#include "corraxescommand.h"
#include "sharedutilities.h"
-//********************************************************************************************************************
-//sorts highest to lowest
-inline bool compareSpearman(spearmanRank left, spearmanRank right){
- return (left.score > right.score);
-}
-//********************************************************************************************************************
-//sorts lowest to highest
-inline bool compareSpearmanReverse(spearmanRank left, spearmanRank right){
- return (left.score < right.score);
-}
//**********************************************************************************************************************
vector<string> CorrAxesCommand::getValidParameters(){
try {
//**********************************************************************************************************************
CorrAxesCommand::CorrAxesCommand(){
try {
- abort = true;
- //initialize outputTypes
+ abort = true; calledHelp = true;
vector<string> tempOutNames;
outputTypes["corr.axes"] = tempOutNames;
}
//**********************************************************************************************************************
CorrAxesCommand::CorrAxesCommand(string option) {
try {
- abort = false;
+ abort = false; calledHelp = false;
globaldata = GlobalData::getInstance();
//allow user to run help
- if(option == "help") { help(); abort = true; }
+ if(option == "help") { help(); abort = true; calledHelp = true; }
else {
//valid paramters for this command
int CorrAxesCommand::execute(){
try {
- if (abort == true) { return 0; }
+ if (abort == true) { if (calledHelp) { return 0; } return 2; }
/*************************************************************************************/
// use smart distancing to get right sharedRabund and convert to relabund if needed //
int numWithLowerRank = 0;
float thisrank = otus[l].score;
- for (int u = l; u < scores[j].size(); u++) {
+ for (int u = l+1; u < scores[j].size(); u++) {
if (otus[u].score > thisrank) { numWithHigherRank++; }
else if (otus[u].score < thisrank) { numWithLowerRank++; }
count++;
numDisCoor += numWithLowerRank;
}
- //comparing to yourself
- count -= lookupFloat.size();
-
double p = (numCoor - numDisCoor) / (float) count;
out << '\t' << p;