-
-// Define layer names
-#define _QWERTY 0
-#define _NUMLOCK 0
-#define _COLEMAK 1
-#define _DVORAK 2
-#define _WORKMAN 3
-#define _NAV 5
-#define _COVECUBE 6
-#define _SYMB 8
-#define _GAMEPAD 9
-#define _DIABLO 10
-#define _MOUS 11
-#define _MACROS 12
-#define _MEDIA 13
-#define _LOWER 14
-#define _RAISE 15
-#define _ADJUST 16
-
-
-//define modifiers
-#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
-#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
-#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
-#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
-
-#ifndef RGBLIGHT_ANIMATIONS // add "EXTRA_FLADS=-DDRASHNA_SETRGB" to enable this ... but don't
-#define rgblight_set_blue rgblight_setrgb (0x00, 0x00, 0xFF);
-#define rgblight_set_red rgblight_setrgb (0xFF, 0x00, 0x00);
-#define rgblight_set_green rgblight_setrgb (0x00, 0xFF, 0x00);
-#define rgblight_set_orange rgblight_setrgb (0xFF, 0x80, 0x00);
-#define rgblight_set_teal rgblight_setrgb (0x00, 0xFF, 0xFF);
-#define rgblight_set_magenta rgblight_setrgb (0xFF, 0x00, 0xFF);
-#define rgblight_set_yellow rgblight_setrgb (0xFF, 0xFF, 0x00);
-#define rgblight_set_purple rgblight_setrgb (0x7A, 0x00, 0xFF);
-#define rgblight_set_white rgblight_setrgb (0xFF, 0xFF, 0xFF);
-#else
-#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
-#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
-#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
-#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
-#define rgblight_set_teal rgblight_sethsv (0xB4, 0xFF, 0xFF);
-#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
-#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
-#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
-#define rgblight_set_white rgblight_sethsv (0x00, 0x00, 0xFF);
-#endif // DRASHNA_SETRGB
-
-extern bool is_overwatch;
-extern bool rgb_layer_change;
-
-enum userspace_custom_keycodes {
- EPRM = SAFE_RANGE, // can always be here
- VRSN,
- KC_QWERTY,
- KC_COLEMAK,
- KC_DVORAK,
- KC_WORKMAN,
- LOWER,
- RAISE,
- ADJUST,
- KC_DIABLO_CLEAR,
- KC_OVERWATCH,
- KC_SALT,
- KC_MORESALT,
- KC_SALTHARD,
- KC_GOODGAME,
- KC_SYMM,
- KC_JUSTGAME,
- KC_GLHF,
- KC_TORB,
- KC_AIM,
- KC_C9,
- KC_GGEZ,
- KC_MAKE,
- KC_RESET,
- KC_RGB_T,
- KC_SECRET_1,
- KC_SECRET_2,
- KC_SECRET_3,
- KC_SECRET_4,
- KC_SECRET_5,
- KC_FXCL,
- NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
-};
-