- KEYMAP ?= $(keymap)
-endif
-ifdef KEYMAP_DIR
- KEYMAP ?= $(KEYMAP_DIR)
-endif
-ifndef KEYMAP
- KEYMAP = default
-endif
-KEYMAP_PATH = $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
-ifneq ("$(wildcard $(KEYMAP_PATH)/keymap.c)","")
- KEYMAP_FILE = keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/keymap.c
- -include $(KEYMAP_PATH)/Makefile
-else
- ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/keymap.c)","")
-$(error "$(KEYMAP_PATH)/keymap.c" does not exist)
- else
- KEYMAP_PATH = $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
- KEYMAP_FILE = keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/keymap.c
- -include $(KEYMAP_PATH)/Makefile
- endif
-endif
-
-ifdef SUBPROJECT
- TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
-else
- TARGET ?= $(KEYBOARD)_$(KEYMAP)
-endif
-BUILD_DIR = .build
-
-# Object files directory
-# To put object files in current directory, use a dot (.), do NOT make
-# this an empty or blank macro!
-OBJDIR = $(BUILD_DIR)/obj_$(TARGET)
-
-
-
-ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
- CONFIG_H = $(KEYMAP_PATH)/config.h
-else
- CONFIG_H = $(KEYBOARD_PATH)/config.h
- ifdef SUBPROJECT
- ifneq ("$(wildcard $(SUBPROJECT_PATH)/$(SUBPROJECT).c)","")
- CONFIG_H = $(SUBPROJECT_PATH)/config.h
- endif
- endif
-endif
-
-# # project specific files
-SRC += $(KEYBOARD_FILE) \
- $(KEYMAP_FILE) \
- $(QUANTUM_DIR)/quantum.c \
- $(QUANTUM_DIR)/keymap_common.c \
- $(QUANTUM_DIR)/keycode_config.c \
- $(QUANTUM_DIR)/process_keycode/process_leader.c
-
-ifdef SUBPROJECT
- SRC += $(SUBPROJECT_FILE)
-endif
-
-ifdef SUBPROJECT
- SRC += $(SUBPROJECT_FILE)
-endif
-
-ifdef SUBPROJECT
- SRC += $(SUBPROJECT_FILE)
-endif
-
-ifndef CUSTOM_MATRIX
- SRC += $(QUANTUM_DIR)/matrix.c
-endif
-
-ifeq ($(strip $(MIDI_ENABLE)), yes)
- OPT_DEFS += -DMIDI_ENABLE
- SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
-endif
-
-ifeq ($(strip $(AUDIO_ENABLE)), yes)
- OPT_DEFS += -DAUDIO_ENABLE
- SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
- SRC += $(QUANTUM_DIR)/audio/audio.c
- SRC += $(QUANTUM_DIR)/audio/voices.c
- SRC += $(QUANTUM_DIR)/audio/luts.c
-endif
-
-ifeq ($(strip $(UNICODE_ENABLE)), yes)
- OPT_DEFS += -DUNICODE_ENABLE
- SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
-endif
-
-ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
- OPT_DEFS += -DRGBLIGHT_ENABLE
- SRC += $(QUANTUM_DIR)/light_ws2812.c
- SRC += $(QUANTUM_DIR)/rgblight.c
-endif
-
-ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
- OPT_DEFS += -DTAP_DANCE_ENABLE
- SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
-endif
-
-ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
- SERIAL_DIR = $(QUANTUM_DIR)/serial_link
- SERIAL_PATH = $(QUANTUM_PATH)/serial_link
- SERIAL_SRC = $(wildcard $(SERIAL_PATH)/protocol/*.c)
- SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
- SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
- OPT_DEFS += -DSERIAL_LINK_ENABLE
- VAPTH += $(SERIAL_PATH)
-endif
-
-# Optimize size but this may cause error "relocation truncated to fit"
-#EXTRALDFLAGS = -Wl,--relax
-
-# Search Path
-VPATH += $(KEYMAP_PATH)
-ifdef SUBPROJECT
- VPATH += $(SUBPROJECT_PATH)
-endif
-VPATH += $(KEYBOARD_PATH)
-VPATH += $(TOP_DIR)
-VPATH += $(TMK_PATH)
-VPATH += $(QUANTUM_PATH)
-VPATH += $(QUANTUM_PATH)/keymap_extras
-VPATH += $(QUANTUM_PATH)/audio
-VPATH += $(QUANTUM_PATH)/process_keycode
-
-
-# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA
-ifdef MCU_FAMILY
- PLATFORM=CHIBIOS
-else
- PLATFORM=AVR
-endif
-
-include $(TMK_PATH)/common.mk
-ifeq ($(PLATFORM),AVR)
- include $(TMK_PATH)/protocol/lufa.mk
- include $(TMK_PATH)/avr.mk
-else ifeq ($(PLATFORM),CHIBIOS)
- include $(TMK_PATH)/protocol/chibios.mk
- include $(TMK_PATH)/chibios.mk
- OPT_OS = chibios
-else
- $(error Unknown platform)
-endif
-
-ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
- VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
- VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
- include $(VISUALIZER_PATH)/visualizer.mk
-endif
-
-include $(TMK_PATH)/rules.mk
-
-GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
-BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
-OPT_DEFS += -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
-OPT_DEFS += -DQMK_VERSION=\"$(GIT_VERSION)\" -DQMK_BUILDDATE=\"$(BUILD_DATE)\"
+ KEYMAP := $(keymap)
+endif
+
+$(info Keyboard: $(KEYBOARD))
+$(info Keymap: $(KEYMAP))
+$(info Subproject: $(SUBPROJECT))
+$(info Keyboards: $(KEYBOARDS))
+
+ifneq ($(KEYMAP),)
+ ifeq ($(SUBPROJECT),)
+ .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
+ else
+ .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
+ endif
+else ifneq ($(SUBPROJECT),)
+ .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
+else ifneq ($(KEYBOARD),)
+ .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
+endif
+
+
+# Compare the start of the RULE_VARIABLE with the first argument($1)
+# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
+# and $1 is removed from the RULE variable
+# Otherwise the RULE_FOUND variable is set to false
+# The function is a bit tricky, since there's no built in $(startswith) function
+define COMPARE_AND_REMOVE_FROM_RULE_HELPER
+ ifeq ($1,$$(RULE))
+ RULE:=
+ RULE_FOUND := true
+ else
+ STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
+ ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
+ RULE_FOUND := true
+ RULE := $$(STARTDASH_REMOVED)
+ else
+ RULE_FOUND := false
+ endif
+ endif
+endef
+
+COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
+
+
+# Recursively try to find a match
+# $1 The list to be checked
+# If a match is found, then RULE_FOUND is set to true
+# and MATCHED_ITEM to the item that was matched
+define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
+ ifneq ($1,)
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
+ MATCHED_ITEM := $$(firstword $1)
+ else
+ $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$$(wordlist 2,9999,$1)))
+ endif
+ endif
+endef
+
+TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
+
+define ALL_IN_LIST_LOOP
+ OLD_RULE$1 := $$(RULE)
+ $$(eval $$(call $1,$$(ITEM$1)))
+ RULE := $$(OLD_RULE$1)
+endef
+
+define PARSE_ALL_IN_LIST
+ $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
+endef
+
+define PARSE_RULE
+ RULE := $1
+ COMMANDS :=
+ $$(info $$(RULE))
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
+ $$(eval $$(call PARSE_ALL_KEYBOARDS))
+ else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
+ $$(info $$(MATCHED_ITEM))
+ $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
+ else ifneq ($$(KEYBOARD),)
+ # If there's no match in the beginning, then use the working directory instead
+ # First add the keymap to the commandline if we are in a keymap subdirectory
+ ifneq ($$(KEYMAP),)
+ RULE := $$(KEYMAP)-$$(RULE)
+ endif
+ # If we are in a subproject subdirectory add the subproject
+ ifneq ($$(SUBPROJECT),)
+ RULE := $$(SUBPROJECT)-$$(RULE)
+ endif
+ $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
+ else
+ $$(info make: *** No rule to make target '$1'. Stop.)
+ exit 1
+ endif
+endef
+
+# $1 = Keyboard
+define PARSE_KEYBOARD
+ CURRENT_KB := $1
+ # A subproject is any keyboard subfolder with a makefile
+ SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
+ $$(eval $$(call PARSE_ALL_SUBPROJECTS))
+ else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
+ $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
+ else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
+ $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
+ else
+ # If there's no matching subproject, we assume it's the default
+ # This will allow you to leave the subproject part of the target out
+ $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
+ endif
+endef
+
+define PARSE_ALL_KEYBOARDS
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
+endef
+
+# $1 Subproject
+define PARSE_SUBPROJECT
+ ifeq ($1,defaultsp)
+ SUBPROJECT_DEFAULT=
+ $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
+ CURRENT_SP := $$(SUBPROJECT_DEFAULT)
+ else
+ CURRENT_SP := $1
+ endif
+ # If current subproject is empty (the default was not defined), and we have a list of subproject
+ # then make all
+ ifeq ($$(CURRENT_SP),)
+ ifneq ($$(SUBPROJECTS),)
+ CURRENT_SP := allsp
+ endif
+ endif
+ ifneq ($$(CURRENT_SP),allsp)
+ KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
+ ifneq ($$(CURRENT_SP),)
+ SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
+ KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
+ endif
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
+ $$(eval $$(call PARSE_ALL_KEYMAPS))
+ else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
+ $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
+ else
+ ifeq ($$(CURRENT_SP),)
+ $$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(RULE)'. Stop.)
+ else
+ $$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(CURRENT_SP)-$$(RULE)'. Stop.)
+ endif
+ exit 1
+ endif
+ else
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
+ endif
+endef
+
+define PARSE_ALL_SUBPROJECTS
+ ifeq ($$(SUBPROJECTS),)
+ $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
+ else
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
+ endif
+endef
+
+# $1 Keymap
+define PARSE_KEYMAP
+ CURRENT_KM = $1
+ COMMANDS += KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
+ COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM) := Keyboard $$(CURRENT_KB), Subproject $$(CURRENT_SP), Keymap $$(CURRENT_KM)
+endef
+
+define PARSE_ALL_KEYMAPS
+ $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
+endef
+
+RUN_COMMAND = echo "Running": $(COMMAND_$(COMMAND));
+
+.PHONY: %
+%:
+ $(eval $(call PARSE_RULE,$@))
+ $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
+
+
+.PHONY: all
+all:
+ echo "Compiling"
+
+.PHONY: all-keyboards
+all-keyboards: allkb
+
+.PHONY: all-keyboards-defaults
+all-keyboards-defaults: allkb-default-default