};
```
-This defines two macros which will be run when the key they are assigned to is pressed. If you'd like them to run when the release is released instead you can change the if statement:
+This defines two macros which will be run when the key they are assigned to is pressed. If instead you'd like them to run when the key is released you can change the if statement:
```c
if (!record->event.pressed) {
## Sending strings
-Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string for you instead of having to build a `MACRO()`. Right now it assumes a US keymap with a QWERTY layout, so if you are using something else it may not behave as you expect.
+Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string for you instead of having to build a `MACRO()`.
For example:
};
```
+By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap:
+
+```
+#include <sendstring_colemak.h>
+```
+
## Mapping a Macro to a key
Use the `M()` function within your `KEYMAP()` to call a macro. For example, here is the keymap for a 2-key keyboard: