+/* Rules for No Event:
+ * 1) (time == 0) to handle (keyevent_t){} as empty event
+ * 2) Matrix(255, 255) to make TICK event available
+ */
+static inline bool IS_NOEVENT(keyevent_t event) { return event.time == 0 || (event.key.row == 255 && event.key.col == 255); }
+static inline bool IS_PRESSED(keyevent_t event) { return (!IS_NOEVENT(event) && event.pressed); }
+static inline bool IS_RELEASED(keyevent_t event) { return (!IS_NOEVENT(event) && !event.pressed); }
+
+/* Tick event */
+#define TICK (keyevent_t){ \
+ .key = (keypos_t){ .row = 255, .col = 255 }, \
+ .pressed = false, \
+ .time = (timer_read() | 1) \
+}