You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <avr/pgmspace.h>
#include "keymap.h"
#include "report.h"
#include "keycode.h"
+#include "action_layer.h"
#include "action.h"
+#include "action_macro.h"
+#include "debug.h"
-action_t keymap_keycode_to_action(uint8_t keycode)
+static action_t keycode_to_action(uint8_t keycode);
+
+
+/* converts key to action */
+action_t action_for_key(uint8_t layer, key_t key)
+{
+ uint8_t keycode = keymap_key_to_keycode(layer, key);
+ switch (keycode) {
+ case KC_FN0 ... KC_FN31:
+ return keymap_fn_to_action(keycode);
+#ifdef BOOTMAGIC_ENABLE
+ case KC_CAPSLOCK:
+ if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
+ return keycode_to_action(KC_LCTL);
+ }
+ return keycode_to_action(KC_CAPS);
+ case KC_LCTL:
+ if (keymap_config.swap_control_capslock) {
+ return keycode_to_action(KC_CAPSLOCK);
+ }
+ return keycode_to_action(KC_LCTL);
+ case KC_LALT:
+ if (keymap_config.swap_lalt_lgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ }
+ return keycode_to_action(KC_LALT);
+ case KC_LGUI:
+ if (keymap_config.swap_lalt_lgui) {
+ return keycode_to_action(KC_LALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ case KC_RALT:
+ if (keymap_config.swap_ralt_rgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ }
+ return keycode_to_action(KC_RALT);
+ case KC_RGUI:
+ if (keymap_config.swap_ralt_rgui) {
+ return keycode_to_action(KC_RALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ case KC_GRAVE:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_ESC);
+ }
+ return keycode_to_action(KC_GRAVE);
+ case KC_ESC:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_GRAVE);
+ }
+ return keycode_to_action(KC_ESC);
+ case KC_BSLASH:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSPACE);
+ }
+ return keycode_to_action(KC_BSLASH);
+ case KC_BSPACE:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSLASH);
+ }
+ return keycode_to_action(KC_BSPACE);
+#endif
+ default:
+ return keycode_to_action(keycode);
+ }
+}
+
+
+/* Macro */
+__attribute__ ((weak))
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ return MACRO_NONE;
+}
+
+/* Function */
+__attribute__ ((weak))
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+}
+
+
+
+/* translates keycode to action */
+static action_t keycode_to_action(uint8_t keycode)
{
action_t action;
switch (keycode) {
case KC_A ... KC_EXSEL:
+ case KC_LCTRL ... KC_RGUI:
action.code = ACTION_KEY(keycode);
break;
- case KC_LCTRL ... KC_LGUI:
- action.code = ACTION_LMOD(keycode);
- break;
- case KC_RCTRL ... KC_RGUI:
- action.code = ACTION_RMOD(keycode);
- break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
break;
return action;
}
-#ifndef NO_LEGACY_KEYMAP_SUPPORT
-/* legacy support with weak reference */
+
+
+#ifdef USE_LEGACY_KEYMAP
+/*
+ * Legacy keymap support
+ * Consider using new keymap API instead.
+ */
+__attribute__ ((weak))
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
+{
+ return keymap_get_keycode(layer, key.row, key.col);
+}
+
+
+/* Legacy keymap support */
__attribute__ ((weak))
-action_t action_for_key(uint8_t layer, key_t key)
+action_t keymap_fn_to_action(uint8_t keycode)
{
- /* convert from legacy keycode to action */
- uint8_t keycode = keymap_get_keycode(layer, key.row, key.col);
- action_t action;
+ action_t action = { .code = ACTION_NO };
switch (keycode) {
case KC_FN0 ... KC_FN31:
{
uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
if (key) {
- action.code = ACTION_LAYER_SET_TAP_KEY(layer, key);
+ action.code = ACTION_LAYER_TAP_KEY(layer, key);
} else {
- action.code = ACTION_LAYER_SET_MOMENTARY(layer);
+ action.code = ACTION_LAYER_MOMENTARY(layer);
}
}
return action;
default:
- return keymap_keycode_to_action(keycode);
+ return action;
}
}
#endif
-
-__attribute__ ((weak))
-void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
-{
-}