#include "host.h"
#include "timer.h"
-//#include "keymap.h"
+#include "keymap.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0;
-static keyrecord_t delayed_fn = {};
-static keyrecord_t waiting_key = {};
static const char *state_str(kbdstate_t state)
{
}
-
-/*
-static void layer_switch_on(uint8_t code);
-static void layer_switch_off(uint8_t code);
-static void key_action(uint8_t code, keyevent_t event);
-static void key_pressed(uint8_t code, keyevent_t event);
-static void key_released(uint8_t code, keyevent_t event);
-static void mod_pressed(uint8_t code, keyevent_t event);
-static void mod_released(uint8_t code, keyevent_t event);
-*/
-
static void register_code(uint8_t code);
static void unregister_code(uint8_t code);
static void register_mods(uint8_t mods);
/* tap */
#define TAP_TIME 200
+#define LAYER_DELAY 200
static keyevent_t last_event = {};
static uint16_t last_event_time = 0;
static uint8_t tap_count = 0;
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
-uint8_t waiting_layer = 0;
+keyrecord_t delaying_layer = {};
+keyrecord_t waiting_key = {};
-void action_exec(action_t action, keyevent_t event)
+// TODO: ring buffer: waiting_keys[]
+/*
+#define WAITING_KEYS_BUFFER 3
+static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {};
+static uint8_t waiting_keys_head = 0;
+static uint8_t waiting_keys_tail = 0;
+static void waiting_key_queue(keyevent_t event)
{
- /* count tap when key is up */
- if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
- if (!event.pressed) tap_count++;
- } else {
- tap_count = 0;
- }
+}
+static void waiting_key_dequeue(keyevent_t event)
+{
+}
+*/
+
+static void process(keyevent_t event, action_t action)
+{
+ //action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
debug("action: "); debug_hex16(action.code); debug("\n");
debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
debug("key.mods: "); debug_hex(action.key.mods); debug("\n");
switch (action.kind.id) {
+ /* Key and Mods */
case ACT_LMODS:
+ // normal key or key plus mods
if (event.pressed) {
- register_mods(action.key.mods);
+ uint8_t tmp_mods = host_get_mods();
+ if (action.key.mods) {
+ host_add_mods(action.key.mods);
+ host_send_keyboard_report();
+ }
register_code(action.key.code);
+ if (action.key.mods && action.key.code) {
+ host_set_mods(tmp_mods);
+ host_send_keyboard_report();
+ }
} else {
+ if (action.key.mods && !action.key.code) {
+ host_del_mods(action.key.mods);
+ host_send_keyboard_report();
+ }
unregister_code(action.key.code);
- unregister_mods(action.key.mods);
}
break;
case ACT_RMODS:
if (event.pressed) {
- register_mods(action.key.mods<<4);
+ uint8_t tmp_mods = host_get_mods();
+ if (action.key.mods) {
+ host_add_mods(action.key.mods<<4);
+ host_send_keyboard_report();
+ }
register_code(action.key.code);
+ if (action.key.mods && action.key.code) {
+ host_set_mods(tmp_mods);
+ host_send_keyboard_report();
+ }
} else {
+ if (action.key.mods && !action.key.code) {
+ host_del_mods(action.key.mods<<4);
+ host_send_keyboard_report();
+ }
unregister_code(action.key.code);
- unregister_mods(action.key.mods<<4);
}
break;
- case ACT_LAYER:
- switch (action.layer_key.code) {
- case 0x00: // Momentary switch
- // TODO: history of layer switch
- if (event.pressed) {
- layer_switch(action.layer_key.layer);
- } else {
- layer_switch(default_layer);
- }
- break;
- case 0x01: // Oneshot switch
- // TODO:
- break;
- case 0x02: // reserved
- case 0x03: // reserved
- break;
- case 0xF0 ... 0xF7: // Tap to enable/disable
- case 0xF8 ... 0xFF: // Tap to toggle layer
- // TODO:
- break;
- default: // with keycode for tap
- debug("tap: "); debug_hex(tap_count); debug("\n");
- // TODO: layer switch
- // TODO: in case tap is interrupted by other key
-
-
- if (event.pressed) {
- // when any key down
- if (host_has_anykey()) {
- if (tap_count == 0)
- register_code(action.layer_key.code);
- } else {
- }
-
- if (tap_count == 0) {
- if (host_has_anykey()) {
- register_code(action.layer_key.code);
- } else {
- waiting_layer = action.layer_key.layer;
- }
- }
- // register key when press after a tap
- if (tap_count > 0) {
- register_code(action.layer_key.code);
- }
- } else {
- // type key after tap
- if (tap_count == 1) {
- register_code(action.layer_key.code);
- }
- unregister_code(action.layer_key.code);
- }
- break;
- }
+ case ACT_LMOD_TAP:
break;
+ case ACT_RMOD_TAP:
+ break;
+
+ /* other HID usage */
case ACT_USAGE:
#ifdef EXTRAKEY_ENABLE
switch (action.usage.page) {
}
#endif
break;
+
+ /* Mouse key */
case ACT_MOUSEKEY:
#ifdef MOUSEKEY_ENABLE
if (event.pressed) {
}
#endif
break;
- case ACT_LMOD_TAP:
- case ACT_RMOD_TAP:
+
+ /* Layer key */
+ case ACT_LAYER_PRESSED:
+ // layer action when pressed
+ switch (action.layer.code) {
+ case 0x00:
+ if (event.pressed) {
+ layer_switch(action.layer.opt);
+ }
+ break;
+ case 0xF0:
+ // TODO: tap toggle
+ break;
+ case 0xFF:
+ if (event.pressed) {
+ default_layer = action.layer.opt;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // with tap key
+ debug("tap: "); debug_hex(tap_count); debug("\n");
+ if (event.pressed) {
+ if (tap_count == 0) {
+ if (host_has_anykey()) {
+ register_code(action.layer.code);
+ } else {
+ delaying_layer = (keyrecord_t){
+ .event = event,
+ .action = action,
+ .mods = host_get_mods()
+ };
+ }
+ } else if (tap_count > 0) {
+ register_code(action.layer.code);
+ }
+ } else {
+ // tap key
+ if (KEYEQ(event.key, delaying_layer.event.key) &&
+ timer_elapsed(delaying_layer.event.time) < TAP_TIME) {
+ uint8_t tmp_mods = host_get_mods();
+ host_set_mods(delaying_layer.mods);
+ register_code(delaying_layer.action.layer.code);
+ host_set_mods(tmp_mods);
+ unregister_code(delaying_layer.action.layer.code);
+ } else {
+ unregister_code(action.layer.code);
+ }
+ delaying_layer = (keyrecord_t){};
+ }
+ break;
+ }
+ break;
+ case ACT_LAYER_RELEASED:
+ switch (action.layer.code) {
+ case 0x00:
+ if (event.pressed) {
+ layer_switch(action.layer.opt);
+ }
+ break;
+ case 0xF0:
+ // Ignored. LAYER_RELEASED with tap toggle is invalid action.
+ break;
+ case 0xFF:
+ if (!event.pressed) {
+ default_layer = action.layer.opt;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // Ignored. LAYER_RELEASED with tap key is invalid action.
+ break;
+ }
+ break;
+ case ACT_LAYER_BIT:
+ switch (action.layer.code) {
+ case 0x00:
+ if (event.pressed) {
+ layer_switch(current_layer | action.layer.opt);
+ } else {
+ layer_switch(current_layer & ~action.layer.opt);
+ }
+ break;
+ case 0xF0:
+ // TODO: tap toggle
+ break;
+ case 0xFF:
+ // change default layer
+ if (event.pressed) {
+ default_layer = current_layer | action.layer.opt;
+ layer_switch(default_layer);
+ } else {
+ default_layer = current_layer & ~action.layer.opt;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // with tap key
+ debug("tap: "); debug_hex(tap_count); debug("\n");
+ if (event.pressed) {
+ if (tap_count == 0) {
+ if (host_has_anykey()) {
+ register_code(action.layer.code);
+ } else {
+ delaying_layer = (keyrecord_t){
+ .event = event,
+ .action = action,
+ .mods = keyboard_report->mods
+ };
+ }
+ } else if (tap_count > 0) {
+ register_code(action.layer.code);
+ }
+ } else {
+ if (tap_count == 0) {
+ // no tap
+ layer_switch(current_layer & ~action.layer.opt);
+ } else if (tap_count == 1) {
+ // tap
+ register_code(action.layer.code);
+ }
+ unregister_code(action.layer.code);
+ }
+ break;
+ }
+ case ACT_LAYER_EXT:
+ switch (action.layer.opt) {
+ case 0x00:
+ // set default layer when pressed
+ switch (action.layer.code) {
+ case 0x00:
+ if (event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ case 0xF0:
+ // TODO: tap toggle
+ break;
+ case 0xFF:
+ if (event.pressed) {
+ default_layer = current_layer;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // TODO: tap key
+ break;
+ }
+ break;
+ case 0x01:
+ // set default layer when released
+ switch (action.layer.code) {
+ case 0x00:
+ if (!event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ case 0xFF:
+ if (!event.pressed) {
+ default_layer = current_layer;
+ layer_switch(default_layer);
+ }
+ break;
+ case 0xF0:
+ default:
+ // Ignore tap.
+ if (!event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ }
+ break;
+ }
+ break;
+
+ /* Extentions */
case ACT_MACRO:
case ACT_COMMAND:
case ACT_FUNCTION:
default:
break;
}
-
- /* last event */
- last_event = event;
- last_event_time = timer_read();
}
-
-#if 0
-/* Key Action */
-inline
-static void key_action(uint8_t code, keyevent_t event)
+void action_exec(keyevent_t event)
{
- if (event.pressed)
- key_pressed(code, event);
- else
- key_released(code, event);
-}
+ /* count tap when key is up */
+ if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
+ if (!event.pressed) tap_count++;
+ } else {
+ tap_count = 0;
+ }
-void fn_action(uint8_t code, keyevent_t event)
-{
-}
+ /* When delaying layer switch */
+ if (delaying_layer.action.code) {
+ /* Layer switch when delay time elapses or waiting key is released */
+ if ((timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) ||
+ (!event.pressed && KEYEQ(event.key, waiting_key.event.key))) {
+ /* layer switch */
+ switch (delaying_layer.action.kind.id) {
+ case ACT_LAYER_PRESSED:
+ layer_switch(delaying_layer.action.layer.opt);
+ break;
+ case ACT_LAYER_BIT:
+ layer_switch(current_layer | delaying_layer.action.layer.opt);
+ break;
+ }
+ delaying_layer = (keyrecord_t){};
-/* Key */
-inline static void key_pressed(uint8_t code, keyevent_t event)
-{
- uint8_t tmp_mods;
- switch (kbdstate) {
- case IDLE:
- register_code(code);
- NEXT(PRESSING);
- break;
- case PRESSING:
- register_code(code);
- break;
- case DELAYING:
- waiting_key = (keyrecord_t) {
- .event = event,
- .code = code,
- .mods = keyboard_report->mods,
- .time = timer_read()
- };
- NEXT(WAITING);
- break;
- case WAITING:
- // play back key stroke
- tmp_mods = keyboard_report->mods;
- host_set_mods(delayed_fn.mods);
- register_code(delayed_fn.code);
- host_set_mods(waiting_key.mods);
- register_code(waiting_key.code);
- host_set_mods(tmp_mods);
- register_code(code);
- NEXT(IDLE);
- break;
- }
-}
-inline static void key_released(uint8_t code, keyevent_t event)
-{
- uint8_t tmp_mods;
- switch (kbdstate) {
- case IDLE:
- unregister_code(code);
- break;
- case PRESSING:
- unregister_code(code);
- if (!anykey_sent_to_host())
- NEXT(IDLE);
- break;
- case DELAYING:
- unregister_code(code);
- break;
- case WAITING:
- if (code == waiting_key.code) {
- layer_switch_on(delayed_fn.code);
- NEXT(IDLE);
- // process waiting_key
- tmp_mods = keyboard_report->mods;
+ /* Process waiting keys in new layer */
+ if (waiting_key.event.time) {
+ uint8_t tmp_mods = host_get_mods();
host_set_mods(waiting_key.mods);
- keymap_process_event(waiting_key.event);
+ process(waiting_key.event, keymap_get_action(current_layer,
+ waiting_key.event.key.row,
+ waiting_key.event.key.col));
host_set_mods(tmp_mods);
- keymap_process_event(event);
- } else {
- unregister_code(code);
+ waiting_key = (keyrecord_t){};
}
- break;
+ }
+ /* when delaying layer key is released within delay term */
+ else if (!event.pressed && KEYEQ(event.key, delaying_layer.event.key)) {
+ /* tap key down */
+ uint8_t tmp_mods = host_get_mods();
+ host_set_mods(delaying_layer.mods);
+ register_code(delaying_layer.action.layer.code);
+ delaying_layer = (keyrecord_t){};
+
+ /* process waiting keys */
+ if (waiting_key.event.time) {
+ host_set_mods(waiting_key.mods);
+ process(waiting_key.event, waiting_key.action);
+ waiting_key = (keyrecord_t){};
+ }
+ host_set_mods(tmp_mods);
+ }
}
-}
-/* layer switch momentary */
-inline static void layerkey_pressed(uint8_t code, keyevent_t event)
-{
- uint8_t tmp_mods;
- switch (kbdstate) {
- case IDLE:
- layer_switch_on(code);
- break;
- case PRESSING:
- // ignore
- break;
- case DELAYING:
- waiting_key = (keyrecord_t) {
+ action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
+
+ /* postpone key-down events while delaying layer */
+ if (delaying_layer.action.code) {
+ if (event.pressed) {
+ // TODO: waiting_keys[]
+ waiting_key = (keyrecord_t){
.event = event,
- .code = code,
- .mods = keyboard_report->mods,
- .time = timer_read()
+ .action = action,
+ .mods = host_get_mods()
};
- NEXT(WAITING);
- break;
- case WAITING:
- tmp_mods = keyboard_report->mods;
- host_set_mods(delayed_fn.mods);
- register_code(delayed_fn.code);
- host_set_mods(waiting_key.mods);
- register_code(waiting_key.code);
- host_set_mods(tmp_mods);
- if (kind == FN_DOWN) {
- // ignore Fn
- } else if (kind == FNK_DOWN) {
- register_code(code);
- } else if (kind == KEY_DOWN) {
- register_code(code);
- }
- NEXT(IDLE);
- break;
- }
-}
-inline static void layerkey_released(uint8_t code, keyevent_t event)
-{
- switch (kbdstate) {
- case IDLE:
- layer_switch_off(code);
- break;
- case PRESSING:
- case DELAYING:
- case WAITING:
- if (layer_switch_off(code))
- NEXT(IDLE);
- break;
+ } else {
+ process(event, action);
+ }
+ } else {
+ process(event, action);
}
+
+ /* last event */
+ last_event = event;
+ last_event_time = timer_read();
}
-#endif
static void register_code(uint8_t code)
host_add_mods(MOD_BIT(code));
host_send_keyboard_report();
}
-#ifdef MOUSEKEY_ENABLE
- else if IS_MOUSEKEY(code) {
- mousekey_on(code);
- mousekey_send();
- }
-#endif
-#ifdef EXTRAKEY_ENABLE
- else if IS_CONSUMER(code) {
- uint16_t usage = 0;
- switch (code) {
- case KC_AUDIO_MUTE:
- usage = AUDIO_MUTE;
- break;
- case KC_AUDIO_VOL_UP:
- usage = AUDIO_VOL_UP;
- break;
- case KC_AUDIO_VOL_DOWN:
- usage = AUDIO_VOL_DOWN;
- break;
- case KC_MEDIA_NEXT_TRACK:
- usage = TRANSPORT_NEXT_TRACK;
- break;
- case KC_MEDIA_PREV_TRACK:
- usage = TRANSPORT_PREV_TRACK;
- break;
- case KC_MEDIA_STOP:
- usage = TRANSPORT_STOP;
- break;
- case KC_MEDIA_PLAY_PAUSE:
- usage = TRANSPORT_PLAY_PAUSE;
- break;
- case KC_MEDIA_SELECT:
- usage = AL_CC_CONFIG;
- break;
- case KC_MAIL:
- usage = AL_EMAIL;
- break;
- case KC_CALCULATOR:
- usage = AL_CALCULATOR;
- break;
- case KC_MY_COMPUTER:
- usage = AL_LOCAL_BROWSER;
- break;
- case KC_WWW_SEARCH:
- usage = AC_SEARCH;
- break;
- case KC_WWW_HOME:
- usage = AC_HOME;
- break;
- case KC_WWW_BACK:
- usage = AC_BACK;
- break;
- case KC_WWW_FORWARD:
- usage = AC_FORWARD;
- break;
- case KC_WWW_STOP:
- usage = AC_STOP;
- break;
- case KC_WWW_REFRESH:
- usage = AC_REFRESH;
- break;
- case KC_WWW_FAVORITES:
- usage = AC_BOOKMARKS;
- break;
- }
- host_consumer_send(usage);
- }
- else if IS_SYSTEM(code) {
- uint16_t usage = 0;
- switch (code) {
- case KC_SYSTEM_POWER:
- usage = SYSTEM_POWER_DOWN;
- break;
- case KC_SYSTEM_SLEEP:
- usage = SYSTEM_SLEEP;
- break;
- case KC_SYSTEM_WAKE:
- usage = SYSTEM_WAKE_UP;
- break;
- }
- host_system_send(usage);
- }
-#endif
}
static void unregister_code(uint8_t code)
host_del_mods(MOD_BIT(code));
host_send_keyboard_report();
}
-#ifdef MOUSEKEY_ENABLE
- else if IS_MOUSEKEY(code) {
- mousekey_off(code);
- mousekey_send();
- }
-#endif
-#ifdef EXTRAKEY_ENABLE
- else if IS_CONSUMER(code) {
- host_consumer_send(0x0000);
- }
- else if IS_SYSTEM(code) {
- host_system_send(0x0000);
- }
-#endif
}
static void register_mods(uint8_t mods)
current_layer = new_layer;
clear_keyboard_but_mods(); // To avoid stuck keys
+ // TODO: update mods with full scan of matrix? if modifier changes between layers
}
}