+static action_t keycode_to_action(uint8_t keycode);
+
+
+/* converts key to action */
+action_t action_for_key(uint8_t layer, keypos_t key)
+{
+ uint8_t keycode = keymap_key_to_keycode(layer, key);
+ switch (keycode) {
+ case KC_FN0 ... KC_FN31:
+ return keymap_fn_to_action(keycode);
+#ifdef BOOTMAGIC_ENABLE
+ case KC_CAPSLOCK:
+ case KC_LOCKING_CAPS:
+ if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
+ return keycode_to_action(KC_LCTL);
+ }
+ return keycode_to_action(keycode);
+ case KC_LCTL:
+ if (keymap_config.swap_control_capslock) {
+ return keycode_to_action(KC_CAPSLOCK);
+ }
+ return keycode_to_action(KC_LCTL);
+ case KC_LALT:
+ if (keymap_config.swap_lalt_lgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ }
+ return keycode_to_action(KC_LALT);
+ case KC_LGUI:
+ if (keymap_config.swap_lalt_lgui) {
+ return keycode_to_action(KC_LALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ case KC_RALT:
+ if (keymap_config.swap_ralt_rgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ }
+ return keycode_to_action(KC_RALT);
+ case KC_RGUI:
+ if (keymap_config.swap_ralt_rgui) {
+ return keycode_to_action(KC_RALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ case KC_GRAVE:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_ESC);
+ }
+ return keycode_to_action(KC_GRAVE);
+ case KC_ESC:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_GRAVE);
+ }
+ return keycode_to_action(KC_ESC);
+ case KC_BSLASH:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSPACE);
+ }
+ return keycode_to_action(KC_BSLASH);
+ case KC_BSPACE:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSLASH);
+ }
+ return keycode_to_action(KC_BSPACE);
+#endif
+ default:
+ return keycode_to_action(keycode);
+ }
+}
+
+
+/* Macro */
+__attribute__ ((weak))
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ return MACRO_NONE;
+}
+
+/* Function */
+__attribute__ ((weak))
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+}
+
+
+
+/* translates keycode to action */
+static action_t keycode_to_action(uint8_t keycode)