+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
#ifndef ACTION_H
#define ACTION_H
#include "keyboard.h"
-extern uint8_t tap_count;
-extern keyevent_t tapping_event;
+
+/* Action struct.
+ *
+ * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
+ * AVR looks like a little endian in avr-gcc.
+ *
+ * NOTE: not portable across compiler/endianness?
+ * Byte order and bit order of 0x1234:
+ * Big endian: 15 ... 8 7 ... 210
+ * | 0x12 | 0x34 |
+ * 0001 0010 0011 0100
+ * Little endian: 012 ... 7 8 ... 15
+ * | 0x34 | 0x12 |
+ * 0010 1100 0100 1000
+ */
+typedef union {
+ uint16_t code;
+ struct action_kind {
+ uint16_t param :12;
+ uint16_t id :4;
+ } kind;
+ struct action_key {
+ uint16_t code :8;
+ uint16_t mods :4;
+ uint16_t kind :4;
+ } key;
+ struct action_layer {
+ uint16_t code :8;
+ uint16_t opt :4;
+ uint16_t kind :4;
+ } layer;
+ struct action_usage {
+ uint16_t code :10;
+ uint16_t page :2;
+ uint16_t kind :4;
+ } usage;
+ struct action_command {
+ uint16_t id :8;
+ uint16_t option :4;
+ uint16_t kind :4;
+ } command;
+ struct action_function {
+ uint8_t id :8;
+ uint8_t opt :4;
+ uint8_t kind :4;
+ } func;
+} action_t;
+
+/* Struct to record action and tap count */
+typedef struct {
+ keyevent_t event;
+ uint8_t tap_count;
+} keyrecord_t;
+
+
+/* execute action per keyevent */
+void action_exec(keyevent_t event);
+typedef void (*action_func_t)(keyevent_t event, uint8_t opt); // TODO:no need?
+void action_call_function(keyevent_t event, uint8_t id); // TODO: action function
/*
void clear_keyboard_but_mods(void);
bool sending_anykey(void);
void layer_switch(uint8_t new_layer);
-bool is_tap_key(keyevent_t event);
+bool is_tap_key(key_t key);
/*
-Action codes
-16bit code: action_kind(4bit) + action_parameter(12bit)
-
+ * Action codes
+ * ============
+ * 16bit code: action_kind(4bit) + action_parameter(12bit)
+ *
Keyboard Keys
-------------
ACT_LMODS(0000):
0000|0000|000000|00 No action
-0000|mods|000000|00 Left mods Momentary
-0000|mods|000000|01 Left mods OneShot
-0000|mods|000000|10 (reserved)
-0000|mods|000000|11 (reserved)
0000|0000| keycode Key
+0010|mods|000000|00 Left mods Momentary
0000|mods| keycode Key+Left mods
ACT_RMODS(0001):
0001|0000|000000|00 No action
+0001|0000| keycode Key(no used)
0001|mods|000000|00 Right mods Momentary
-0001|mods|000000|01 Right mods OneShot
-0001|mods|000000|10 (reserved)
-0001|mods|000000|11 (reserved)
-0001|0000| keycode Key
0001|mods| keycode Key+Right mods
ACT_LMODS_TAP(0010):
+0010|mods|000000|00 Left mods OneShot
+0010|mods|000000|01 (reserved)
+0010|mods|000000|10 (reserved)
+0010|mods|000000|11 (reserved)
0010|mods| keycode Left mods+tap Key
ACT_RMODS_TAP(0011):
+0011|mods|000000|00 Right mods OneShot
+0011|mods|000000|01 (reserved)
+0011|mods|000000|10 (reserved)
+0011|mods|000000|11 (reserved)
0011|mods| keycode Right mods+tap Key
1011|0001|0000 0000 set default layer when released
1000|LLLL|1111 0000 set layer L when pressed + tap toggle
-1001|LLLL|1111 0000 set layer L when released[tap is ignored/not used]
+1001|LLLL|1111 0000 set layer L when released + tap toggle
1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
1011|0000|1111 0000 set default layer when pressed + tap toggle
-1011|0001|1111 0000 set default layer when released[tap is ignored/not used]
+1011|0001|1111 0000 set default layer when released + tap toggle
1000|LLLL|1111 1111 set L to default layer when pressed
1001|LLLL|1111 1111 set L to default layer when released
1011|0001|1111 1111 set current to default layer when released
1000|LLLL| keycode set layer L when pressed + tap key
-1001|LLLL| keyocde set layer L when released[tap is ignored/not used]
+1001|LLLL| keyocde set layer L when released + tap key
1010|BBBB| keyocde on/off bit B when pressed/released + tap key
1011|0000| keyocde set default layer when pressed + tap key
-1011|0001| keyocde set default layer when released[tap is ignored/not used]
+1011|0001| keyocde set default layer when released + tap key
Extensions(11XX)
NOTE: NOT FIXED
ACT_MACRO(1100):
-1100|opt | id(8) Macro play
-1100|1111| id(8) Macro record
+1100|opt | id(8) Macro play?
+1100|1111| id(8) Macro record?
ACT_COMMAND(1110):
1110|opt | id(8) Built-in Command exec
ACT_FUNCTION(1111):
-1111| address(12) Function
-1111|opt | id(8) Function
- Macro record(dynamicly)
- Macro play(dynamicly)
-TODO: modifier + [tap key /w mod]
- : layerkey + [tap key /w mod]
+1111| address(12) Function?
+1111|opt | id(8) Function?
+
+TODO: modifier + function by tap?
for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
-*/
-
-enum action_id {
+ */
+enum action_kind_id {
ACT_LMODS = 0b0000,
ACT_RMODS = 0b0001,
ACT_LMODS_TAP = 0b0010,
ACT_FUNCTION = 0b1111
};
-// TODO: not portable across compiler/endianness?
-/*
-In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
-AVR looks like a little endian in avr-gcc.
-
-Byte order and bit order of 0x1234:
-Big endian: 15 ... 8 7 ... 210
- | 0x12 | 0x34 |
- 0001 0010 0011 0100
-Little endian: 012 ... 7 8 ... 15
- | 0x34 | 0x12 |
- 0010 1100 0100 1000
-*/
-typedef union {
- uint16_t code;
- struct action_kind {
- uint16_t param :12;
- uint16_t id :4;
- } kind;
- struct action_key {
- uint16_t code :8;
- uint16_t mods :4;
- uint16_t kind :4;
- } key;
- struct action_layer {
- uint16_t code :8;
- uint16_t opt :4;
- uint16_t kind :4;
- } layer;
- struct action_usage {
- uint16_t code :10;
- uint16_t page :2;
- uint16_t kind :4;
- } usage;
- struct action_command {
- uint16_t id :8;
- uint16_t option :4;
- uint16_t kind :4;
- } command;
- struct action_function {
- uint8_t id :8;
- uint8_t opt :4;
- uint8_t kind :4;
- } func;
-} action_t;
-
-
-enum stroke_cmd {
- STROKE_DOWN,
- STROKE_UP,
- STROKE_ALLUP, /* release all keys in reverse order */
+enum acion_param {
+ ONE_SHOT = 0x00,
};
-// TODO: not needed?
-typedef struct {
- keyevent_t event;
- action_t action;
- uint8_t mods;
-} keyrecord_t;
-
-/* action function */
-typedef void (*action_func_t)(keyevent_t event, uint8_t opt);
-
-// TODO: legacy keymap support
-void action_exec(keyevent_t event);
-void action_call_function(keyevent_t event, uint8_t id);
-
-
-// TODO: proper names
/* action_t utility */
#define ACTION_NO 0
#define ACTION(kind, param) ((kind)<<12 | (param))
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
-#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x01)
-#define ACTION_LMODS_SWITCH(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF0 | (tap))
-#define ACTION_LMODS_TOGGLE(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF1 | (tap))
#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
-#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x01)
-#define ACTION_RMODS_SWITCH(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF0 | (tap))
-#define ACTION_RMODS_TOGGLE(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF1 | (tap))
+
/* Mods + Tap key */
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | (key))
+#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT)
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | (key))
+#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT)
-/* Layer Switch */
+/* Switch current layer */
#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0x00)
#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
-
-#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
-#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
-#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
-
-#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
+/* Switch default layer */
+#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
-
+/* Layer switch with tap key */
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (layer)<<8 | (key))
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
+/* with tap toggle */
+#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
+#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0)
+#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
+#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
/* HID Usage */
#define ACTION_USAGE_PAGE_SYSTEM 0
/* Function */
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
-
-/* helpers for readability */
-#define LAYER(layer) (layer)
-#define TAP(tap) (tap)
-#define DOUBLE_TAP 2
-#define TRIPLE_TAP 3
-#define QUADRUPLE_TAP 4
-#define QUINTUPLE_TAP 5
-#define DOWN(key) (key)
-#define UP(key) STROKE_UP, (key)
-
#endif /* ACTION_H */