dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state));
}
-void default_layer_set(uint8_t layer)
+void default_layer_set(uint32_t state)
{
- default_layer_state_set(1UL<<layer);
+ default_layer_state_set(state);
}
#ifndef NO_ACTION_LAYER
-action_t layer_switch_get_action(key_t key)
+action_t layer_switch_get_action(keypos_t key)
{
action_t action;
action.code = ACTION_TRANSPARENT;