-# Hey Emacs, this is a -*- makefile -*-
-#----------------------------------------------------------------------------
-# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al.
-#
-# Released to the Public Domain
-#
-# Additional material for this makefile was written by:
-# Peter Fleury
-# Tim Henigan
-# Colin O'Flynn
-# Reiner Patommel
-# Markus Pfaff
-# Sander Pool
-# Frederik Rouleau
-# Carlos Lamas
-#
-#----------------------------------------------------------------------------
-# On command line:
-#
-# make all = Make software.
-#
-# make clean = Clean out built project files.
-#
-# make coff = Convert ELF to AVR COFF.
-#
-# make extcoff = Convert ELF to AVR Extended COFF.
-#
-# make program = Download the hex file to the device, using avrdude.
-# Please customize the avrdude settings below first!
-#
-# make debug = Start either simulavr or avarice as specified for debugging,
-# with avr-gdb or avr-insight as the front end for debugging.
-#
-# make filename.s = Just compile filename.c into the assembler code only.
-#
-# make filename.i = Create a preprocessed source file for use in submitting
-# bug reports to the GCC project.
-#
-# To rebuild project do "make clean" then "make all".
-#----------------------------------------------------------------------------
-
-
-# Target file name (without extension).
-TARGET = mykey
-
-
-# List C source files here. (C dependencies are automatically generated.)
-SRC = $(TARGET).c \
- keymap.c \
- usb_keyboard_debug.c \
- print.c
-
-
-# MCU name, you MUST set this to match the board you are using
-# type "make clean" after changing this, so all files will be rebuilt
-#MCU = at90usb162 # Teensy 1.0
-MCU = atmega32u4 # Teensy 2.0
-#MCU = at90usb646 # Teensy++ 1.0
-#MCU = at90usb1286 # Teensy++ 2.0
-
-
-# Processor frequency.
-# Normally the first thing your program should do is set the clock prescaler,
-# so your program will run at the correct speed. You should also set this
-# variable to same clock speed. The _delay_ms() macro uses this, and many
-# examples use this variable to calculate timings. Do not add a "UL" here.
-F_CPU = 16000000
-
-
-# Output format. (can be srec, ihex, binary)
-FORMAT = ihex
-
-
-# Object files directory
-# To put object files in current directory, use a dot (.), do NOT make
-# this an empty or blank macro!
-OBJDIR = .
-
-
-# List C++ source files here. (C dependencies are automatically generated.)
-CPPSRC =
-
-
-# List Assembler source files here.
-# Make them always end in a capital .S. Files ending in a lowercase .s
-# will not be considered source files but generated files (assembler
-# output from the compiler), and will be deleted upon "make clean"!
-# Even though the DOS/Win* filesystem matches both .s and .S the same,
-# it will preserve the spelling of the filenames, and gcc itself does
-# care about how the name is spelled on its command-line.
-ASRC =
-
-
-# Optimization level, can be [0, 1, 2, 3, s].
-# 0 = turn off optimization. s = optimize for size.
-# (Note: 3 is not always the best optimization level. See avr-libc FAQ.)
-OPT = s
-
-
-# Debugging format.
-# Native formats for AVR-GCC's -g are dwarf-2 [default] or stabs.
-# AVR Studio 4.10 requires dwarf-2.
-# AVR [Extended] COFF format requires stabs, plus an avr-objcopy run.
-DEBUG = dwarf-2
-
-
-# List any extra directories to look for include files here.
-# Each directory must be seperated by a space.
-# Use forward slashes for directory separators.
-# For a directory that has spaces, enclose it in quotes.
-EXTRAINCDIRS =
-
-
-# Compiler flag to set the C Standard level.
-# c89 = "ANSI" C
-# gnu89 = c89 plus GCC extensions
-# c99 = ISO C99 standard (not yet fully implemented)
-# gnu99 = c99 plus GCC extensions
-CSTANDARD = -std=gnu99
-
-
-# Place -D or -U options here for C sources
-CDEFS = -DF_CPU=$(F_CPU)UL
-
-
-# Place -D or -U options here for ASM sources
-ADEFS = -DF_CPU=$(F_CPU)
-
-
-# Place -D or -U options here for C++ sources
-CPPDEFS = -DF_CPU=$(F_CPU)UL
-#CPPDEFS += -D__STDC_LIMIT_MACROS
-#CPPDEFS += -D__STDC_CONSTANT_MACROS
-
-
-
-#---------------- Compiler Options C ----------------
-# -g*: generate debugging information
-# -O*: optimization level
-# -f...: tuning, see GCC manual and avr-libc documentation
-# -Wall...: warning level
-# -Wa,...: tell GCC to pass this to the assembler.
-# -adhlns...: create assembler listing
-CFLAGS = -g$(DEBUG)
-CFLAGS += $(CDEFS)
-CFLAGS += -O$(OPT)
-CFLAGS += -funsigned-char
-CFLAGS += -funsigned-bitfields
-CFLAGS += -ffunction-sections
-CFLAGS += -fpack-struct
-CFLAGS += -fshort-enums
-CFLAGS += -Wall
-CFLAGS += -Wstrict-prototypes
-#CFLAGS += -mshort-calls
-#CFLAGS += -fno-unit-at-a-time
-#CFLAGS += -Wundef
-#CFLAGS += -Wunreachable-code
-#CFLAGS += -Wsign-compare
-CFLAGS += -Wa,-adhlns=$(<:%.c=$(OBJDIR)/%.lst)
-CFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
-CFLAGS += $(CSTANDARD)
-
-
-#---------------- Compiler Options C++ ----------------
-# -g*: generate debugging information
-# -O*: optimization level
-# -f...: tuning, see GCC manual and avr-libc documentation
-# -Wall...: warning level
-# -Wa,...: tell GCC to pass this to the assembler.
-# -adhlns...: create assembler listing
-CPPFLAGS = -g$(DEBUG)
-CPPFLAGS += $(CPPDEFS)
-CPPFLAGS += -O$(OPT)
-CPPFLAGS += -funsigned-char
-CPPFLAGS += -funsigned-bitfields
-CPPFLAGS += -fpack-struct
-CPPFLAGS += -fshort-enums
-CPPFLAGS += -fno-exceptions
-CPPFLAGS += -Wall
-CPPFLAGS += -Wundef
-#CPPFLAGS += -mshort-calls
-#CPPFLAGS += -fno-unit-at-a-time
-#CPPFLAGS += -Wstrict-prototypes
-#CPPFLAGS += -Wunreachable-code
-#CPPFLAGS += -Wsign-compare
-CPPFLAGS += -Wa,-adhlns=$(<:%.cpp=$(OBJDIR)/%.lst)
-CPPFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
-#CPPFLAGS += $(CSTANDARD)
-
-
-#---------------- Assembler Options ----------------
-# -Wa,...: tell GCC to pass this to the assembler.
-# -adhlns: create listing
-# -gstabs: have the assembler create line number information; note that
-# for use in COFF files, additional information about filenames
-# and function names needs to be present in the assembler source
-# files -- see avr-libc docs [FIXME: not yet described there]
-# -listing-cont-lines: Sets the maximum number of continuation lines of hex
-# dump that will be displayed for a given single line of source input.
-ASFLAGS = $(ADEFS) -Wa,-adhlns=$(<:%.S=$(OBJDIR)/%.lst),-gstabs,--listing-cont-lines=100
-
-
-#---------------- Library Options ----------------
-# Minimalistic printf version
-PRINTF_LIB_MIN = -Wl,-u,vfprintf -lprintf_min
-
-# Floating point printf version (requires MATH_LIB = -lm below)
-PRINTF_LIB_FLOAT = -Wl,-u,vfprintf -lprintf_flt
-
-# If this is left blank, then it will use the Standard printf version.
-PRINTF_LIB =
-#PRINTF_LIB = $(PRINTF_LIB_MIN)
-#PRINTF_LIB = $(PRINTF_LIB_FLOAT)
-
-
-# Minimalistic scanf version
-SCANF_LIB_MIN = -Wl,-u,vfscanf -lscanf_min
-
-# Floating point + %[ scanf version (requires MATH_LIB = -lm below)
-SCANF_LIB_FLOAT = -Wl,-u,vfscanf -lscanf_flt
-
-# If this is left blank, then it will use the Standard scanf version.
-SCANF_LIB =
-#SCANF_LIB = $(SCANF_LIB_MIN)
-#SCANF_LIB = $(SCANF_LIB_FLOAT)
-
-
-MATH_LIB = -lm
-
-
-# List any extra directories to look for libraries here.
-# Each directory must be seperated by a space.
-# Use forward slashes for directory separators.
-# For a directory that has spaces, enclose it in quotes.
-EXTRALIBDIRS =
-
-
-
-#---------------- External Memory Options ----------------
-
-# 64 KB of external RAM, starting after internal RAM (ATmega128!),
-# used for variables (.data/.bss) and heap (malloc()).
-#EXTMEMOPTS = -Wl,-Tdata=0x801100,--defsym=__heap_end=0x80ffff
-
-# 64 KB of external RAM, starting after internal RAM (ATmega128!),
-# only used for heap (malloc()).
-#EXTMEMOPTS = -Wl,--section-start,.data=0x801100,--defsym=__heap_end=0x80ffff
-
-EXTMEMOPTS =
-
-
-
-#---------------- Linker Options ----------------
-# -Wl,...: tell GCC to pass this to linker.
-# -Map: create map file
-# --cref: add cross reference to map file
-LDFLAGS = -Wl,-Map=$(TARGET).map,--cref
-LDFLAGS += -Wl,--relax
-LDFLAGS += -Wl,--gc-sections
-LDFLAGS += $(EXTMEMOPTS)
-LDFLAGS += $(patsubst %,-L%,$(EXTRALIBDIRS))
-LDFLAGS += $(PRINTF_LIB) $(SCANF_LIB) $(MATH_LIB)
-#LDFLAGS += -T linker_script.x
-
-
-
-#---------------- Programming Options (avrdude) ----------------
-
-# Programming hardware
-# Type: avrdude -c ?
-# to get a full listing.
-#
-AVRDUDE_PROGRAMMER = stk500v2
-
-# com1 = serial port. Use lpt1 to connect to parallel port.
-AVRDUDE_PORT = com1 # programmer connected to serial device
-
-AVRDUDE_WRITE_FLASH = -U flash:w:$(TARGET).hex
-#AVRDUDE_WRITE_EEPROM = -U eeprom:w:$(TARGET).eep
-
-
-# Uncomment the following if you want avrdude's erase cycle counter.
-# Note that this counter needs to be initialized first using -Yn,
-# see avrdude manual.
-#AVRDUDE_ERASE_COUNTER = -y
-
-# Uncomment the following if you do /not/ wish a verification to be
-# performed after programming the device.
-#AVRDUDE_NO_VERIFY = -V
-
-# Increase verbosity level. Please use this when submitting bug
-# reports about avrdude. See <http://savannah.nongnu.org/projects/avrdude>
-# to submit bug reports.
-#AVRDUDE_VERBOSE = -v -v
-
-AVRDUDE_FLAGS = -p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER)
-AVRDUDE_FLAGS += $(AVRDUDE_NO_VERIFY)
-AVRDUDE_FLAGS += $(AVRDUDE_VERBOSE)
-AVRDUDE_FLAGS += $(AVRDUDE_ERASE_COUNTER)
-
-
-
-#---------------- Debugging Options ----------------
-
-# For simulavr only - target MCU frequency.
-DEBUG_MFREQ = $(F_CPU)
-
-# Set the DEBUG_UI to either gdb or insight.
-# DEBUG_UI = gdb
-DEBUG_UI = insight
-
-# Set the debugging back-end to either avarice, simulavr.
-DEBUG_BACKEND = avarice
-#DEBUG_BACKEND = simulavr
-
-# GDB Init Filename.
-GDBINIT_FILE = __avr_gdbinit
-
-# When using avarice settings for the JTAG
-JTAG_DEV = /dev/com1
-
-# Debugging port used to communicate between GDB / avarice / simulavr.
-DEBUG_PORT = 4242
-
-# Debugging host used to communicate between GDB / avarice / simulavr, normally
-# just set to localhost unless doing some sort of crazy debugging when
-# avarice is running on a different computer.
-DEBUG_HOST = localhost
-
-
-
-#============================================================================
-
-
-# Define programs and commands.
-SHELL = sh
-CC = avr-gcc
-OBJCOPY = avr-objcopy
-OBJDUMP = avr-objdump
-SIZE = avr-size
-AR = avr-ar rcs
-NM = avr-nm
-AVRDUDE = avrdude
-REMOVE = rm -f
-REMOVEDIR = rm -rf
-COPY = cp
-WINSHELL = cmd
-
-
-# Define Messages
-# English
-MSG_ERRORS_NONE = Errors: none
-MSG_BEGIN = -------- begin --------
-MSG_END = -------- end --------
-MSG_SIZE_BEFORE = Size before:
-MSG_SIZE_AFTER = Size after:
-MSG_COFF = Converting to AVR COFF:
-MSG_EXTENDED_COFF = Converting to AVR Extended COFF:
-MSG_FLASH = Creating load file for Flash:
-MSG_EEPROM = Creating load file for EEPROM:
-MSG_EXTENDED_LISTING = Creating Extended Listing:
-MSG_SYMBOL_TABLE = Creating Symbol Table:
-MSG_LINKING = Linking:
-MSG_COMPILING = Compiling C:
-MSG_COMPILING_CPP = Compiling C++:
-MSG_ASSEMBLING = Assembling:
-MSG_CLEANING = Cleaning project:
-MSG_CREATING_LIBRARY = Creating library:
-
-
-
-
-# Define all object files.
-OBJ = $(SRC:%.c=$(OBJDIR)/%.o) $(CPPSRC:%.cpp=$(OBJDIR)/%.o) $(ASRC:%.S=$(OBJDIR)/%.o)
-
-# Define all listing files.
-LST = $(SRC:%.c=$(OBJDIR)/%.lst) $(CPPSRC:%.cpp=$(OBJDIR)/%.lst) $(ASRC:%.S=$(OBJDIR)/%.lst)
-
-
-# Compiler flags to generate dependency files.
-GENDEPFLAGS = -MMD -MP -MF .dep/$(@F).d
-
-
-# Combine all necessary flags and optional flags.
-# Add target processor to flags.
-ALL_CFLAGS = -mmcu=$(MCU) -I. $(CFLAGS) $(GENDEPFLAGS)
-ALL_CPPFLAGS = -mmcu=$(MCU) -I. -x c++ $(CPPFLAGS) $(GENDEPFLAGS)
-ALL_ASFLAGS = -mmcu=$(MCU) -I. -x assembler-with-cpp $(ASFLAGS)
-
-
-
-
-
-# Default target.
-all: begin gccversion sizebefore build sizeafter end
-
-# Change the build target to build a HEX file or a library.
-build: elf hex eep lss sym
-#build: lib
-
-
-elf: $(TARGET).elf
-hex: $(TARGET).hex
-eep: $(TARGET).eep
-lss: $(TARGET).lss
-sym: $(TARGET).sym
-LIBNAME=lib$(TARGET).a
-lib: $(LIBNAME)
-
-
-
-# Eye candy.
-# AVR Studio 3.x does not check make's exit code but relies on
-# the following magic strings to be generated by the compile job.
-begin:
- @echo
- @echo $(MSG_BEGIN)
-
-end:
- @echo $(MSG_END)
- @echo
-
-
-# Display size of file.
-HEXSIZE = $(SIZE) --target=$(FORMAT) $(TARGET).hex
-#ELFSIZE = $(SIZE) --mcu=$(MCU) --format=avr $(TARGET).elf
-ELFSIZE = $(SIZE) $(TARGET).elf
-
-sizebefore:
- @if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_BEFORE); $(ELFSIZE); \
- 2>/dev/null; echo; fi
+ifndef VERBOSE
+.SILENT:
+endif
-sizeafter:
- @if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_AFTER); $(ELFSIZE); \
- 2>/dev/null; echo; fi
+# Never run this makefile in parallel, as it could screw things up
+# It won't affect the submakes, so you still get the speedup from specifying -jx
+.NOTPARALLEL:
+# Allow the silent with lower caps to work the same way as upper caps
+ifdef silent
+ SILENT = $(silent)
+endif
+ifdef SILENT
+ SUB_IS_SILENT := $(SILENT)
+endif
-# Display compiler version information.
-gccversion :
- @$(CC) --version
+# We need to make sure that silent is always turned off at the top level
+# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly
+override SILENT := false
+ON_ERROR := error_occured=1
+STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
+ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
+ROOT_DIR := $(dir $(ROOT_MAKEFILE))
+ifeq ($(ROOT_DIR),)
+ ROOT_DIR := .
+endif
+ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
+ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
+ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
+ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
+STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
+BUILD_DIR := $(ROOT_DIR)/.build
+TEST_DIR := $(BUILD_DIR)/test
+ERROR_FILE := $(BUILD_DIR)/error_occured
+
+MAKEFILE_INCLUDED=yes
+
+# Helper function to process the newt element of a space separated path
+# It works a bit like the traditional functional head tail
+# so the CURRENT_PATH_ELEMENT will beome the new head
+# and the PATH_ELEMENTS are the rest that are still unprocessed
+define NEXT_PATH_ELEMENT
+ $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
+ $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
+endef
+
+# We change the / to spaces so that we more easily can work with the elements
+# separately
+PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
+# Initialize the path elements list for further processing
+$(eval $(call NEXT_PATH_ELEMENT))
+
+# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
+# variables depending on which directory you stand in.
+# It's really a very simple if else chain, if you squint enough,
+# but the makefile syntax makes it very verbose.
+# If we are in a subfolder of keyboards
+ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
+ $(eval $(call NEXT_PATH_ELEMENT))
+ KEYBOARD := $(CURRENT_PATH_ELEMENT)
+ $(eval $(call NEXT_PATH_ELEMENT))
+ # If we are in a subfolder of keymaps, or in other words in a keymap
+ # folder
+ ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
+ $(eval $(call NEXT_PATH_ELEMENT))
+ KEYMAP := $(CURRENT_PATH_ELEMENT)
+ # else if we are not in the keyboard folder itself
+ else ifneq ($(CURRENT_PATH_ELEMENT),)
+ # the we can assume it's a subproject, as no other folders
+ # should have make files in them
+ SUBPROJECT := $(CURRENT_PATH_ELEMENT)
+ $(eval $(call NEXT_PATH_ELEMENT))
+ # if we are inside a keymap folder of a subproject
+ ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
+ $(eval $(call NEXT_PATH_ELEMENT))
+ KEYMAP := $(CURRENT_PATH_ELEMENT)
+ endif
+ endif
+endif
-# Program the device.
-program: $(TARGET).hex $(TARGET).eep
- $(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)
+# Only consider folders with makefiles, to prevent errors in case there are extra folders
+KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
+#Compability with the old make variables, anything you specify directly on the command line
+# always overrides the detected folders
+ifdef keyboard
+ KEYBOARD := $(keyboard)
+endif
+ifdef sub
+ SUBPROJECT := $(sub)
+endif
+ifdef subproject
+ SUBPROJECT := $(subproject)
+endif
+ifdef keymap
+ KEYMAP := $(keymap)
+endif
-# Generate avr-gdb config/init file which does the following:
-# define the reset signal, load the target file, connect to target, and set
-# a breakpoint at main().
-gdb-config:
- @$(REMOVE) $(GDBINIT_FILE)
- @echo define reset >> $(GDBINIT_FILE)
- @echo SIGNAL SIGHUP >> $(GDBINIT_FILE)
- @echo end >> $(GDBINIT_FILE)
- @echo file $(TARGET).elf >> $(GDBINIT_FILE)
- @echo target remote $(DEBUG_HOST):$(DEBUG_PORT) >> $(GDBINIT_FILE)
-ifeq ($(DEBUG_BACKEND),simulavr)
- @echo load >> $(GDBINIT_FILE)
+# Uncomment these for debugging
+#$(info Keyboard: $(KEYBOARD))
+#$(info Keymap: $(KEYMAP))
+#$(info Subproject: $(SUBPROJECT))
+#$(info Keyboards: $(KEYBOARDS))
+
+
+# Set the default goal depening on where we are running make from
+# this handles the case where you run make without any arguments
+.DEFAULT_GOAL := all
+ifneq ($(KEYMAP),)
+ ifeq ($(SUBPROJECT),)
+ # Inside a keymap folder, just build the keymap, with the
+ # default subproject
+ .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
+ else
+ # Inside a subproject keyamp folder, build the keymap
+ # for that subproject
+ .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
+ endif
+else ifneq ($(SUBPROJECT),)
+ # Inside a subproject folder, build all keymaps for that subproject
+ .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
+else ifneq ($(KEYBOARD),)
+ # Inside a keyboard folder, build all keymaps for all subprojects
+ # Note that this is different from the old behaviour, which would
+ # build only the default keymap of the default keyboard
+ .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
endif
- @echo break main >> $(GDBINIT_FILE)
-debug: gdb-config $(TARGET).elf
-ifeq ($(DEBUG_BACKEND), avarice)
- @echo Starting AVaRICE - Press enter when "waiting to connect" message displays.
- @$(WINSHELL) /c start avarice --jtag $(JTAG_DEV) --erase --program --file \
- $(TARGET).elf $(DEBUG_HOST):$(DEBUG_PORT)
- @$(WINSHELL) /c pause
+# Compare the start of the RULE variable with the first argument($1)
+# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
+# and $1 is removed from the RULE variable
+# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
+# The function is a bit tricky, since there's no built in $(startswith) function
+define COMPARE_AND_REMOVE_FROM_RULE_HELPER
+ ifeq ($1,$$(RULE))
+ RULE:=
+ RULE_FOUND := true
+ else
+ STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
+ ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
+ RULE_FOUND := true
+ RULE := $$(STARTDASH_REMOVED)
+ else
+ RULE_FOUND := false
+ endif
+ endif
+endef
+
+# This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
+# a function that returns the value
+COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
+
+
+# Recursively try to find a match for the start of the rule to be checked
+# $1 The list to be checked
+# If a match is found, then RULE_FOUND is set to true
+# and MATCHED_ITEM to the item that was matched
+define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
+ ifneq ($1,)
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
+ MATCHED_ITEM := $$(firstword $1)
+ else
+ $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
+ endif
+ endif
+endef
+
+# A recursive helper function for finding the longest match
+# $1 The list to be checed
+# It works by always removing the currently matched item from the list
+# and call itself recursively, until a match is found
+define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
+ # Stop the recursion when the list is empty
+ ifneq ($1,)
+ RULE_BEFORE := $$(RULE)
+ $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
+ # If a match is found in the current list, otherwise just return what we had before
+ ifeq ($$(RULE_FOUND),true)
+ # Save the best match so far and call itself recursivel
+ BEST_MATCH := $$(MATCHED_ITEM)
+ BEST_MATCH_RULE := $$(RULE)
+ RULE_FOUND := false
+ RULE := $$(RULE_BEFORE)
+ $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
+ endif
+ endif
+endef
+
+
+# Recursively try to find the longest match for the start of the rule to be checked
+# $1 The list to be checked
+# If a match is found, then RULE_FOUND is set to true
+# and MATCHED_ITEM to the item that was matched
+define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
+ BEST_MATCH :=
+ $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
+ ifneq ($$(BEST_MATCH),)
+ RULE_FOUND := true
+ RULE := $$(BEST_MATCH_RULE)
+ MATCHED_ITEM := $$(BEST_MATCH)
+ else
+ RULE_FOUND := false
+ MATCHED_ITEM :=
+ endif
+endef
+
+# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
+TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
+
+define ALL_IN_LIST_LOOP
+ OLD_RULE$1 := $$(RULE)
+ $$(eval $$(call $1,$$(ITEM$1)))
+ RULE := $$(OLD_RULE$1)
+endef
+
+define PARSE_ALL_IN_LIST
+ $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
+endef
+
+# The entry point for rule parsing
+# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
+# but this particular function only deals with the first <keyboard> part
+define PARSE_RULE
+ RULE := $1
+ COMMANDS :=
+ # If the rule starts with allkb, then continue the parsing from
+ # PARSE_ALL_KEYBOARDS
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
+ $$(eval $$(call PARSE_ALL_KEYBOARDS))
+ else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
+ $$(eval $$(call PARSE_TEST))
+ # If the rule starts with the name of a known keyboard, then continue
+ # the parsing from PARSE_KEYBOARD
+ else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
+ $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
+ # Otherwise use the KEYBOARD variable, which is determined either by
+ # the current directory you run make from, or passed in as an argument
+ else ifneq ($$(KEYBOARD),)
+ $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
+ else
+ $$(info make: *** No rule to make target '$1'. Stop.)
+ # Notice the tab instead of spaces below!
+ exit 1
+ endif
+endef
+
+# $1 = Keyboard
+# Parses a rule in the format <subproject>-<keymap>-<target>
+# the keyboard is already known when entering this function
+define PARSE_KEYBOARD
+ CURRENT_KB := $1
+ # A subproject is any keyboard subfolder with a makefile
+ SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
+ # if the rule starts with allsp, then continue with looping over all subprojects
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
+ $$(eval $$(call PARSE_ALL_SUBPROJECTS))
+ # A special case for matching the defaultsp (default subproject)
+ else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
+ $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
+ # If the rule starts with the name of a known subproject
+ else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
+ $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
+ # Try to use the SUBPROJECT variable, which is either determined by the
+ # directory which invoked make, or passed as an argument to make
+ else ifneq ($$(SUBPROJECT),)
+ $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
+ # If there's no matching subproject, we assume it's the default
+ # This will allow you to leave the subproject part of the target out
+ else
+ $$(eval $$(call PARSE_SUBPROJECT,))
+ endif
+endef
+
+# if we are going to compile all keyboards, match the rest of the rule
+# for each of them
+define PARSE_ALL_KEYBOARDS
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
+endef
+
+# $1 Subproject
+# When entering this, the keyboard and subproject are known, so now we need
+# to determine which keymaps are going to get compiled
+define PARSE_SUBPROJECT
+ # If we want to compile the default subproject, then we need to
+ # include the correct makefile to determine the actual name of it
+ CURRENT_SP := $1
+ ifeq ($$(CURRENT_SP),)
+ CURRENT_SP := defaultsp
+ endif
+ ifeq ($$(CURRENT_SP),defaultsp)
+ SUBPROJECT_DEFAULT=
+ $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
+ CURRENT_SP := $$(SUBPROJECT_DEFAULT)
+ endif
+ # If current subproject is empty (the default was not defined), and we have a list of subproject
+ # then make all of them
+ ifeq ($$(CURRENT_SP),)
+ ifneq ($$(SUBPROJECTS),)
+ CURRENT_SP := allsp
+ endif
+ endif
+ # The special allsp is handled later
+ ifneq ($$(CURRENT_SP),allsp)
+ # get a list of all keymaps
+ KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
+ ifneq ($$(CURRENT_SP),)
+ # if the subproject is defined, then also look for keymaps inside the subproject folder
+ SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
+ KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
+ endif
+ # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
+ # compile all the keymaps
+ ifeq ($$(RULE),)
+ $$(eval $$(call PARSE_ALL_KEYMAPS))
+ # The same if allkm was specified
+ else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
+ $$(eval $$(call PARSE_ALL_KEYMAPS))
+ # Try to match the specified keyamp with the list of known keymaps
+ else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
+ $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
+ # Otherwise try to match the keymap from the current folder, or arguments to the make command
+ else ifneq ($$(KEYMAP),)
+ $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
+ # No matching keymap found, so we assume that the rest of the rule is the target
+ # If we haven't been able to parse out a subproject, then make all of them
+ # This is consistent with running make without any arguments from the keyboard
+ # folder
+ else ifeq ($1,)
+ $$(eval $$(call PARSE_ALL_SUBPROJECTS))
+ # Otherwise, make all keymaps, again this is consistent with how it works without
+ # any arguments
+ else
+ $$(eval $$(call PARSE_ALL_KEYMAPS))
+ endif
+ else
+ # As earlier mentione,d when allsb is specified, we call our self recursively
+ # for all of the subprojects
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
+ endif
+endef
+
+# If we want to parse all subprojects, but the keyboard doesn't have any,
+# then use defaultsp instead
+define PARSE_ALL_SUBPROJECTS
+ ifeq ($$(SUBPROJECTS),)
+ $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
+ else
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
+ endif
+endef
+
+# $1 Keymap
+# This is the meat of compiling a keyboard, when entering this, everything is known
+# keyboard, subproject, and keymap
+# Note that we are not directly calling the command here, but instead building a list,
+# which will later be processed
+define PARSE_KEYMAP
+ CURRENT_KM = $1
+ # The rest of the rule is the target
+ # Remove the leading "-" from the target, as it acts as a separator
+ MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
+ # We need to generate an unique indentifer to append to the COMMANDS list
+ COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
+ # If we are compiling a keyboard without a subproject, we want to display just the name
+ # of the keyboard, otherwise keyboard/subproject
+ ifeq ($$(CURRENT_SP),)
+ KB_SP := $(CURRENT_KB)
+ else
+ KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
+ endif
+ # Format it in bold
+ KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
+ # Specify the variables that we are passing forward to submake
+ MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
+ # And the first part of the make command
+ MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
+ # The message to display
+ MAKE_MSG := $$(MSG_MAKE_KB)
+ # We run the command differently, depending on if we want more output or not
+ # The true version for silent output and the false version otherwise
+ $$(eval $$(call BUILD))
+endef
+
+define BUILD
+ MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
+ COMMANDS += $$(COMMAND)
+ COMMAND_true_$$(COMMAND) := \
+ printf "$$(MAKE_MSG)" | \
+ $$(MAKE_MSG_FORMAT); \
+ LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
+ if [ $$$$? -gt 0 ]; \
+ then $$(PRINT_ERROR_PLAIN); \
+ elif [ "$$$$LOG" != "" ] ; \
+ then $$(PRINT_WARNING_PLAIN); \
+ else \
+ $$(PRINT_OK); \
+ fi;
+ COMMAND_false_$$(COMMAND) := \
+ printf "$$(MAKE_MSG)\n\n"; \
+ $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
+ if [ $$$$? -gt 0 ]; \
+ then error_occured=1; \
+ fi;
+endef
+
+# Just parse all the keymaps for a specifc keyboard
+define PARSE_ALL_KEYMAPS
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
+endef
+
+define BUILD_TEST
+ TEST_NAME := $1
+ MAKE_TARGET := $2
+ COMMAND := $1
+ MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
+ MAKE_VARS := TEST=$$(TEST_NAME)
+ MAKE_MSG := $$(MSG_MAKE_TEST)
+ $$(eval $$(call BUILD))
+ ifneq ($$(MAKE_TARGET),clean)
+ TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
+ TESTS += $$(TEST_NAME)
+ TEST_MSG := $$(MSG_TEST)
+ $$(TEST_NAME)_COMMAND := \
+ printf "$$(TEST_MSG)\n"; \
+ $$(TEST_EXECUTABLE); \
+ if [ $$$$? -gt 0 ]; \
+ then error_occured=1; \
+ fi; \
+ printf "\n";
+ endif
+endef
+
+define PARSE_TEST
+ TESTS :=
+ TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
+ TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
+ ifeq ($$(TEST_NAME),all)
+ MATCHED_TESTS := $$(TEST_LIST)
+ else
+ MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
+ endif
+ $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
+endef
+
+
+# Set the silent mode depending on if we are trying to compile multiple keyboards or not
+# By default it's on in that case, but it can be overriden by specifying silent=false
+# from the command line
+define SET_SILENT_MODE
+ ifdef SUB_IS_SILENT
+ SILENT_MODE := $(SUB_IS_SILENT)
+ else ifeq ($$(words $$(COMMANDS)),1)
+ SILENT_MODE := false
+ else
+ SILENT_MODE := true
+ endif
+endef
+
+include $(ROOT_DIR)/message.mk
+
+# The empty line is important here, as it will force a new shell to be created for each command
+# Otherwise the command line will become too long with a lot of keyboards and keymaps
+define RUN_COMMAND
++error_occured=0;\
+$(COMMAND_$(SILENT_MODE)_$(COMMAND))\
+if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi;
+
+
+endef
+define RUN_TEST
++error_occured=0;\
+$($(TEST)_COMMAND))\
+if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi;
+
+endef
+
+# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
+SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
+.PHONY: $(SUBPROJECTS)
+$(SUBPROJECTS): %: %-allkm
+
+# Let's match everything, we handle all the rule parsing ourselves
+.PHONY: %
+ifndef SKIP_GIT
+%:
+ # Check if we have the CMP tool installed
+ cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
+ # Check if the submodules are dirty, and display a warning if they are
+ git submodule status --recursive 2>/dev/null | \
+ while IFS= read -r x; do \
+ case "$$x" in \
+ \ *) ;; \
+ *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
+ esac \
+ done
+ rm -f $(ERROR_FILE) > /dev/null 2>&1
+ $(eval $(call PARSE_RULE,$@))
+ $(eval $(call SET_SILENT_MODE))
+ # Run all the commands in the same shell, notice the + at the first line
+ # it has to be there to allow parallel execution of the submake
+ # This always tries to compile everything, even if error occurs in the middle
+ # But we return the error code at the end, to trigger travis failures
+ $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
+ if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
+ $(foreach TEST,$(TESTS),$(RUN_TEST))
+ if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
else
- @$(WINSHELL) /c start simulavr --gdbserver --device $(MCU) --clock-freq \
- $(DEBUG_MFREQ) --port $(DEBUG_PORT)
+%:
+ # Check if we have the CMP tool installed
+ cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
+ rm -f $(ERROR_FILE) > /dev/null 2>&1
+ $(eval $(call PARSE_RULE,$@))
+ $(eval $(call SET_SILENT_MODE))
+ # Run all the commands in the same shell, notice the + at the first line
+ # it has to be there to allow parallel execution of the submake
+ # This always tries to compile everything, even if error occurs in the middle
+ # But we return the error code at the end, to trigger travis failures
+ $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
+ if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
+ $(foreach TEST,$(TESTS),$(RUN_TEST))
+ if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
endif
- @$(WINSHELL) /c start avr-$(DEBUG_UI) --command=$(GDBINIT_FILE)
-
-
-
-
-# Convert ELF to COFF for use in debugging / simulating in AVR Studio or VMLAB.
-COFFCONVERT = $(OBJCOPY) --debugging
-COFFCONVERT += --change-section-address .data-0x800000
-COFFCONVERT += --change-section-address .bss-0x800000
-COFFCONVERT += --change-section-address .noinit-0x800000
-COFFCONVERT += --change-section-address .eeprom-0x810000
-
-
-coff: $(TARGET).elf
- @echo
- @echo $(MSG_COFF) $(TARGET).cof
- $(COFFCONVERT) -O coff-avr $< $(TARGET).cof
+# All should compile everything
+.PHONY: all
+all: all-keyboards test-all
+# Define some shortcuts, mostly for compability with the old syntax
+.PHONY: all-keyboards
+all-keyboards: allkb-allsp-allkm
-extcoff: $(TARGET).elf
- @echo
- @echo $(MSG_EXTENDED_COFF) $(TARGET).cof
- $(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof
+.PHONY: all-keyboards-defaults
+all-keyboards-defaults: allkb-allsp-default
+.PHONY: test
+test: test-all
+.PHONY: test-clean
+test-clean: test-all-clean
-# Create final output files (.hex, .eep) from ELF output file.
-%.hex: %.elf
- @echo
- @echo $(MSG_FLASH) $@
- $(OBJCOPY) -O $(FORMAT) -R .eeprom -R .fuse -R .lock -R .signature $< $@
-
-%.eep: %.elf
- @echo
- @echo $(MSG_EEPROM) $@
- -$(OBJCOPY) -j .eeprom --set-section-flags=.eeprom="alloc,load" \
- --change-section-lma .eeprom=0 --no-change-warnings -O $(FORMAT) $< $@ || exit 0
-
-# Create extended listing file from ELF output file.
-%.lss: %.elf
- @echo
- @echo $(MSG_EXTENDED_LISTING) $@
- $(OBJDUMP) -h -S -z $< > $@
-
-# Create a symbol table from ELF output file.
-%.sym: %.elf
- @echo
- @echo $(MSG_SYMBOL_TABLE) $@
- $(NM) -n $< > $@
-
-
-
-# Create library from object files.
-.SECONDARY : $(TARGET).a
-.PRECIOUS : $(OBJ)
-%.a: $(OBJ)
- @echo
- @echo $(MSG_CREATING_LIBRARY) $@
- $(AR) $@ $(OBJ)
-
-
-# Link: create ELF output file from object files.
-.SECONDARY : $(TARGET).elf
-.PRECIOUS : $(OBJ)
-%.elf: $(OBJ)
- @echo
- @echo $(MSG_LINKING) $@
- $(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS)
-
-
-# Compile: create object files from C source files.
-$(OBJDIR)/%.o : %.c
- @echo
- @echo $(MSG_COMPILING) $<
- $(CC) -c $(ALL_CFLAGS) $< -o $@
-
-
-# Compile: create object files from C++ source files.
-$(OBJDIR)/%.o : %.cpp
- @echo
- @echo $(MSG_COMPILING_CPP) $<
- $(CC) -c $(ALL_CPPFLAGS) $< -o $@
-
-
-# Compile: create assembler files from C source files.
-%.s : %.c
- $(CC) -S $(ALL_CFLAGS) $< -o $@
-
-
-# Compile: create assembler files from C++ source files.
-%.s : %.cpp
- $(CC) -S $(ALL_CPPFLAGS) $< -o $@
-
-
-# Assemble: create object files from assembler source files.
-$(OBJDIR)/%.o : %.S
- @echo
- @echo $(MSG_ASSEMBLING) $<
- $(CC) -c $(ALL_ASFLAGS) $< -o $@
-
-
-# Create preprocessed source for use in sending a bug report.
-%.i : %.c
- $(CC) -E -mmcu=$(MCU) -I. $(CFLAGS) $< -o $@
-
-
-# Target: clean project.
-clean: begin clean_list end
-
-clean_list :
- @echo
- @echo $(MSG_CLEANING)
- $(REMOVE) $(TARGET).hex
- $(REMOVE) $(TARGET).eep
- $(REMOVE) $(TARGET).cof
- $(REMOVE) $(TARGET).elf
- $(REMOVE) $(TARGET).map
- $(REMOVE) $(TARGET).sym
- $(REMOVE) $(TARGET).lss
- $(REMOVE) $(SRC:%.c=$(OBJDIR)/%.o)
- $(REMOVE) $(SRC:%.c=$(OBJDIR)/%.lst)
- $(REMOVE) $(SRC:.c=.s)
- $(REMOVE) $(SRC:.c=.d)
- $(REMOVE) $(SRC:.c=.i)
- $(REMOVEDIR) .dep
-
-
-# Create object files directory
-$(shell mkdir $(OBJDIR) 2>/dev/null)
-
-
-# Include the dependency files.
--include $(shell mkdir .dep 2>/dev/null) $(wildcard .dep/*)
-
+# Generate the version.h file
+ifndef SKIP_GIT
+ GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
+else
+ GIT_VERSION := NA
+endif
+BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
+$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
+$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
-# Listing of phony targets.
-.PHONY : all begin finish end sizebefore sizeafter gccversion \
-build elf hex eep lss sym coff extcoff \
-clean clean_list program debug gdb-config
+include $(ROOT_DIR)/testlist.mk
\ No newline at end of file