typedef struct KeyState {
KeyPosition prevState;
KeyPosition curState;
- uint8_t activeCount;
- uint8_t inactiveCount;
+ uint16_t activeCount;
+ uint16_t inactiveCount;
} KeyState;
// ----- Functions -----
void Matrix_setup();
-void Matrix_scan( uint16_t scanNum, uint8_t firstScan );
+void Matrix_scan( uint16_t scanNum );
#endif // __MATRIX_SCAN_H