-/* Copyright (C) 2011 by Jacob Alexander
- *
+/* Copyright (C) 2011,2014 by Jacob Alexander
+ *
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// ----- Includes -----
-// AVR Includes
-#include <avr/interrupt.h>
-#include <avr/io.h>
-#include <util/delay.h>
+// Compiler Includes
+#include <Lib/ScanLib.h>
// Project Includes
#include <led.h>
// ----- Macros -----
-// Make sure we haven't overflowed the buffer
-#define bufferAdd(byte) \
- if ( KeyIndex_BufferUsed < KEYBOARD_BUFFER ) \
- KeyIndex_Buffer[KeyIndex_BufferUsed++] = byte
-
// ----- Variables -----
// ----- Functions -----
// Setup
-inline void scan_setup()
+inline void Scan_setup()
{
// Setup the the USART interface for keyboard data input
-
+
// Setup baud rate
// 16 MHz / ( 16 * Baud ) = UBRR
// Baud <- 0.10450 ms per bit, thus 1000 / 0.10450 = 9569.4
// Configured as a Pull-up Input - This pin "can" be read as well, it will go to GND when the "Power On" switch is pressed, and will read ~5V otherwise
// XXX Currently not used by the controller
POWR_DDR &= ~(1 << POWR_POS);
- POWR_PORT |= (1 << POWR_POS);
+ POWR_PORT |= (1 << POWR_POS);
// Reset the keyboard before scanning, we might be in a wierd state
scan_resetKeyboard();
// Main Detection Loop
// Not needed for the Sony NEWS, this is just a busy loop
-inline uint8_t scan_loop()
+inline uint8_t Scan_loop()
{
return 0;
}
// Key isn't in the buffer yet
if ( c == KeyIndex_BufferUsed )
{
- bufferAdd( keyValue );
+ Macro_bufferAdd( keyValue );
break;
}
}
// Send data to keyboard
-uint8_t scan_sendData( uint8_t dataPayload )
+uint8_t Scan_sendData( uint8_t dataPayload )
{
// Debug
char tmpStr[6];
// Signal KeyIndex_Buffer that it has been properly read
// Not needed as a signal is sent to remove key-presses
-void scan_finishedWithBuffer( void )
+void Scan_finishedWithBuffer( uint8_t sentKeys )
{
return;
}
// Reset/Hold keyboard TODO
// Warning! This will cause the keyboard to not send any data, so you can't disable with a keypress
-void scan_lockKeyboard( void )
+void Scan_lockKeyboard( void )
{
}
-void scan_unlockKeyboard( void )
+void Scan_unlockKeyboard( void )
{
}
// Reset Keyboard
-void scan_resetKeyboard( void )
+void Scan_resetKeyboard( void )
{
// Empty buffer, now that keyboard has been reset
KeyIndex_BufferUsed = 0;
}
-void scan_finishedWithUSBBuffer( void )
+void Scan_finishedWithUSBBuffer( uint8_t sentKeys )
{
return;
}