along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
-#include <util/delay.h>
#include "keyboard.h"
#include "matrix.h"
#include "keymap.h"
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & ((matrix_row_t)1<<c)) {
action_exec((keyevent_t){
- .key = (key_t){ .row = r, .col = c },
+ .key = (keypos_t){ .row = r, .col = c },
.pressed = (matrix_row & ((matrix_row_t)1<<c)),
.time = (timer_read() | 1) /* time should not be 0 */
});