MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
-ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
- -include $(MAIN_KEYMAP_PATH_5)/rules.mk
- KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
- -include $(MAIN_KEYMAP_PATH_4)/rules.mk
- KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
- -include $(MAIN_KEYMAP_PATH_3)/rules.mk
- KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
- -include $(MAIN_KEYMAP_PATH_2)/rules.mk
- KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
- -include $(MAIN_KEYMAP_PATH_1)/rules.mk
- KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
-else ifneq ($(LAYOUTS),)
- include build_layout.mk
-else
- $(error Could not find keymap)
- # this state should never be reached
+# Check for keymap.json first, so we can regenerate keymap.c
+include build_json.mk
+
+ifeq ("$(wildcard $(KEYMAP_PATH))", "")
+ # Look through the possible keymap folders until we find a matching keymap.c
+ ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
+ -include $(MAIN_KEYMAP_PATH_5)/rules.mk
+ KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
+ -include $(MAIN_KEYMAP_PATH_4)/rules.mk
+ KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
+ -include $(MAIN_KEYMAP_PATH_3)/rules.mk
+ KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
+ -include $(MAIN_KEYMAP_PATH_2)/rules.mk
+ KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
+ -include $(MAIN_KEYMAP_PATH_1)/rules.mk
+ KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
+ else ifneq ($(LAYOUTS),)
+ # If we haven't found a keymap yet fall back to community layouts
+ include build_layout.mk
+ else
+ $(error Could not find keymap)
+ # this state should never be reached
+ endif
endif
ifeq ($(strip $(CTPC)), yes)
CONFIG_H += $(USER_PATH)/config.h
endif
-
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
CONFIG_H += $(KEYMAP_PATH)/config.h
endif
-# # project specific files
+# project specific files
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
all: build check-size
build: elf cpfirmware
check-size: build
+objs-size: build
include show_options.mk
include $(TMK_PATH)/rules.mk