// This should be resetting VERY quickly, cutting off a potentially valid keypress is not an issue
for ( uint8_t key = 1; key < KeyIndex_Size + 1; key++ ) if ( ( KeyIndex_Array[key] & ~(1 << 7) ) > SAMPLE_THRESHOLD )
{
- bufferAdd( key );
+ // Debug output (keypress detected)
+ char tmpStr[6];
+ hexToStr( key, tmpStr );
+ dPrintStrs( tmpStr, " " );
+
+ // Add the key to the buffer, if it isn't already in the current Key Buffer
+ for ( uint8_t c = 0; c < KeyIndex_BufferUsed + 1; c++ )
+ {
+ // Key isn't in the buffer yet
+ if ( c == KeyIndex_BufferUsed )
+ {
+ bufferAdd( key );
+ break;
+ }
+
+ // Key already in the buffer
+ if ( KeyIndex_Buffer[c] == key )
+ break;
+ }
+
KeyIndex_Array[key] = (1 << 7);
}
else
{
+ // Remove the key from the buffer only if it was previously known to be pressed
+ if ( KeyIndex_Array[key] & (1 << 7 ) )
+ {
+ // Check for the released key, and shift the other keys lower on the buffer
+ for ( uint8_t c = 0; c < KeyIndex_BufferUsed; c++ )
+ {
+ // Key to release found
+ if ( KeyIndex_Buffer[c] == key )
+ {
+ // Shift keys from c position
+ for ( uint8_t k = c; k < KeyIndex_BufferUsed - 1; k++ )
+ KeyIndex_Buffer[k] = KeyIndex_Buffer[k + 1];
+
+ // Decrement Buffer
+ KeyIndex_BufferUsed--;
+
+ break;
+ }
+ }
+ }
+
KeyIndex_Array[key] = 0x00;
}
return 1;
}
+
+// Signal that the keys have been properly sent over USB
+inline void scan_finishedWithUSBBuffer( void )
+{
+ return;
+}
+
+
+// Signal KeyIndex_Buffer that it has been fully scanned using the macro module
+inline void scan_finishedWithBuffer( void )
+{
+ return;
+}
+