// ----- Defines -----
-// Modifier Mask
-#define MODIFIERS_KEYPAD 0
-#define MODIFIERS_KEYBOARD 4
-
// ----- Variables -----
+static uint8_t tandy1000_modifierMask[] = { 0x1D, 0x2A, 0x36, 0x38, 0x46 };
+
+/*
+static uint8_t tandy1000_map[] = { 0,
+ KEY_ESC,
+ KEY_1,
+ KEY_2,
+ KEY_3,
+ KEY_4,
+ KEY_5,
+ KEY_6,
+ KEY_7,
+ KEY_8,
+ KEY_9,
+ KEY_0,
+ KEY_MINUS,
+ KEY_EQUAL,
+ KEY_BACKSPACE,
+ KEY_TAB,
+ KEY_Q,
+ KEY_W,
+ KEY_E,
+ KEY_R,
+ KEY_T,
+ KEY_Y,
+ KEY_U,
+ KEY_I,
+ KEY_O,
+ KEY_P,
+ KEY_LEFT_BRACE,
+ KEY_RIGHT_BRACE,
+ KEY_ENTER,
+ KEY_CTRL, // 0x1D
+ KEY_A,
+ KEY_S,
+ KEY_D,
+ KEY_F,
+ KEY_G,
+ KEY_H,
+ KEY_J,
+ KEY_K,
+ KEY_L,
+ KEY_SEMICOLON,
+ KEY_QUOTE,
+ KEY_UP,
+ KEY_LEFT_SHIFT, // 0x2A
+ KEY_LEFT,
+ KEY_Z,
+ KEY_X,
+ KEY_C,
+ KEY_V,
+ KEY_B,
+ KEY_N,
+ KEY_M,
+ KEY_COMMA,
+ KEY_PERIOD,
+ KEY_SLASH,
+ KEY_RIGHT_SHIFT, // 0x36
+ KEY_PRINTSCREEN,
+ KEY_ALT, // 0x38
+ KEY_SPACE,
+ KEY_CAPS_LOCK,
+ KEY_F1,
+ KEY_F2,
+ KEY_F3,
+ KEY_F4,
+ KEY_F5,
+ KEY_F6,
+ KEY_F7,
+ KEY_F8,
+ KEY_F9,
+ KEY_F10,
+ KEY_NUM_LOCK,
+ KEY_GUI, // Actually Hold... 0x48
+ KEY_BACKSLASH, // Also KEYPAD_7
+ KEY_TILDE, // Also KEYPAD_8
+ KEYPAD_9,
+ KEY_UP,
+ KEY_BACKSLASH, // Actually | and KEYPAD_4
+ KEYPAD_5,
+ KEYPAD_6,
+ KEY_RIGHT,
+ KEYPAD_1,
+ KEY_TILDE, // Actually ` and KEYPAD_2
+ KEYPAD_3,
+ KEYPAD_0,
+ KEY_DELETE,
+ KEY_PAUSE,
+ KEY_INSERT,
+ KEYPAD_PERIOD,
+ KEYPAD_ENTER,
+ KEY_HOME,
+ KEY_F11,
+ KEY_F12, // 0x5A
+};
+*/
+
+static uint8_t tandy1000_colemak[] = { 0,
+ KEY_ESC,
+ KEY_1,
+ KEY_2,
+ KEY_3,
+ KEY_4,
+ KEY_5,
+ KEY_6,
+ KEY_7,
+ KEY_8,
+ KEY_9,
+ KEY_0,
+ KEY_MINUS,
+ KEY_EQUAL,
+ KEY_BACKSPACE,
+ KEY_TAB,
+ KEY_Q,
+ KEY_W,
+ KEY_F,
+ KEY_P,
+ KEY_G,
+ KEY_J,
+ KEY_L,
+ KEY_U,
+ KEY_Y,
+ KEY_SEMICOLON,
+ KEY_LEFT_BRACE,
+ KEY_RIGHT_BRACE,
+ KEY_ENTER,
+ KEY_CTRL, // 0x1D
+ KEY_A,
+ KEY_R,
+ KEY_S,
+ KEY_T,
+ KEY_D,
+ KEY_H,
+ KEY_N,
+ KEY_E,
+ KEY_I,
+ KEY_O,
+ KEY_QUOTE,
+ KEY_UP,
+ KEY_LEFT_SHIFT, // 0x2A
+ KEY_LEFT,
+ KEY_Z,
+ KEY_X,
+ KEY_C,
+ KEY_V,
+ KEY_B,
+ KEY_K,
+ KEY_M,
+ KEY_COMMA,
+ KEY_PERIOD,
+ KEY_SLASH,
+ KEY_RIGHT_SHIFT, // 0x36
+ KEY_PRINTSCREEN,
+ KEY_ALT, // 0x38
+ KEY_SPACE,
+ 0, //KEY_CAPS_LOCK,
+ KEY_F1,
+ KEY_F2,
+ KEY_F3,
+ KEY_F4,
+ KEY_F5,
+ KEY_F6,
+ KEY_F7,
+ KEY_F8,
+ KEY_F9,
+ KEY_F10,
+ 0, //KEY_NUM_LOCK,
+ KEY_GUI, // Actually Hold... 0x48
+ KEY_BACKSLASH, // Also KEYPAD_7
+ KEY_TILDE, // Also KEYPAD_8
+ KEYPAD_9,
+ KEY_DOWN,
+ KEY_BACKSLASH, // Actually | and KEYPAD_4
+ KEYPAD_5,
+ KEYPAD_6,
+ KEY_RIGHT,
+ KEYPAD_1,
+ KEY_TILDE, // Actually ` and KEYPAD_2
+ KEYPAD_3,
+ KEYPAD_0,
+ KEY_DELETE,
+ KEY_PAUSE,
+ KEY_INSERT,
+ KEYPAD_PERIOD,
+ KEYPAD_ENTER,
+ KEY_HOME,
+ KEY_F11,
+ KEY_F12, // 0x5A
+};
+
+
+
+
+
+
+
//static uint8_t keypad_modifierMask[] = {};
-static uint8_t keyboard_modifierMask[] = { 1, 17, 33, 49 };
+//static uint8_t keyboard_modifierMask[] = { 1, 17, 33, 49 };
//static uint8_t alternate_modifierMask[] = { 1, 17, 33, 49, 62 };
// Default 1-indexed key mappings
KEYPAD_0,
KEYPAD_PERIOD,
KEYPAD_PLUS };
-*/
static uint8_t defaultMap[] = { 0,
KEY_GUI,
KEY_1,
KEY_LEFT,
KEY_RIGHT,
KEY_SPACE };
+*/
/*
static uint8_t navigationMap[] = { 0,
KEY_GUI,