if ( stateType == 0x00 && ( state == 0x00 || state == 0x02 ) ) // Only pass press or release conditions
return;
- print("YAY");
-
// Get layer index from arguments
// Cast pointer to uint8_t to unsigned int then access that memory location
uint16_t layer = *(uint16_t*)(&args[0]);
// Looks up the trigger list for the given scan code (from the active layer)
// NOTE: Calling function must handle the NULL pointer case
-unsigned int *Macro_layerLookup( uint8_t scanCode )
+nat_ptr_t *Macro_layerLookup( uint8_t scanCode )
{
// If no trigger macro is defined at the given layer, fallthrough to the next layer
for ( unsigned int layerIndex = 0; layerIndex < macroLayerIndexStackSize; layerIndex++ )
if ( (layer->state & 0x01) ^ (latch>>1) ^ ((layer->state & 0x04)>>2) )
{
// Lookup layer
- unsigned int **map = (unsigned int**)layer->triggerMap;
+ nat_ptr_t **map = (nat_ptr_t**)layer->triggerMap;
// Determine if layer has key defined
if ( map != 0 && *map[ scanCode ] != 0 )
}
// Do lookup on default layer
- unsigned int **map = (unsigned int**)LayerIndex[0].triggerMap;
+ nat_ptr_t **map = (nat_ptr_t**)LayerIndex[0].triggerMap;
// Determine if layer has key defined
if ( map == 0 && *map[ scanCode ] == 0 )
continue;
// Lookup Trigger List
- unsigned int *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode );
+ nat_ptr_t *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode );
// Number of Triggers in list
- unsigned int triggerListSize = triggerList[0];
+ nat_ptr_t triggerListSize = triggerList[0];
// Iterate over triggerList to see if any TriggerMacros need to be added
// First item is the number of items in the TriggerList