#define ATREUS_H
#include "matrix.h"
-#include "keymap_common.h"
+#include "keymap.h"
#include "backlight.h"
#include <stddef.h>
{ k2a, k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a } \
}
-void * matrix_init_user(void);
-void * matrix_scan_user(void);
+void matrix_init_user(void);
+void matrix_scan_user(void);
#endif