virtual void addSequence(Sequence) = 0; //add sequence to search engine
virtual string getName(int) { return ""; }
virtual vector<int> findClosestSequences(Sequence*, int) = 0; // returns indexes of n closest sequences to query
- virtual vector<int> findClosestMegaBlast(Sequence*, int){return results;}
+ virtual vector<int> findClosestMegaBlast(Sequence*, int, int){return results;}
virtual float getSearchScore();
virtual vector<float> getSearchScores() { return Scores; } //assumes you already called findClosestMegaBlast
virtual int getLongestBase();