#include "keymap.h"
#include "host.h"
#include "led.h"
-#include "usb_keycodes.h"
+#include "keycode.h"
#include "timer.h"
#include "print.h"
#include "debug.h"
return NONE;
}
+static void clear_keyboard(void)
+{
+ host_clear_keys();
+ host_clear_mods();
+ host_send_keyboard_report();
+
+ host_system_send(0);
+ host_consumer_send(0);
+
+#ifdef MOUSEKEY_ENABLE
+ mousekey_clear();
+ mousekey_send();
+#endif
+}
+
+static void clear_keyboard_but_mods(void)
+{
+ host_clear_keys();
+ host_send_keyboard_report();
+
+ host_system_send(0);
+ host_consumer_send(0);
+
+#ifdef MOUSEKEY_ENABLE
+ mousekey_clear();
+ mousekey_send();
+#endif
+}
+
static void layer_switch_on(uint8_t code)
{
if (!IS_FN(code)) return;
fn_state_bits |= FN_BIT(code);
if (current_layer != keymap_fn_layer(FN_INDEX(code))) {
- // clear all key execpt Mod key
- host_clear_all_keys_but_mods();
- host_system_send(0);
- host_consumer_send(0);
- mousekey_clear();
- mousekey_send();
+ clear_keyboard_but_mods();
debug("Layer Switch(on): "); debug_hex(current_layer);
current_layer = keymap_fn_layer(FN_INDEX(code));
if (!IS_FN(code)) return;
fn_state_bits &= ~FN_BIT(code);
if (current_layer != keymap_fn_layer(biton(fn_state_bits))) {
- // clear all key execpt Mod key
- host_clear_all_keys_but_mods();
- host_system_send(0);
- host_consumer_send(0);
- mousekey_clear();
- mousekey_send();
+ clear_keyboard_but_mods();
debug("Layer Switch(off): "); debug_hex(current_layer);
current_layer = keymap_fn_layer(biton(fn_state_bits));
}
}
-static inline uint8_t get_keycode(key_t key)
-{
- return keymap_get_keycode(current_layer, key.row, key.col);
-}
-
// whether any key except modifier is down or not
static inline bool is_anykey_down(void)
{
matrix_row_t matrix_row = matrix_get_row(r);
for (int c = 0; c < MATRIX_COLS; c++) {
if (matrix_row && (1<<c)) {
- if (IS_KEY(get_keycode((key_t){ .row = r, .col = c }))) {
+ if (IS_KEY(keymap_get_keycode(current_layer, r, c))) {
return true;
}
}
static void register_code(uint8_t code)
{
-debug("register_code\n");
if IS_KEY(code) {
host_add_key(code);
host_send_keyboard_report();
host_send_keyboard_report();
}
else if IS_MOUSEKEY(code) {
+#ifdef MOUSEKEY_ENABLE
mousekey_on(code);
mousekey_send();
+#endif
}
else if IS_CONSUMER(code) {
-debug("consumer\n");
uint16_t usage = 0;
switch (code) {
- case KB_AUDIO_MUTE:
+ case KC_AUDIO_MUTE:
usage = AUDIO_MUTE;
break;
- case KB_AUDIO_VOL_UP:
+ case KC_AUDIO_VOL_UP:
usage = AUDIO_VOL_UP;
break;
- case KB_AUDIO_VOL_DOWN:
+ case KC_AUDIO_VOL_DOWN:
usage = AUDIO_VOL_DOWN;
break;
- case KB_MEDIA_NEXT_TRACK:
+ case KC_MEDIA_NEXT_TRACK:
usage = TRANSPORT_NEXT_TRACK;
break;
- case KB_MEDIA_PREV_TRACK:
+ case KC_MEDIA_PREV_TRACK:
usage = TRANSPORT_PREV_TRACK;
break;
- case KB_MEDIA_STOP:
+ case KC_MEDIA_STOP:
usage = TRANSPORT_STOP;
break;
- case KB_MEDIA_PLAY_PAUSE:
+ case KC_MEDIA_PLAY_PAUSE:
usage = TRANSPORT_PLAY_PAUSE;
break;
- case KB_MEDIA_SELECT:
+ case KC_MEDIA_SELECT:
usage = AL_CC_CONFIG;
break;
- case KB_MAIL:
+ case KC_MAIL:
usage = AL_EMAIL;
break;
- case KB_CALCULATOR:
+ case KC_CALCULATOR:
usage = AL_CALCULATOR;
break;
- case KB_MY_COMPUTER:
+ case KC_MY_COMPUTER:
usage = AL_LOCAL_BROWSER;
break;
- case KB_WWW_SEARCH:
+ case KC_WWW_SEARCH:
usage = AC_SEARCH;
break;
- case KB_WWW_HOME:
+ case KC_WWW_HOME:
usage = AC_HOME;
break;
- case KB_WWW_BACK:
+ case KC_WWW_BACK:
usage = AC_BACK;
break;
- case KB_WWW_FORWARD:
+ case KC_WWW_FORWARD:
usage = AC_FORWARD;
break;
- case KB_WWW_STOP:
+ case KC_WWW_STOP:
usage = AC_STOP;
break;
- case KB_WWW_REFRESH:
+ case KC_WWW_REFRESH:
usage = AC_REFRESH;
break;
- case KB_WWW_FAVORITES:
+ case KC_WWW_FAVORITES:
usage = AC_BOOKMARKS;
break;
}
-debug("usage: "); phex16(usage); debug("\n");
host_consumer_send(usage);
}
else if IS_SYSTEM(code) {
uint16_t usage = 0;
switch (code) {
- case KB_SYSTEM_POWER:
+ case KC_SYSTEM_POWER:
usage = SYSTEM_POWER_DOWN;
break;
- case KB_SYSTEM_SLEEP:
+ case KC_SYSTEM_SLEEP:
usage = SYSTEM_SLEEP;
break;
- case KB_SYSTEM_WAKE:
+ case KC_SYSTEM_WAKE:
usage = SYSTEM_WAKE_UP;
break;
}
host_send_keyboard_report();
}
else if IS_MOUSEKEY(code) {
+#ifdef MOUSEKEY_ENABLE
mousekey_off(code);
mousekey_send();
+#endif
}
else if IS_CONSUMER(code) {
host_consumer_send(0x0000);
* Sk: store key
* Sf: store Fn
* Ps: play stored key(Interpret stored key and transit state)
- * L+: Switch to new layer(*retain* Modifiers only)
- * L-: Switch back to last layer(*clear* stored key/Fn, *unregister* all Modifier/key)
- * Ld: Switch back to default layer(*clear* stored key/Fn, *unregister* all Modifier/key)
+ * L+: Switch to new layer(*unregister* all keys but modifiers)
+ * L-: Switch back to last layer(*unregister* all keys but modifiers)
+ * Ld: Switch back to default layer(*unregister* all keys but modifiers)
*/
#define NEXT(state) do { \
debug("NEXT: "); print_P(state_str(kbdstate)); \
static inline void process_key(keyevent_t event)
{
- /* TODO: ring buffer
- static keyrecord_t waiting_keys[5];
- static uint8_t waiting_keys_head = 0;
- static uint8_t waiting_keys_tail = 0;
- */
-
- uint8_t code = get_keycode(event.key);
+ uint8_t code = keymap_get_keycode(current_layer, event.key.row, event.key.col);
keykind_t kind = get_keykind(code, event.pressed);
uint8_t tmp_mods;
case KEY_UP:
case MOD_UP:
unregister_code(code);
- // no key registered? mousekey, mediakey, systemkey
+ // TODO: no key registered? mousekey, mediakey, systemkey
if (!host_has_anykey())
NEXT(IDLE);
break;
}
break;
}
-
- // TODO: FAIL SAFE: unregister all keys when no key down
}
void keyboard_init(void)
matrix_scan();
if (command_proc()) {
debug("COMMAND\n");
- // TODO: clear all keys
- host_clear_keyboard_report();
- host_send_keyboard_report();
+ // TODO: COMMAND state?
+ clear_keyboard();
return;
}
+
for (int r = 0; r < MATRIX_ROWS; r++) {
matrix_row = matrix_get_row(r);
matrix_change = matrix_row ^ matrix_prev[r];
}
}
MATRIX_LOOP_END:
- // TODO: FAIL SAFE: clear all key if no key down
// layer switch when delay term elapses
if (kbdstate == DELAYING || kbdstate == WAITING) {
}
}
+#ifdef MOUSEKEY_ENABLE
// mousekey repeat & acceleration
mousekey_task();
+#endif
+ // FAIL SAFE: clear all key if no key down
+ if (matrix_change) {
+ matrix_row_t is_matrix_on = 0;
+ for (int r = 0; r < MATRIX_ROWS; r++) {
+ is_matrix_on |= matrix_get_row(r);
+ }
+ if (!is_matrix_on) {
+ debug("FAIL SAFE: clear all keys.\n");
+ clear_keyboard();
+ }
+ }
+
return;
}