+ # The rest of the rule is the target
+ # Remove the leading "-" from the target, as it acts as a separator
+ MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
+ # We need to generate an unique indentifer to append to the COMMANDS list
+ COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
+ # If we are compiling a keyboard without a subproject, we want to display just the name
+ # of the keyboard, otherwise keyboard/subproject
+ ifeq ($$(CURRENT_SP),)
+ KB_SP := $(CURRENT_KB)
+ else
+ KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
+ endif
+ # Format it in bold
+ KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
+ # Specify the variables that we are passing forward to submake
+ MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
+ # And the first part of the make command
+ MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
+ # The message to display
+ MAKE_MSG := $$(MSG_MAKE_KB)
+ # We run the command differently, depending on if we want more output or not
+ # The true version for silent output and the false version otherwise
+ $$(eval $$(call BUILD))
+endef
+
+define BUILD
+ MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
+ COMMANDS += $$(COMMAND)
+ COMMAND_true_$$(COMMAND) := \
+ printf "$$(MAKE_MSG)" | \
+ $$(MAKE_MSG_FORMAT); \
+ LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
+ if [ $$$$? -gt 0 ]; \
+ then $$(PRINT_ERROR_PLAIN); \
+ elif [ "$$$$LOG" != "" ] ; \
+ then $$(PRINT_WARNING_PLAIN); \
+ else \
+ $$(PRINT_OK); \
+ fi;
+ COMMAND_false_$$(COMMAND) := \
+ printf "$$(MAKE_MSG)\n\n"; \
+ $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
+ if [ $$$$? -gt 0 ]; \
+ then error_occured=1; \
+ fi;