//free memory
if (gGroupmap != NULL) { delete gGroupmap; gGroupmap = NULL; }
+
if (gListVector != NULL) { delete gListVector; gListVector = NULL;}
+
if (gSparseMatrix != NULL) { delete gSparseMatrix; gSparseMatrix = NULL; }
+
if (ginput != NULL) { delete ginput; ginput = NULL;}
+
if (gorder != NULL) { delete gorder; gorder = NULL; }
+
if (glist != NULL) { delete glist; glist = NULL;}
+
if (gSharedList != NULL) { delete gSharedList; gSharedList = NULL; }
+
if (sabund != NULL) { delete sabund; sabund = NULL;}
+
if (rabund != NULL) { delete rabund; rabund = NULL; }
+
if (gMatrix != NULL) { delete gMatrix; gMatrix = NULL;}
+
if (gTreemap != NULL) { delete gTreemap; gTreemap = NULL; }
+
if (gSequenceDB != NULL) { delete gSequenceDB; gSequenceDB = NULL;}
+
gTree.clear();
Treenames.clear();
labels.clear(); lines.clear(); Groups.clear();