]> git.donarmstrong.com Git - tmk_firmware.git/blobdiff - common/action.h
Add overlay framework
[tmk_firmware.git] / common / action.h
index bb44049ad96d01e95f951654e941b5d58f19298f..c02a2e71fc23ba5b833006233a2aec197b40944a 100644 (file)
@@ -21,10 +21,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "keycode.h"
 
 
-/* Execute action per keyevent */
-void action_exec(keyevent_t event);
-
-
 /* Struct to record event and tap count  */
 typedef struct {
     keyevent_t  event;
@@ -33,7 +29,7 @@ typedef struct {
 
 /* Action struct.
  *
- * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15). 
+ * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
  * AVR looks like a little endian in avr-gcc.
  *
  * NOTE: not portable across compiler/endianness?
@@ -79,6 +75,16 @@ typedef union {
 } action_t;
 
 
+
+/* Execute action per keyevent */
+void action_exec(keyevent_t event);
+
+/* action for key */
+action_t action_for_key(uint8_t layer, key_t key);
+
+/* user defined special function */
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
+
 /*
  * Utilities for actions.
  */
@@ -96,98 +102,106 @@ bool waiting_buffer_has_anykey_pressed(void);
 
 
 
-
 /*
  * Action codes
  * ============
  * 16bit code: action_kind(4bit) + action_parameter(12bit)
  *
-Keyboard Keys
--------------
-ACT_LMODS(0000):
-0000|0000|000000|00    No action
-0000|0000|000000|01    Transparent
-0000|0000| keycode     Key
-0000|mods|000000|00    Left mods
-0000|mods| keycode     Key & Left mods
-
-ACT_RMODS(0001):
-0001|0000|000000|00    No action(not used)
-0001|0000|000000|01    Transparent(not used)
-0001|0000| keycode     Key(no used)
-0001|mods|000000|00    Right mods
-0001|mods| keycode     Key & Right mods
-
-ACT_LMODS_TAP(0010):
-0010|mods|000000|00    Left mods OneShot
-0010|mods|000000|01    (reserved)
-0010|mods|000000|10    (reserved)
-0010|mods|000000|11    (reserved)
-0010|mods| keycode     Left mods + tap Key
-
-ACT_RMODS_TAP(0011):
-0011|mods|000000|00    Right mods OneShot
-0011|mods|000000|01    (reserved)
-0011|mods|000000|10    (reserved)
-0011|mods|000000|11    (reserved)
-0011|mods| keycode     Right mods + tap Key
-
-Other HID Usage
----------------
-This action handles other usages than keyboard.
-ACT_USAGE(0100):
-0100|00| usage(10)     System control(0x80) - General Desktop page(0x01)
-0100|01| usage(10)     Consumer control(0x01) - Consumer page(0x0C)
-0100|10| usage(10)     (reserved)
-0100|11| usage(10)     (reserved)
-
-
-Mouse Keys
-----------
-TODO: can be combined with 'Other HID Usage'? to save action kind id.
-ACT_MOUSEKEY(0110):
-0101|XXXX| keycode     Mouse key
-
-
-Layer Actions
--------------
-ACT_LAYER(1000):            Set layer
-ACT_LAYER_BIT(1001):        Bit-op layer
-
-1000|LLLL|0000 0000   set L to layer on press and set default on release(momentary)
-1000|LLLL|0000 0001   set L to layer on press
-1000|LLLL|0000 0010   set L to layer on release
-1000|----|0000 0011   set default to layer on both(return to default layer)
-1000|LLLL| keycode    set L to layer while hold and send key on tap
-1000|LLLL|1111 0000   set L to layer while hold and toggle on several taps
-1000|LLLL|1111 1111   set L to default and layer(on press)
-
-1001|BBBB|0000 0000   (not used)
-1001|BBBB|0000 0001   bit-xor layer with B on press
-1001|BBBB|0000 0010   bit-xor layer with B on release
-1001|BBBB|0000 0011   bit-xor layer with B on both(momentary)
-1001|BBBB| keycode    bit-xor layer with B while hold and send key on tap
-1001|BBBB|1111 0000   bit-xor layer with B while hold and toggle on several taps
-1001|BBBB|1111 1111   bit-xor default with B and set layer(on press)
-
-
-
-Extensions(11XX)
-----------------
-NOTE: NOT FIXED
-
-ACT_MACRO(1100):
-1100|opt | id(8)      Macro play?
-1100|1111| id(8)      Macro record?
-
-ACT_COMMAND(1110):
-1110|opt | id(8)      Built-in Command exec
-
-ACT_FUNCTION(1111):
-1111| address(12)     Function?
-1111|opt | id(8)      Function?
-
+ * Keyboard Keys
+ * -------------
+ * ACT_LMODS(0000):
+ * 0000|0000|000000|00    No action
+ * 0000|0000|000000|01    Transparent
+ * 0000|0000| keycode     Key
+ * 0000|mods|000000|00    Left mods
+ * 0000|mods| keycode     Key & Left mods
+ *
+ * ACT_RMODS(0001):
+ * 0001|0000|000000|00    No action(not used)
+ * 0001|0000|000000|01    Transparent(not used)
+ * 0001|0000| keycode     Key(no used)
+ * 0001|mods|000000|00    Right mods
+ * 0001|mods| keycode     Key & Right mods
+ *
+ * ACT_LMODS_TAP(0010):
+ * 0010|mods|000000|00    Left mods OneShot
+ * 0010|mods|000000|01    (reserved)
+ * 0010|mods|000000|10    (reserved)
+ * 0010|mods|000000|11    (reserved)
+ * 0010|mods| keycode     Left mods + tap Key
+ *
+ * ACT_RMODS_TAP(0011):
+ * 0011|mods|000000|00    Right mods OneShot
+ * 0011|mods|000000|01    (reserved)
+ * 0011|mods|000000|10    (reserved)
+ * 0011|mods|000000|11    (reserved)
+ * 0011|mods| keycode     Right mods + tap Key
+ *
+ *
+ * Other HID Usage
+ * ---------------
+ * This action handles other usages than keyboard.
+ * ACT_USAGE(0100):
+ * 0100|00| usage(10)     System control(0x80) - General Desktop page(0x01)
+ * 0100|01| usage(10)     Consumer control(0x01) - Consumer page(0x0C)
+ * 0100|10| usage(10)     (reserved)
+ * 0100|11| usage(10)     (reserved)
+ *
+ *
+ * Mouse Keys
+ * ----------
+ * ACT_MOUSEKEY(0110):
+ * 0101|XXXX| keycode     Mouse key
+ *
+ *
+ * Layer Actions
+ * -------------
+ * ACT_KEYMAP:
+ * 1000|LLLL|0000 0000   Reset default layer
+ * 1000|LLLL|0000 00xx   Reset default layer and clear overlay
+ * 1000|LLLL| keycode    Invert with tap key
+ * 1000|LLLL|1111 0000   Invert with tap toggle
+ * 1000|LLLL|1111 00xx   Invert[^= L]
+ * 1000|LLLL|1111 0100   On/Off
+ * 1000|LLLL|1111 01xx   On[|= L]
+ * 1000|LLLL|1111 1000   Off/On
+ * 1000|LLLL|1111 10xx   Off[&= ~L]
+ * 1000|LLLL|1111 1100   Set/Set(0)
+ * 1000|LLLL|1111 11xx   Set[= L]
+ * default layer: 0-15(4bit)
+ * xx: On {00:for special use, 01:press, 10:release, 11:both}
+ *
+ * ACT_OVERLAY:
+ * 1011|0000|0000 0000   Clear overlay
+ * 1011|LLLL|0000 00ss   Invert 4-bit chunk [^= L<<(4*ss)]
+ * 1011|LLLL| keycode    Invert with tap key
+ * 1011|LLLL|1111 0000   Invert with tap toggle
+ * 1011|LLLL|1111 00xx   Invert[^= 1<<L]
+ * 1011|LLLL|1111 0100   On/Off(momentary)
+ * 1011|LLLL|1111 01xx   On[|= 1<<L]
+ * 1011|LLLL|1111 1000   Off/On
+ * 1011|LLLL|1111 10xx   Off[&= ~1<<L]
+ * 1011|LLLL|1111 1100   Set[= 1<<L]/Clear
+ * 1011|LLLL|1111 11xx   Set[= 1<<L]
+ * overlays: 16-layer on/off status(16bit)
+ * xx: On {00:for special use, 01:press, 10:release, 11:both}
+ *
+ *
+ * Extensions(11XX)
+ * ----------------
+ * NOTE: NOT FIXED
+ *
+ * ACT_MACRO(1100):
+ * 1100|opt | id(8)      Macro play?
+ * 1100|1111| id(8)      Macro record?
+ *
+ * ACT_COMMAND(1110):
+ * 1110|opt | id(8)      Built-in Command exec
+ *
+ * ACT_FUNCTION(1111):
+ * 1111| address(12)     Function?
+ * 1111|opt | id(8)      Function?
+ *
  */
 enum action_kind_id {
     ACT_LMODS           = 0b0000,
@@ -198,8 +212,8 @@ enum action_kind_id {
     ACT_USAGE           = 0b0100,
     ACT_MOUSEKEY        = 0b0101,
 
-    ACT_LAYER           = 0b1000,
-    ACT_LAYER_BIT       = 0b1001,
+    ACT_KEYMAP          = 0b1000,
+    ACT_OVERLAY         = 0b1001,
 
     ACT_MACRO           = 0b1100,
     ACT_COMMAND         = 0b1110,
@@ -213,20 +227,20 @@ enum action_kind_id {
 #define ACTION(kind, param)             ((kind)<<12 | (param))
 #define MODS4(mods)                     (((mods)>>4 | (mods)) & 0x0F)
 
-/* Key */
+/*
+ * Key
+ */
 #define ACTION_KEY(key)                 ACTION(ACT_LMODS,    key)
 /* Mods & key */
 #define ACTION_LMODS(mods)              ACTION(ACT_LMODS,    MODS4(mods)<<8 | 0x00)
 #define ACTION_LMODS_KEY(mods, key)     ACTION(ACT_LMODS,    MODS4(mods)<<8 | (key))
 #define ACTION_RMODS(mods)              ACTION(ACT_RMODS,    MODS4(mods)<<8 | 0x00)
 #define ACTION_RMODS_KEY(mods, key)     ACTION(ACT_RMODS,    MODS4(mods)<<8 | (key))
-/* Mod & key */
 #define ACTION_LMOD(mod)                ACTION(ACT_LMODS,    MODS4(MOD_BIT(mod))<<8 | 0x00)
 #define ACTION_LMOD_KEY(mod, key)       ACTION(ACT_LMODS,    MODS4(MOD_BIT(mod))<<8 | (key))
 #define ACTION_RMOD(mod)                ACTION(ACT_RMODS,    MODS4(MOD_BIT(mod))<<8 | 0x00)
 #define ACTION_RMOD_KEY(mod, key)       ACTION(ACT_RMODS,    MODS4(MOD_BIT(mod))<<8 | (key))
-
-/* Mods + Tap key */
+/* Tap key */
 enum mods_codes {
     MODS_ONESHOT           = 0x00,
 };
@@ -234,81 +248,119 @@ enum mods_codes {
 #define ACTION_LMODS_ONESHOT(mods)      ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
 #define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
 #define ACTION_RMODS_ONESHOT(mods)      ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
-/* Mod + Tap key */
 #define ACTION_LMOD_TAP_KEY(mod, key)   ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
 #define ACTION_LMOD_ONESHOT(mod)        ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
 #define ACTION_RMOD_TAP_KEY(mod, key)   ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
 #define ACTION_RMOD_ONESHOT(mod)        ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
 
 
-/* 
- * Switch layer
+/* Layer Operation:
+ *      Invert  layer ^= (1<<layer)
+ *      On      layer |= (1<<layer)
+ *      Off     layer &= ~(1<<layer)
+ *      Set     layer = (1<<layer)
+ *      Clear   layer = 0
  */
-enum layer_codes {
-    LAYER_MOMENTARY = 0,
-    LAYER_ON_PRESS = 1,
-    LAYER_ON_RELEASE = 2,
-    LAYER_DEFAULT =3,
-    LAYER_TAP_TOGGLE = 0xF0,
-    LAYER_CHANGE_DEFAULT = 0xFF
-};
-enum layer_vals_default {
-    DEFAULT_ON_PRESS = 1,
-    DEFAULT_ON_RELEASE = 2,
-    DEFAULT_ON_BOTH = 3,
+enum layer_params {
+    ON_PRESS    = 1,
+    ON_RELEASE  = 2,
+    ON_BOTH     = 3,
+
+    OP_RESET  = 0x00,
+    OP_INV4  = 0x00,
+    OP_INV   = 0xF0,
+    OP_ON    = 0xF4,
+    OP_OFF   = 0xF8,
+    OP_SET   = 0xFC,
 };
 
-/* 
- * return to default layer
+/*
+ * Default Layer
  */
-#define ACTION_LAYER_DEFAULT                    ACTION_LAYER_DEFAULT_R
-/* set default layer on press */
-#define ACTION_LAYER_DEFAULT_P                  ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT)
-/* set default layer on release */
-#define ACTION_LAYER_DEFAULT_R                  ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT)
-/* change default layer and set layer */
+#define ACTION_KEYMAP(layer)                     ACTION_KEYMAP_MOMENTARY(layer)
+#define ACTION_KEYMAP_MOMENTARY(layer)           ACTION_KEYMAP_INV_B(layer)
+#define ACTION_KEYMAP_TOGGLE(layer)              ACTION_KEYMAP_INV_R(layer)
+/* Set default layer */
+#define ACTION_SET_DEFAULT_LAYER(layer)           ACTION_KEYMAP_RESET(layer)
+#define ACTION_SET_DEFAULT_LAYER_P(layer)         ACTION_KEYMAP_RESET_P(layer)
+#define ACTION_SET_DEFAULT_LAYER_R(layer)         ACTION_KEYMAP_RESET_R(layer)
+#define ACTION_SET_DEFAULT_LAYER_B(layer)         ACTION_KEYMAP_RESET_B(layer)
+/* Keymap Set and clear overaly */
+#define ACTION_KEYMAP_RESET(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | 0)
+#define ACTION_KEYMAP_RESET_P(layer)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
+#define ACTION_KEYMAP_RESET_R(layer)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
+#define ACTION_KEYMAP_RESET_B(layer)             ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
+/* Keymap Invert */
+#define ACTION_KEYMAP_INV(layer)                 ACTION_KEYMAP_INV_B(layer)
+#define ACTION_KEYMAP_TAP_TOGGLE(layer)          ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
+#define ACTION_KEYMAP_INV_P(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_PRESS)
+#define ACTION_KEYMAP_INV_R(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_RELEASE)
+#define ACTION_KEYMAP_INV_B(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_BOTH)
+/* Keymap On */
+#define ACTION_KEYMAP_ON(layer)                  ACTION_KEYMAP_ON_OFF(layer)
+#define ACTION_KEYMAP_ON_OFF(layer)              ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | 0)
+#define ACTION_KEYMAP_ON_P(layer)                ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | ON_PRESS)
+#define ACTION_KEYMAP_ON_R(layer)                ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | ON_RELEASE)
+#define ACTION_KEYMAP_ON_B(layer)                ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON  | ON_BOTH)
+/* Keymap Off */
+#define ACTION_KEYMAP_OFF(layer)                 ACTION_KEYMAP_OFF_ON(layer)
+#define ACTION_KEYMAP_OFF_ON(layer)              ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0)
+#define ACTION_KEYMAP_OFF_P(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_PRESS)
+#define ACTION_KEYMAP_OFF_R(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_RELEASE)
+#define ACTION_KEYMAP_OFF_B(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_BOTH)
+/* Keymap Set */
+#define ACTION_KEYMAP_SET(layer)                 ACTION_KEYMAP_SET_CLEAR(layer)
+#define ACTION_KEYMAP_SET_CLEAR(layer)           ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0)
+#define ACTION_KEYMAP_SET_P(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_PRESS)
+#define ACTION_KEYMAP_SET_R(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_RELEASE)
+#define ACTION_KEYMAP_SET_B(layer)               ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_BOTH)
+/* Keymap Invert with tap key */
+#define ACTION_KEYMAP_TAP_KEY(layer, key)        ACTION(ACT_KEYMAP, (layer)<<8 | (key))
 
 /*
- * Set layer
+ * Overlay Layer
  */
-/* set layer on press and none on release */
-#define ACTION_LAYER_SET(layer)                 ACTION_LAYER_SET_P(layer)
-/* set layer on press and set default on release (This is needed by legacy keymap support.) */
-#define ACTION_LAYER_SET_MOMENTARY(layer)       ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
-/* set layer on press and none on release */
-#define ACTION_LAYER_SET_TOGGLE(layer)          ACTION_LAYER_SET_R(layer)
-/* set layer while hold and send key on tap */
-#define ACTION_LAYER_SET_TAP_KEY(layer, key)    ACTION(ACT_LAYER, (layer)<<8 | (key))
-/* set layer on press */
-#define ACTION_LAYER_SET_P(layer)               ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS)
-/* set layer on release */
-#define ACTION_LAYER_SET_R(layer)               ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE)
-/* set layer on hold and toggle on several taps */
-#define ACTION_LAYER_SET_TAP_TOGGLE(layer)      ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE)
-/* set default layer on both press and release */
-#define ACTION_LAYER_SET_DEFAULT(layer)         ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT)
-
-/* 
- * Bit-op layer
+#define ACTION_OVERLAY(layer)                     ACTION_OVERLAY_MOMENTARY(layer)
+#define ACTION_OVERLAY_MOMENTARY(layer)           ACTION_OVERLAY_ON_OFF(layer)
+#define ACTION_OVERLAY_TOGGLE(layer)              ACTION_OVERLAY_INV_R(layer)
+/* Overlay Clear */
+#define ACTION_OVERLAY_CLEAR                      ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | 0)
+#define ACTION_OVERLAY_CLEAR_P                    ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_PRESS)
+#define ACTION_OVERLAY_CLEAR_R                    ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_RELEASE)
+#define ACTION_OVERLAY_CLEAR_B                    ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_BOTH)
+/* Overlay Invert 4-bit chunk */
+#define ACTION_OVERLAY_INV4(bits, shift)          ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift)
+/* Overlay Invert */
+#define ACTION_OVERLAY_INV(layer)                 ACTION_OVERLAY_INV_B(layer)
+#define ACTION_OVERLAY_TAP_TOGGLE(layer)          ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0)
+#define ACTION_OVERLAY_INV_P(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_PRESS)
+#define ACTION_OVERLAY_INV_R(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_RELEASE)
+#define ACTION_OVERLAY_INV_B(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_BOTH)
+/* Overlay On */
+#define ACTION_OVERLAY_ON(layer)                  ACTION_OVERLAY_ON_OFF(layer)
+#define ACTION_OVERLAY_ON_OFF(layer)              ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | 0)
+#define ACTION_OVERLAY_ON_P(layer)                ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | ON_PRESS)
+#define ACTION_OVERLAY_ON_R(layer)                ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | ON_RELEASE)
+#define ACTION_OVERLAY_ON_B(layer)                ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON  | ON_BOTH)
+/* Overlay Off */
+#define ACTION_OVERLAY_OFF(layer)                 ACTION_OVERLAY_OFF_ON(layer)
+#define ACTION_OVERLAY_OFF_ON(layer)              ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0)
+#define ACTION_OVERLAY_OFF_P(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_PRESS)
+#define ACTION_OVERLAY_OFF_R(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_RELEASE)
+#define ACTION_OVERLAY_OFF_B(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_BOTH)
+/* Overlay Set */
+#define ACTION_OVERLAY_SET(layer)                 ACTION_OVERLAY_SET_CLEAR(layer)
+#define ACTION_OVERLAY_SET_CLEAR(layer)           ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0)
+#define ACTION_OVERLAY_SET_P(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_PRESS)
+#define ACTION_OVERLAY_SET_R(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_RELEASE)
+#define ACTION_OVERLAY_SET_B(layer)               ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_BOTH)
+/* Overlay Invert with tap key */
+#define ACTION_OVERLAY_TAP_KEY(layer, key)        ACTION(ACT_OVERLAY, (layer)<<8 | (key))
+
+
+/*
+ * HID Usage
  */
-/* bit-xor on both press and release */
-#define ACTION_LAYER_BIT(bits)                  ACTION_LAYER_BIT_MOMENTARY(bits)
-#define ACTION_LAYER_BIT_MOMENTARY(bits)        ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY)
-/* bit-xor on press */
-#define ACTION_LAYER_BIT_TOGGLE(bits)           ACTION_LAYER_BIT_R(bits)
-/* bit-xor while hold and send key on tap */
-#define ACTION_LAYER_BIT_TAP_KEY(bits, key)     ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
-/* bit-xor on press */
-#define ACTION_LAYER_BIT_P(bits)                ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS)
-/* bit-xor on release */
-#define ACTION_LAYER_BIT_R(bits)                ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE)
-/* bit-xor while hold and toggle on several taps */
-#define ACTION_LAYER_BIT_TAP_TOGGLE(bits)       ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE)
-/* bit-xor default layer and set layer */
-#define ACTION_LAYER_BIT_DEFAULT(bits)          ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT)
-
-
-/* HID Usage */
 enum usage_pages {
     PAGE_SYSTEM,
     PAGE_CONSUMER