// notice we only clear the one shot layer if the pressed key is not a modifier.
if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
// notice we only clear the one shot layer if the pressed key is not a modifier.
if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);