]> git.donarmstrong.com Git - tmk_firmware.git/blobdiff - common/action.h
Fix debouncing and add legacy keymap support
[tmk_firmware.git] / common / action.h
index 4892cc7fd9bb7dc74f0b2e24045c1ee2d25fa2ae..ead917983cb646c20430ceb486b8f451fa60fc00 100644 (file)
@@ -19,12 +19,23 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #include "keyboard.h"
 #include "keycode.h"
+#include "action_macro.h"
 
 
 /* Struct to record event and tap count  */
+typedef union {
+    struct {
+        bool    interrupted :1;
+        bool    reserved2   :1;
+        bool    reserved1   :1;
+        bool    reserved0   :1;
+        uint8_t count       :4;
+    };
+} tap_t;
+
 typedef struct {
     keyevent_t  event;
-    uint8_t     tap_count;
+    tap_t tap;
 } keyrecord_t;
 
 /* Action struct.
@@ -82,6 +93,9 @@ void action_exec(keyevent_t event);
 /* action for key */
 action_t action_for_key(uint8_t layer, key_t key);
 
+/* macro */
+const prog_macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
+
 /* user defined special function */
 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
 
@@ -107,8 +121,8 @@ bool waiting_buffer_has_anykey_pressed(void);
  * ============
  * 16bit code: action_kind(4bit) + action_parameter(12bit)
  *
- * Keyboard Keys
- * -------------
+ * Keyboard Keys(00XX)
+ * -------------------
  * ACT_LMODS(0000):
  * 0000|0000|000000|00    No action
  * 0000|0000|000000|01    Transparent
@@ -138,8 +152,8 @@ bool waiting_buffer_has_anykey_pressed(void);
  * 0011|mods| keycode     Right mods + tap Key
  *
  *
- * Other HID Usage
- * ---------------
+ * Other keys(01XX)
+ * --------------------
  * This action handles other usages than keyboard.
  * ACT_USAGE(0100):
  * 0100|00| usage(10)     System control(0x80) - General Desktop page(0x01)
@@ -147,15 +161,12 @@ bool waiting_buffer_has_anykey_pressed(void);
  * 0100|10| usage(10)     (reserved)
  * 0100|11| usage(10)     (reserved)
  *
- *
- * Mouse Keys
- * ----------
  * ACT_MOUSEKEY(0110):
  * 0101|XXXX| keycode     Mouse key
  *
  *
- * Layer Actions
- * -------------
+ * Layer Actions(10XX)
+ * -------------------
  * ACT_KEYMAP:
  * 1000|--xx|0000 0000   Clear keyamp and overlay
  * 1000|LLLL|0000 00xx   Reset default layer and clear keymap and overlay
@@ -189,8 +200,6 @@ bool waiting_buffer_has_anykey_pressed(void);
  *
  * Extensions(11XX)
  * ----------------
- * NOTE: NOT FIXED
- *
  * ACT_MACRO(1100):
  * 1100|opt | id(8)      Macro play?
  * 1100|1111| id(8)      Macro record?
@@ -253,8 +262,20 @@ enum mods_codes {
 #define ACTION_RMOD_TAP_KEY(mod, key)   ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
 #define ACTION_RMOD_ONESHOT(mod)        ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
 
+/* HID Usage */
+enum usage_pages {
+    PAGE_SYSTEM,
+    PAGE_CONSUMER
+};
+#define ACTION_USAGE_SYSTEM(id)         ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
+#define ACTION_USAGE_CONSUMER(id)       ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
+
+/* Mousekey */
+#define ACTION_MOUSEKEY(key)            ACTION(ACT_MOUSEKEY, key)
+
 
-/* Layer Operation:
+
+/* Layer Actions:
  *      Invert  layer ^= (1<<layer)
  *      On      layer |= (1<<layer)
  *      Off     layer &= ~(1<<layer)
@@ -277,114 +298,71 @@ enum layer_params {
 /* 
  * Default Layer
  */
-#define ACTION_DEFAULT_LAYER                      ACTION(ACT_KEYMAP, 0<<8 | OP_RESET | 0)
-#define ACTION_SET_DEFAULT_LAYER(layer)           ACTION_KEYMAP_RESET(layer)
-#define ACTION_SET_DEFAULT_LAYER_P(layer)         ACTION_KEYMAP_RESET_P(layer)
-#define ACTION_SET_DEFAULT_LAYER_R(layer)         ACTION_KEYMAP_RESET_R(layer)
-#define ACTION_SET_DEFAULT_LAYER_B(layer)         ACTION_KEYMAP_RESET_B(layer)
+#define ACTION_DEFAULT_LAYER                     ACTION(ACT_KEYMAP, ON_RELEASE<<8 | OP_RESET | 0)
+#define ACTION_DEFAULT_LAYER_SET(layer)          ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE)
+#define ACTION_DEFAULT_LAYER_TO(layer, on)       ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | (on))
 /*
  * Keymap Layer
  */
-#define ACTION_KEYMAP(layer)                     ACTION_KEYMAP_MOMENTARY(layer)
 #define ACTION_KEYMAP_MOMENTARY(layer)           ACTION_KEYMAP_ON_OFF(layer)
-#define ACTION_KEYMAP_TOGGLE(layer)              ACTION_KEYMAP_INV_R(layer)
-/* Keymap Set and clear overaly */
-#define ACTION_KEYMAP_RESET(layer)               ACTION_KEYMAP_RESET_R(layer)
-#define ACTION_KEYMAP_RESET_P(layer)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
-#define ACTION_KEYMAP_RESET_R(layer)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_RELEASE)
-#define ACTION_KEYMAP_RESET_B(layer)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_BOTH)
+#define ACTION_KEYMAP_TOGGLE(layer)              ACTION_KEYMAP_INV(layer, ON_RELEASE)
 /* Keymap Invert */
-#define ACTION_KEYMAP_INV(layer)                 ACTION_KEYMAP_INV_B(layer)
+#define ACTION_KEYMAP_INV(layer, on)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | (on))
 #define ACTION_KEYMAP_TAP_TOGGLE(layer)          ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
-#define ACTION_KEYMAP_INV_P(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_PRESS)
-#define ACTION_KEYMAP_INV_R(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_RELEASE)
-#define ACTION_KEYMAP_INV_B(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_BOTH)
 /* Keymap On */
-#define ACTION_KEYMAP_ON(layer)                  ACTION_KEYMAP_ON_OFF(layer)
+#define ACTION_KEYMAP_ON(layer, on)              ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | (on))
 #define ACTION_KEYMAP_ON_OFF(layer)              ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | 0)
-#define ACTION_KEYMAP_ON_P(layer)                ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | ON_PRESS)
-#define ACTION_KEYMAP_ON_R(layer)                ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | ON_RELEASE)
-#define ACTION_KEYMAP_ON_B(layer)                ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | ON_BOTH)
 /* Keymap Off */
-#define ACTION_KEYMAP_OFF(layer)                 ACTION_KEYMAP_OFF_ON(layer)
+#define ACTION_KEYMAP_OFF(layer, on)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | (on))
 #define ACTION_KEYMAP_OFF_ON(layer)              ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0)
-#define ACTION_KEYMAP_OFF_P(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_PRESS)
-#define ACTION_KEYMAP_OFF_R(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_RELEASE)
-#define ACTION_KEYMAP_OFF_B(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_BOTH)
 /* Keymap Set */
-#define ACTION_KEYMAP_SET(layer)                 ACTION_KEYMAP_SET_CLEAR(layer)
+#define ACTION_KEYMAP_SET(layer, on)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | (on))
 #define ACTION_KEYMAP_SET_CLEAR(layer)           ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0)
-#define ACTION_KEYMAP_SET_P(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_PRESS)
-#define ACTION_KEYMAP_SET_R(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_RELEASE)
-#define ACTION_KEYMAP_SET_B(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_BOTH)
 /* Keymap Invert with tap key */
 #define ACTION_KEYMAP_TAP_KEY(layer, key)        ACTION(ACT_KEYMAP, (layer)<<8 | (key))
 
 /*
  * Overlay Layer
  */
-#define ACTION_OVERLAY(layer)                     ACTION_OVERLAY_MOMENTARY(layer)
 #define ACTION_OVERLAY_MOMENTARY(layer)           ACTION_OVERLAY_ON_OFF(layer)
-#define ACTION_OVERLAY_TOGGLE(layer)              ACTION_OVERLAY_INV_R(layer)
+#define ACTION_OVERLAY_TOGGLE(layer)              ACTION_OVERLAY_INV(layer, ON_RELEASE)
 /* Overlay Clear */
-#define ACTION_OVERLAY_CLEAR                      ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | 0)
-#define ACTION_OVERLAY_CLEAR_P                    ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_PRESS)
-#define ACTION_OVERLAY_CLEAR_R                    ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_RELEASE)
-#define ACTION_OVERLAY_CLEAR_B                    ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_BOTH)
+#define ACTION_OVERLAY_CLEAR(on)                  ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | (on))
 /* Overlay Invert 4-bit chunk */
 #define ACTION_OVERLAY_INV4(bits, shift)          ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift)
 /* Overlay Invert */
-#define ACTION_OVERLAY_INV(layer)                 ACTION_OVERLAY_INV_B(layer)
+#define ACTION_OVERLAY_INV(layer, on)             ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | (on))
 #define ACTION_OVERLAY_TAP_TOGGLE(layer)          ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0)
-#define ACTION_OVERLAY_INV_P(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_PRESS)
-#define ACTION_OVERLAY_INV_R(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_RELEASE)
-#define ACTION_OVERLAY_INV_B(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_BOTH)
 /* Overlay On */
-#define ACTION_OVERLAY_ON(layer)                  ACTION_OVERLAY_ON_OFF(layer)
+#define ACTION_OVERLAY_ON(layer, on)              ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | (on))
 #define ACTION_OVERLAY_ON_OFF(layer)              ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | 0)
-#define ACTION_OVERLAY_ON_P(layer)                ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | ON_PRESS)
-#define ACTION_OVERLAY_ON_R(layer)                ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | ON_RELEASE)
-#define ACTION_OVERLAY_ON_B(layer)                ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | ON_BOTH)
 /* Overlay Off */
-#define ACTION_OVERLAY_OFF(layer)                 ACTION_OVERLAY_OFF_ON(layer)
+#define ACTION_OVERLAY_OFF(layer, on)             ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | (on))
 #define ACTION_OVERLAY_OFF_ON(layer)              ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0)
-#define ACTION_OVERLAY_OFF_P(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_PRESS)
-#define ACTION_OVERLAY_OFF_R(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_RELEASE)
-#define ACTION_OVERLAY_OFF_B(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_BOTH)
 /* Overlay Set */
-#define ACTION_OVERLAY_SET(layer)                 ACTION_OVERLAY_SET_CLEAR(layer)
+#define ACTION_OVERLAY_SET(layer, on)             ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | (on))
 #define ACTION_OVERLAY_SET_CLEAR(layer)           ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0)
-#define ACTION_OVERLAY_SET_P(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_PRESS)
-#define ACTION_OVERLAY_SET_R(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_RELEASE)
-#define ACTION_OVERLAY_SET_B(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_BOTH)
 /* Overlay Invert with tap key */
 #define ACTION_OVERLAY_TAP_KEY(layer, key)        ACTION(ACT_OVERLAY, (layer)<<8 | (key))
 
 
 /*
- * HID Usage
+ * Extensions
  */
-enum usage_pages {
-    PAGE_SYSTEM,
-    PAGE_CONSUMER
-};
-#define ACTION_USAGE_SYSTEM(id)         ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
-#define ACTION_USAGE_CONSUMER(id)       ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
-
-/* Mousekey */
-#define ACTION_MOUSEKEY(key)            ACTION(ACT_MOUSEKEY, key)
-
 /* Macro */
-#define ACTION_MACRO(opt, id)           ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
+#define ACTION_MACRO(id)                ACTION(ACT_MACRO, (id))
+#define ACTION_MACRO_TAP(id)            ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
+#define ACTION_MACRO_OPT(id, opt)       ACTION(ACT_MACRO, (opt)<<8 | (id))
 
 /* Command */
-#define ACTION_COMMAND(opt, id)         ACTION(ACT_COMMAND,  (opt)<<8 | (addr))
+#define ACTION_COMMAND(id, opt)         ACTION(ACT_COMMAND,  (opt)<<8 | (addr))
 
 /* Function */
 enum function_opts {
     FUNC_TAP        = 0x8,      /* indciates function is tappable */
 };
-#define ACTION_FUNCTION(id, opt)        ACTION(ACT_FUNCTION, (opt)<<8 | id)
-#define ACTION_FUNCTION_TAP(id)         ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)
+#define ACTION_FUNCTION(id)             ACTION(ACT_FUNCTION, (id))
+#define ACTION_FUNCTION_TAP(id)         ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
+#define ACTION_FUNCTION_OPT(id, opt)    ACTION(ACT_FUNCTION, (opt)<<8 | (id))
 
 #endif  /* ACTION_H */