-In an effort to keep the repo size down, we're no longer accepting images of any format in the repo, with few exceptions. Hosting them elsewhere (imgur) and linking them in the `readme.md` is the preferred method.
-
-Any sort of hardware file (plate, case, pcb) can't be stored in qmk_firmware, but we have the [qmk.fm repo](https://github.com/qmk/qmk.fm) where such files (as well as in-depth info) can be stored and viewed on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` directory for an example.
-
-## Keyboard Metadata
-
-As QMK grows so does the ecosystem surrounding QMK. To make it easier for projects in that ecosystem to tie into QMK as we make changes we are developing a metadata system to expose information about keyboards in QMK.
-
-You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>` to specify this metadata. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
-
-### `info.json` Format
-
-The `info.json` file is a JSON formatted dictionary with the following keys available to be set. You do not have to set all of them, merely the keys that apply to your keyboard.
-
-* `keyboard_name`
- * A free-form text string describing the keyboard.
- * Example: `Clueboard 66%`
-* `manufacturer`
- * A free-form text string naming the manufacturer.
- * Example: `Clueboard`
-* `identifier`
- * The Vendor, Product, and Revision ID's joined by a :
- * Example: `c1ed:2370:0001`
-* `url`
- * A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
-* `processor`
- * The MCU or CPU this keyboard uses.
- * Example: `atmega32u4` or `stm32f303`
-* `bootloader`
- * What bootloader this keyboard uses. Available options:
- * `atmel-dfu`
- * `kiibohd-dfu-util`
- * `lufa-dfu`
- * `qmk-dfu`
- * `stm32-dfu-util`
- * (FIXME: This list is incomplete.)
-* `maintainer`
- * GitHub username of the maintainer, or `qmk` for community maintained boards
-* `width`
- * Width of the board in Key Units
-* `height`
- * Height of the board in Key Units
-* `layouts`
- * Physical Layout representations. See the next section for more detail.
-
-#### Layout Format
-
-Within our `info.json` file the `layouts` portion of the dictionary contains several nested dictionaries. The outer layer consists of QMK layout macros, for example `LAYOUT_ansi` or `LAYOUT_iso`. Within each layout macro are keys for `width`, `height`, and `key_count`, each of which should be self-explanatory.
-
-* `width`
- * Optional: The width of the layout in Key Units
-* `height`
- * Optional: The height of the layout in Key Units
-* `key_count`
- * **Required**: The number of keys in this layout
-* `layout`
- * A list of Key Dictionaries describing the physical layout. See the next section for more details.
-
-#### Key Dictionary Format
-
-Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Code for <http://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
-
-All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
-
-* `X`
- * **Required**: The absolute position of the key in the horizontal axis, in Key Units.
-* `Y`
- * **Required**: The absolute position of the key in the vertical axis, in Key Units.
-* `W`
- * The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
-* `H`
- * The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
-* `R`
- * How many degrees clockwise to rotate the key.
-* `RX`
- * The absolute position of the point to rotate the key around in the horizontal axis. Default: `x`
-* `RY`
- * The absolute position of the point to rotate the key around in the vertical axis. Default: `y`
-* `KS`
- * Key Shape: define a polygon by providing a list of points, in Key Units.
- * **Important**: These are relative to the top-left of the key, not absolute.
- * Example ISO Enter: `[ [0,0], [1.5,0], [1.5,2], [0.25,2], [0.25,1], [0,1], [0,0] ]`
-
-### How is the Metadata Exposed?
-
-This metadata is primarily used in two ways:
-
-* To allow web-based configurators to dynamically generate UI
-* To support the new `make keyboard:keymap:qmk` target, which bundles this metadata up with the firmware to allow QMK Toolbox to be smarter.
-
-Configurator authors can see the [QMK Compiler](https://docs.compile.qmk.fm/api_docs.html) docs for more information on using the JSON API.
+In an effort to keep the repo size down we're no longer accepting binary files of any format, with few exceptions. Hosting them elsewhere (such as <https://imgur.com>) and linking them in the `readme.md` is preferred.
+
+Hardware files (such as plates, cases, pcb) can be contributed to the [qmk.fm repo](https://github.com/qmk/qmk.fm) and they will be made available on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` folder for an example.
+
+## Keyboard Defaults
+
+Given the amount of functionality that QMK exposes it's very easy to confuse new users. When putting together the default firmware for your keyboard we recommend limiting your enabled features and options to the minimal set needed to support your hardware. Recommendations for specific features follow.
+
+### Bootmagic and Command
+
+[Bootmagic](feature_bootmagic.md) and [Command](feature_command.md) are two related features that allow a user to control their keyboard in non-obvious ways. We recommend you think long and hard about if you're going to enable either feature, and how you will expose this functionality. Keep in mind that users who want this functionality can enable it in their personal keymaps without affecting all the novice users who may be using your keyboard as their first programmable board.
+
+By far the most common problem new users encounter is accidentally triggering Bootmagic while they're plugging in their keyboard. They're holding the keyboard by the bottom, unknowingly pressing in alt and spacebar, and then they find that these keys have been swapped on them. We recommend leaving this feature disabled by default, but if you do turn it on consider setting `BOOTMAGIC_KEY_SALT` to a key that is hard to press while plugging your keyboard in.
+
+If your keyboard does not have 2 shift keys you should provide a working default for `IS_COMMAND`, even when you have set `COMMAND_ENABLE = no`. This will give your users a default to conform to if they do enable Command.
+
+## Custom Keyboard Programming
+
+As documented on [Customizing Functionality](custom_quantum_functions.md) you can define custom functions for your keyboard. Please keep in mind that your users may want to customize that behavior as well, and make it possible for them to do that. If you are providing a custom function, for example `process_record_kb()`, make sure that your function calls the `_user()` version of the call too. You should also take into account the return value of the `_user()` version, and only run your custom code if the user returns `true`.