#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
-#include "usb_keyboard.h"
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
-#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
+/*
+ * The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
+ * of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist
+ * on the M0110A, but since it generates a unique scan code which is not used for some other key in
+ * the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
+ * identical to the combination of the M0110 along with the M0120 keypad. The only difference
+ * (which is causing some problems as you will read below) is that the M0110+M0120 don't have
+ * dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
+ * doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
+ * substituted the [comma] key with the [=] key, however its scancode is the same.
+ *
+ * Physical layout:
+ * M0110A
+ * ,---------------------------------------------------------. ,---------------.
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Clr| =| /| *|
+ * |---------------------------------------------------------| |---------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
+ * |-----------------------------------------------------' | |---------------|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
+ * |---------------------------------------------------------| |---------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
+ * |---------------------------------------------------------' |-----------|Ent|
+ * |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
+ * `---------------------------------------------------------' `---------------'
+ *
+ * M0110 M0120
+ * ,---------------------------------------------------------. ,---------------.
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -| +| *|
+ * |---------------------------------------------------------| |---------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
+ * |---------------------------------------------------------| |---------------|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| ,|
+ * |---------------------------------------------------------| |---------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
+ * `---------------------------------------------------------' |-----------|Ent|
+ * |Opt|Mac | Space |Ent |Opt| | 0| .| |
+ * `-----------------------------------------------' `---------------'
+ * With Shift keys on M0120 work as curosor.(-:Left *:Right /:Up ,:Down)
+ *
+ * NOTE: \ is located differently.
+ * NOTE: Enter on M0110 is different from Enter on keypad(M0120 and M0110A).
+ * NOTE: Left Shift and right Shift are logically same key.
+ * NOTE: Left Option and right Option are logically same key.
+ */
+/* Keymap definition Macro
+ * ,---------------------------------------------------------. ,---------------.
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
+ * |---------------------------------------------------------| |---------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
+ * |-----------------------------------------------------' | |---------------|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
+ * |---------------------------------------------------------| |---------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
+ * |---------------------------------------------------------| |-----------|Ent|
+ * |Opt |Mac | Space |Ent| \|Lft|Rgt|Dn | | 0| .| |
+ * `---------------------------------------------------------' `---------------'
+ * NOTE: Ent between Space and \ means Enter on M0110.
+ */
#define KEYMAP( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
}
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
-#ifndef HASU
- 1, // Fn0
- 0, // Fn1
- 0, // Fn2
- 0, // Fn3
- 0, // Fn4
- 0, // Fn5
- 0, // Fn6
- 0 // Fn7
+#ifdef KEYMAP_SECTION_ENABLE
+const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
- 1, // Fn0
- 2, // Fn1
- 3, // Fn2
- 1, // Fn3
- 2, // Fn4
- 0, // Fn5
- 0, // Fn6
- 0 // Fn7
+static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
-#ifndef HASU
- KC_NO, // Fn0
- KC_NO, // Fn1
- KC_NO, // Fn2
- KC_NO, // Fn3
- KC_NO, // Fn4
- KC_NO, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-#else
- KC_ENTER, // Fn0
- KC_SCOLON, // Fn1
- KC_SLASH, // Fn2
- KC_UP, // Fn3
- KC_NO, // Fn4
- KC_NO, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-#endif
-};
-
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /*
- * The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
- * of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist
- * on the M0110A, but since it generates a unique scan code which is not used for some other key in
- * the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
- * identical to the combination of the M0110 along with the M0120 keypad. The only difference
- * (which is causing some problems as you will read below) is that the M0110+M0120 don't have
- * dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
- * doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
- * substituted the [comma] key with the [=] key, however its scancode is the same.
- *
- * Default:
+ /* Default:
* ,---------------------------------------------------------. ,---------------.
- * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| =| /| *|
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
- * |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
- * |Ctrl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
+ * |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
- *
- * HHKB/WASD/Mouse Layer(Fn0):
+ */
+ [0] = KEYMAP(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST,
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
+ LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN15, P4, P5, P6, PPLS,
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
+ LCTL,LGUI, FN16, LALT,FN31,LEFT,RGHT,DOWN, P0, PDOT
+ ),
+ /* Cursor Layer(WASD, IJKL)
* ,---------------------------------------------------------. ,---------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk|Mb1|Mb3|Mb2|
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
- * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | |MwD|McU|MwU|MwU|
+ * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
- * |Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| |McL|McD|McR|MwD|
+ * |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
- * |Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shif|Up | |MwL|McD|MwR| |
- * |---------------------------------------------------------| |-----------|Mb2|
- * |Ctrl |Alt | Space |Gui | \|Lft|Rgt|Dn | | Mb1|Mb3| |
+ * |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
+ * |---------------------------------------------------------| |-----------|Ent|
+ * |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| |
* `---------------------------------------------------------' `---------------'
- * Mb: Mouse Button / Mc: Mouse Cursor / Mw: Mouse Wheel
- *
- * NOTE: M0110 has no arrow and keypad keys.
- * NOTE: \ is located next to ] on M0110.
- * NOTE: Gui between Space and \ is Enter on M0110 not exists on M0110A.
- * NOTE: LShift and RShift are logically same key. (M0110, M0110A)
- * NOTE: LOption and ROption are logically same key. (M0110)
*/
-#ifndef HASU
- KEYMAP(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
- FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
- LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
+ [3] = KEYMAP(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
+ CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
+ LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
+ LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
+ LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
),
- // HHKB & WASD
- KEYMAP(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,BTN1,BTN3,BTN2,
- CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, WH_D,MS_U,WH_U,WH_U,
- FN0, LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_D,
- LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, WH_L,MS_D,WH_R,BTN2,
- LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, BTN1, BTN3
+ [4] = KEYMAP(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
+ CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
+ LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
+ LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
+ LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
),
+ [7] = {},
+};
+
+
+/*
+ * Fn action definition
+ */
+#ifdef KEYMAP_SECTION_ENABLE
+const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
- // hasu's keymap(To enable this use 'make hasu' to add option flag: EXTRAFLAGS=-DHASU)
- KEYMAP(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
- LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, FN0, P4, P5, P6, PPLS,
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, FN3, P1, P2, P3, PENT,
- FN4, LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, LGUI, PDOT
- ),
- // HHKB & WASD
- KEYMAP(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
- CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, P7, P8, P9, PMNS,
- LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN0, P4, P5, P6, PPLS,
- LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, FN3, P1, P2, P3, PENT,
- LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, P0, PDOT
- ),
- // vi mousekeys
- KEYMAP(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
- CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, P7, P8, P9, PMNS,
- NO, VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS,
- LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, UP, P1, P2, P3, PENT,
- FN4, LALT, BTN1, LGUI,NO, LEFT,RGHT,DOWN, P0, PDOT
- ),
- // vi cusorkeys
- KEYMAP(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
- CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
- NO, NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
- LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, UP, P1, P2, P3, PENT,
- LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, P0, PDOT
- ),
+static const uint16_t fn_actions[] PROGMEM = {
#endif
+ [0] = ACTION_LAYER_MOMENTARY(1),
+ [1] = ACTION_LAYER_MOMENTARY(2),
+ [2] = ACTION_LAYER_MOMENTARY(3),
+ [3] = ACTION_LAYER_MOMENTARY(4),
+ [4] = ACTION_LAYER_MOMENTARY(5),
+ [5] = ACTION_LAYER_MOMENTARY(6),
+ [6] = ACTION_LAYER_MOMENTARY(7),
+ [7] = ACTION_LAYER_TOGGLE(1),
+ [8] = ACTION_LAYER_TOGGLE(2),
+ [9] = ACTION_LAYER_TOGGLE(3),
+ [10] = ACTION_LAYER_TAP_TOGGLE(1),
+ [11] = ACTION_LAYER_TAP_TOGGLE(2),
+ [12] = ACTION_LAYER_TAP_TOGGLE(3),
+ [13] = ACTION_LAYER_TAP_KEY(1, KC_F),
+ [14] = ACTION_LAYER_TAP_KEY(2, KC_J),
+ [15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
+ [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
+ [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
+ [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
+ [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
+ [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
+ [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
+ [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
+ [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
+ [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
+ [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
+ [26] = ACTION_MODS_ONESHOT(MOD_LCTL),
+ [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
+ [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
+ [29] = ACTION_MODS_ONESHOT(MOD_LSFT),
+ [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
+ [31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH),
};
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return KEYCODE(layer, row, col);
-}
-uint8_t keymap_fn_layer(uint8_t fn_bits)
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
- return pgm_read_byte(&fn_layer[biton(fn_bits)]);
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
-uint8_t keymap_fn_keycode(uint8_t fn_bits)
+/* translates Fn index to action */
+action_t keymap_fn_to_action(uint8_t keycode)
{
- return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
+ action_t action;
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ return action;
}