// Not sure if we want the address or an entire new memory allocation. Might be nice to have new memory so data
// doesn't need to be re-read, but then again, it could suck up a ton of memory. Dunno.
// if(globaldata->getSparseMatrix() != NULL) { matrix = globaldata->getSparseMatrix(); }
// Not sure if we want the address or an entire new memory allocation. Might be nice to have new memory so data
// doesn't need to be re-read, but then again, it could suck up a ton of memory. Dunno.
// if(globaldata->getSparseMatrix() != NULL) { matrix = globaldata->getSparseMatrix(); }