#include "getsabundcommand.h"
#include "getrabundcommand.h"
#include "seqsummarycommand.h"
+#include "screenseqscommand.h"
/***********************************************************/
try {
delete command; //delete the old command
- if(commandName == "read.dist") { command = new ReadDistCommand(); }
+ if(commandName == "read.dist") { command = new ReadDistCommand(); }
else if(commandName == "read.otu") { command = new ReadOtuCommand(); }
else if(commandName == "read.tree") { command = new ReadTreeCommand(); }
else if(commandName == "cluster") { command = new ClusterCommand(); }
- else if(commandName == "deconvolute") { command = new DeconvoluteCommand(); }
+ else if(commandName == "unique.seqs") { command = new DeconvoluteCommand(); }
else if(commandName == "parsimony") { command = new ParsimonyCommand(); }
else if(commandName == "help") { command = new HelpCommand(); }
else if(commandName == "quit") { command = new QuitCommand(); }
else if(commandName == "dist.seqs") { command = new DistanceCommand(); }
else if(commandName == "align.seqs") { command = new AlignCommand(); }
else if(commandName == "summary.seqs") { command = new SeqSummaryCommand(); }
+ else if(commandName == "screen.seqs") { command = new ScreenSeqsCommand(); }
else { command = new NoCommand(); }
return command;