-sub BZFlag::querytext {
- my ($servernameport) = @_;
- my ($servername,$port) = split(":",$servernameport);
- if ($no_BZFlag) {
- &main::status("BZFlag module requires Socket.");
- return 'BZFlag module not active';
- }
- #my @teamName = ("Rogue", "Red", "Green", "Blue", "Purple", "Observer", "Rabbit");
- my @teamName = ("X", "R", "G", "B", "P", "O", "K");
- my ($message, $server, $response);
- $port = 5154 unless $port;
-
- # socket define
- my $sockaddr = 'S n a4 x8';
-
- # port to port number
- my ($name,$aliases,$proto) = getprotobyname('tcp');
- ($name,$aliases,$port) = getservbyname($port,'tcp') unless $port =~ /^\d+$/;
-
- # get server address
- my ($type,$len,$serveraddr);
- ($name,$aliases,$type,$len,$serveraddr) = gethostbyname($servername);
- $server = pack($sockaddr, AF_INET, $port, $serveraddr);
-
- # connect
- return 'socket() error' unless socket(S1, AF_INET, SOCK_STREAM, $proto);
- return "could not connect to $servername:$port" unless connect(S1, $server);
-
- # don't buffer
- select(S1); $| = 1; select(STDOUT);
-
- # get hello
- my $buffer;
- return 'read error' unless read(S1, $buffer, 8) == 8;
-
- # parse reply
- my ($magic,$major,$minor,$something,$revision) = unpack("a4 a1 a1 a1 a1", $buffer);
-
- # quit if version isn't valid
- return 'not a bzflag server' if ($magic ne "BZFS");
- # check version
- if ($major == 1 && $minor == 9) {
- $revision = $something * 10 + $revision;
- return 'read error' unless read(S1, $buffer, 1) == 1;
- my ($id) = unpack("C", $buffer);
-
- # send game request
- print S1 pack("n2", 0, 0x7167);
-
- # FIXME the packets are wrong from here down
- # get reply
- return 'server read error' unless read(S1, $buffer, 40) == 40;
- my ($infolen,$infocode,$style,$maxPlayers,$maxShots,
- $rogueSize,$redSize,$greenSize,$blueSize,$purpleSize,
- $rogueMax,$redMax,$greenMax,$blueMax,$purpleMax,
- $shakeWins,$shakeTimeout,
- $maxPlayerScore,$maxTeamScore,$maxTime) = unpack("n20", $buffer);
- return 'bad server data' unless $infocode == 0x7167;
-
- # send players request
- print S1 pack("n2", 0, 0x7170);
-
- # get number of teams and players we'll be receiving
- return 'count read error' unless read(S1, $buffer, 8) == 8;
- my ($countlen,$countcode,$numTeams,$numPlayers) = unpack("n4", $buffer);
-
- # get the teams
- return 'bad count data' unless $countcode == 0x7170;
- return 'count read error' unless read(S1, $buffer, 5) == 5;
- ($countlen,$countcode,$numTeams) = unpack("n n C", $buffer);
- for (1..$numTeams) {
- return 'team read error' unless read(S1, $buffer, 8) == 8;
- my ($team,$size,$won,$lost) = unpack("n4", $buffer);
- if ($size > 0) {
- my $score = $won - $lost;
- $response .= "$teamName[$team]:$score($won-$lost) ";
- }
- }
-
- # get the players
- for (1..$numPlayers) {
- last unless read(S1, $buffer, 175) == 175;
- my ($playerlen,$playercode,$pID,$type,$team,$won,$lost,$tks,$sign,$email) =
- unpack("n2Cn5A32A128", $buffer);
- #my ($playerlen,$playercode,$pAddr,$pPort,$pNum,$type,$team,$won,$lost,$sign,$email) =
- # unpack("n2Nn2 n4A32A128", $buffer);
- return 'bad player data' unless $playercode == 0x6170;
- my $score = $won - $lost;
- $response .= " $sign($teamName[$team]";
- $response .= ":$email" if ($email);
- $response .= ")$score($won-$lost)";
- }
- $response .= "No Players" if ($numPlayers < 1);
-
- # close socket
- close(S1);
- } elsif ($major == 1 && $minor == 0 && $something == 7) {
- # old servers send a reconnect port number
- return 'read error' unless read(S1, $buffer, 2) == 2;
- my ($reconnect) = unpack("n", $buffer);
- $minor = $minor * 10 + $something;
- # quit if rejected
- return 'rejected by server' if ($reconnect == 0);
-
- # reconnect on new port
- $server = pack($sockaddr, AF_INET, $reconnect, $serveraddr);
- return 'socket() error on reconnect' unless socket(S, AF_INET, SOCK_STREAM, $proto);
- return "could not reconnect to $servername:$reconnect" unless connect(S, $server);
- select(S); $| = 1; select(STDOUT);
-
- # close first socket
- close(S1);
-
- # send game request
- print S pack("n2", 0, 0x7167);
-
- # get reply
- return 'server read error' unless read(S, $buffer, 40) == 40;
- my ($infolen,$infocode,$style,$maxPlayers,$maxShots,
- $rogueSize,$redSize,$greenSize,$blueSize,$purpleSize,
- $rogueMax,$redMax,$greenMax,$blueMax,$purpleMax,
- $shakeWins,$shakeTimeout,
- $maxPlayerScore,$maxTeamScore,$maxTime) = unpack("n20", $buffer);
- return 'bad server data' unless $infocode == 0x7167;
-
- # send players request
- print S pack("n2", 0, 0x7170);
-
- # get number of teams and players we'll be receiving
- return 'count read error' unless read(S, $buffer, 8) == 8;
- my ($countlen,$countcode,$numTeams,$numPlayers) = unpack("n4", $buffer);
- return 'bad count data' unless $countcode == 0x7170;
-
- # get the teams
- for (1..$numTeams) {
- return 'team read error' unless read(S, $buffer, 14) == 14;
- my ($teamlen,$teamcode,$team,$size,$aSize,$won,$lost) = unpack("n7", $buffer);
- return 'bad team data' unless $teamcode == 0x7475;
- if ($size > 0) {
- my $score = $won - $lost;
- $response .= "$teamName[$team]:$score($won-$lost) ";
- }
- }
-
- # get the players
- for (1..$numPlayers) {
- last unless read(S, $buffer, 180) == 180;
- my ($playerlen,$playercode,$pAddr,$pPort,$pNum,$type,$team,$won,$lost,$sign,$email) =
- unpack("n2Nn2 n4A32A128", $buffer);
- return 'bad player data' unless $playercode == 0x6170;
- my $score = $won - $lost;
- $response .= " $sign($teamName[$team]";
- $response .= ":$email" if ($email);
- $response .= ")$score($won-$lost)";
- }
- $response .= "No Players" if ($numPlayers <= 1);
-
- # close socket
- close(S);
- } else {
- $response = 'incompatible version';
- }
-
- return $response;
+sub querytext {
+ my ($servernameport) = @_;
+ my ( $servername, $port ) = split( ":", $servernameport );
+ if ($no_BZFlag) {
+ &::status("BZFlag module requires Socket.");
+ return 'BZFlag module not active';
+ }
+
+#my @teamName = ('Rogue', 'Red', 'Green', 'Blue', 'Purple', 'Observer', 'Rabbit');
+ my @teamName = ( 'X', 'R', 'G', 'B', 'P', 'O', 'K' );
+ my ( $message, $server, $response );
+ $port = 5154 unless $port;
+
+ # socket define
+ my $sockaddr = 'S n a4 x8';
+
+ # port to port number
+ my ( $name, $aliases, $proto ) = getprotobyname('tcp');
+ ( $name, $aliases, $port ) = getservbyname( $port, 'tcp' )
+ unless $port =~ /^\d+$/;
+
+ # get server address
+ my ( $type, $len, $serveraddr );
+ ( $name, $aliases, $type, $len, $serveraddr ) = gethostbyname($servername);
+ $server = pack( $sockaddr, AF_INET, $port, $serveraddr );
+
+ # connect
+ # TODO wrap this with a 5 second alarm()
+ return 'socket() error' unless socket( S1, AF_INET, SOCK_STREAM, $proto );
+ return "could not connect to $servername:$port"
+ unless connect( S1, $server );
+
+ # don't buffer
+ select(S1);
+ $| = 1;
+ select(STDOUT);
+
+ # get hello
+ my $buffer;
+ return 'read error' unless read( S1, $buffer, 8 ) == 8;
+
+ # parse reply
+ my ( $magic, $major, $minor, $something, $revision ) =
+ unpack( "a4 a1 a1 a1 a1", $buffer );
+ my ($version) = $magic . $major . $minor . $something . $revision;
+
+ # quit if version isn't valid
+ return 'not a bzflag server' if ( $magic ne 'BZFS' );
+ $response .= "$major$minor$something$revision ";
+
+ # check version
+ if ( $version eq 'BZFS0026' ) {
+
+ # 1.11.x handled here
+ return 'read error' unless read( S1, $buffer, 1 ) == 1;
+ my ($id) = unpack( 'C', $buffer );
+ return "rejected by server" if ( $id == 255 );
+
+ # send game request
+ print S1 pack( 'n2', 0, 0x7167 );
+
+ # get reply
+ my $nbytes = read( S1, $buffer, 4 );
+ my ( $infolen, $infocode ) = unpack( 'n2', $buffer );
+ if ( $infocode == 0x6774 ) {
+
+ # read and ignore MsgGameTime from new servers
+ $nbytes = read( S1, $buffer, 8 );
+ $nbytes = read( S1, $buffer, 4 );
+ ( $infolen, $infocode ) = unpack( 'n2', $buffer );
+ }
+ $nbytes = read( S1, $buffer, 42 );
+ if ( $nbytes != 42 ) {
+ return "Error: read $nbytes bytes, expecting 46: $^E\n";
+ }
+
+ my (
+ $style, $maxPlayers, $maxShots, $rogueSize,
+ $redSize, $greenSize, $blueSize, $purpleSize,
+ $observerSize, $rogueMax, $redMax, $greenMax,
+ $blueMax, $purpleMax, $observerMax, $shakeWins,
+ $shakeTimeout, $maxPlayerScore, $maxTeamScore, $maxTime,
+ $timeElapsed
+ ) = unpack( 'n23', $buffer );
+ return "bad server data $infocode" unless $infocode == 0x7167;
+
+ # send players request
+ print S1 pack( 'n2', 0, 0x7170 );
+
+ # get number of teams and players we'll be receiving
+ return 'count read error' unless read( S1, $buffer, 8 ) == 8;
+ my ( $countlen, $countcode, $numTeams, $numPlayers ) =
+ unpack( 'n4', $buffer );
+
+ # get the teams
+ return 'bad count data' unless $countcode == 0x7170;
+ return 'count read error' unless read( S1, $buffer, 5 ) == 5;
+ ( $countlen, $countcode, $numTeams ) = unpack( "n n C", $buffer );
+ for ( 1 .. $numTeams ) {
+ return 'team read error' unless read( S1, $buffer, 8 ) == 8;
+ my ( $team, $size, $won, $lost ) = unpack( 'n4', $buffer );
+ if ( $size > 0 ) {
+ my $score = $won - $lost;
+ $response .= "$teamName[$team]:$score($won-$lost) ";
+ }
+ }
+
+ # get the players
+ for ( 1 .. $numPlayers ) {
+ last unless read( S1, $buffer, 175 ) == 175;
+ my (
+ $playerlen, $playercode, $pID, $type, $team,
+ $won, $lost, $tks, $sign, $email
+ ) = unpack( 'n2Cn5A32A128', $buffer );
+
+#my ($playerlen,$playercode,$pAddr,$pPort,$pNum,$type,$team,$won,$lost,$sign,$email) =
+# unpack("n2Nn2 n4A32A128", $buffer);
+ return 'bad player data' unless $playercode == 0x6170;
+ my $score = $won - $lost;
+ $response .= " $sign($teamName[$team]";
+ $response .= ":$email" if ($email);
+ $response .= ")$score($won-$lost)";
+ }
+ $response .= "No Players" if ( $numPlayers < 1 );
+
+ # close socket
+ }
+ elsif ( $major == 1 && $minor == 9 ) {
+
+ # 1.10.x handled here
+ $revision = $something * 10 + $revision;
+ return 'read error' unless read( S1, $buffer, 1 ) == 1;
+ my ($id) = unpack( 'C', $buffer );
+
+ # send game request
+ print S1 pack( 'n2', 0, 0x7167 );
+
+ # FIXME the packets are wrong from here down
+ # get reply
+ return 'server read error' unless read( S1, $buffer, 40 ) == 40;
+ my (
+ $infolen, $infocode, $style, $maxPlayers,
+ $maxShots, $rogueSize, $redSize, $greenSize,
+ $blueSize, $purpleSize, $rogueMax, $redMax,
+ $greenMax, $blueMax, $purpleMax, $shakeWins,
+ $shakeTimeout, $maxPlayerScore, $maxTeamScore, $maxTime
+ ) = unpack( 'n20', $buffer );
+ return 'bad server data' unless $infocode == 0x7167;
+
+ # send players request
+ print S1 pack( 'n2', 0, 0x7170 );
+
+ # get number of teams and players we'll be receiving
+ return 'count read error' unless read( S1, $buffer, 8 ) == 8;
+ my ( $countlen, $countcode, $numTeams, $numPlayers ) =
+ unpack( 'n4', $buffer );
+
+ # get the teams
+ return 'bad count data' unless $countcode == 0x7170;
+ return 'count read error' unless read( S1, $buffer, 5 ) == 5;
+ ( $countlen, $countcode, $numTeams ) = unpack( "n n C", $buffer );
+ for ( 1 .. $numTeams ) {
+ return 'team read error' unless read( S1, $buffer, 8 ) == 8;
+ my ( $team, $size, $won, $lost ) = unpack( 'n4', $buffer );
+ if ( $size > 0 ) {
+ my $score = $won - $lost;
+ $response .= "$teamName[$team]:$score($won-$lost) ";
+ }
+ }
+
+ # get the players
+ for ( 1 .. $numPlayers ) {
+ last unless read( S1, $buffer, 175 ) == 175;
+ my (
+ $playerlen, $playercode, $pID, $type, $team,
+ $won, $lost, $tks, $sign, $email
+ ) = unpack( 'n2Cn5A32A128', $buffer );
+
+#my ($playerlen,$playercode,$pAddr,$pPort,$pNum,$type,$team,$won,$lost,$sign,$email) =
+# unpack("n2Nn2 n4A32A128", $buffer);
+ return 'bad player data' unless $playercode == 0x6170;
+ my $score = $won - $lost;
+ $response .= " $sign($teamName[$team]";
+ $response .= ":$email" if ($email);
+ $response .= ")$score($won-$lost)";
+ }
+ $response .= "No Players" if ( $numPlayers < 1 );
+
+ # close socket
+ close(S1);
+ }
+ elsif ( $major == 1 && $minor == 0 && $something == 7 ) {
+
+ # 1.7* versions handled here
+ # old servers send a reconnect port number
+ return 'read error' unless read( S1, $buffer, 2 ) == 2;
+ my ($reconnect) = unpack( 'n', $buffer );
+ $minor = $minor * 10 + $something;
+
+ # quit if rejected
+ return 'rejected by server' if ( $reconnect == 0 );
+
+ # reconnect on new port
+ $server = pack( $sockaddr, AF_INET, $reconnect, $serveraddr );
+ return 'socket() error on reconnect'
+ unless socket( S, AF_INET, SOCK_STREAM, $proto );
+ return "could not reconnect to $servername:$reconnect"
+ unless connect( S, $server );
+ select(S);
+ $| = 1;
+ select(STDOUT);
+
+ # close first socket
+ close(S1);
+
+ # send game request
+ print S pack( 'n2', 0, 0x7167 );
+
+ # get reply
+ return 'server read error' unless read( S, $buffer, 40 ) == 40;
+ my (
+ $infolen, $infocode, $style, $maxPlayers,
+ $maxShots, $rogueSize, $redSize, $greenSize,
+ $blueSize, $purpleSize, $rogueMax, $redMax,
+ $greenMax, $blueMax, $purpleMax, $shakeWins,
+ $shakeTimeout, $maxPlayerScore, $maxTeamScore, $maxTime
+ ) = unpack( 'n20', $buffer );
+ return 'bad server data' unless $infocode == 0x7167;
+
+ # send players request
+ print S pack( 'n2', 0, 0x7170 );
+
+ # get number of teams and players we'll be receiving
+ return 'count read error' unless read( S, $buffer, 8 ) == 8;
+ my ( $countlen, $countcode, $numTeams, $numPlayers ) =
+ unpack( 'n4', $buffer );
+ return 'bad count data' unless $countcode == 0x7170;
+
+ # get the teams
+ for ( 1 .. $numTeams ) {
+ return 'team read error' unless read( S, $buffer, 14 ) == 14;
+ my ( $teamlen, $teamcode, $team, $size, $aSize, $won, $lost ) =
+ unpack( 'n7', $buffer );
+ return 'bad team data' unless $teamcode == 0x7475;
+ if ( $size > 0 ) {
+ my $score = $won - $lost;
+ $response .= "$teamName[$team]:$score($won-$lost) ";
+ }
+ }
+
+ # get the players
+ for ( 1 .. $numPlayers ) {
+ last unless read( S, $buffer, 180 ) == 180;
+ my (
+ $playerlen, $playercode, $pAddr, $pPort,
+ $pNum, $type, $team, $won,
+ $lost, $sign, $email
+ ) = unpack( "n2Nn2 n4A32A128", $buffer );
+ return 'bad player data' unless $playercode == 0x6170;
+ my $score = $won - $lost;
+ $response .= " $sign($teamName[$team]";
+ $response .= ":$email" if ($email);
+ $response .= ")$score($won-$lost)";
+ }
+ $response .= "No Players" if ( $numPlayers <= 1 );
+
+ # close socket
+ close(S);
+ }
+ else {
+ $response = "incompatible version: $version";
+ }
+
+ return $response;