#ifdef BACKLIGHT_ENABLE
case ACT_BACKLIGHT:
if (!event.pressed) {
- switch (action.backlight.id) {
+ switch (action.backlight.opt) {
case BACKLIGHT_INCREASE:
backlight_increase();
break;
case BACKLIGHT_STEP:
backlight_step();
break;
+ case BACKLIGHT_LEVEL:
+ backlight_level(action.backlight.level);
+ break;
}
}
break;
#endif
}
-bool is_tap_key(key_t key)
+bool is_tap_key(keypos_t key)
{
action_t action = layer_switch_get_action(key);