+
+// Determine if long TriggerMacro (more than 1 sequence element)
+inline uint8_t Macro_isLongTriggerMacro( const TriggerMacro *macro )
+{
+ // Check the second sequence combo length
+ // If non-zero return non-zero (long sequence)
+ // 0 otherwise (short sequence)
+ return macro->guide[ macro->guide[0] * TriggerGuideSize + 1 ];
+}
+
+
+// Votes on the given key vs. guide, short macros
+inline TriggerMacroVote Macro_evalShortTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
+{
+ // Depending on key type
+ switch ( guide->type )
+ {
+ // Normal State Type
+ case 0x00:
+ // For short TriggerMacros completely ignore incorrect keys
+ if ( guide->scanCode == key->scanCode )
+ {
+ switch ( key->state )
+ {
+ // Correct key, pressed, possible passing
+ case 0x01:
+ return TriggerMacroVote_Pass;
+
+ // Correct key, held, possible passing or release
+ case 0x02:
+ return TriggerMacroVote_PassRelease;
+
+ // Correct key, released, possible release
+ case 0x03:
+ return TriggerMacroVote_Release;
+ }
+ }
+
+ return TriggerMacroVote_DoNothing;
+
+ // LED State Type
+ case 0x01:
+ erro_print("LED State Type - Not implemented...");
+ break;
+
+ // Analog State Type
+ case 0x02:
+ erro_print("Analog State Type - Not implemented...");
+ break;
+
+ // Invalid State Type
+ default:
+ erro_print("Invalid State Type. This is a bug.");
+ break;
+ }
+
+ // XXX Shouldn't reach here
+ return TriggerMacroVote_Invalid;
+}
+
+
+// Votes on the given key vs. guide, long macros
+// A long macro is defined as a guide with more than 1 combo
+inline TriggerMacroVote Macro_evalLongTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
+{
+ // Depending on key type
+ switch ( guide->type )
+ {
+ // Normal State Type
+ case 0x00:
+ // Depending on the state of the buffered key, make voting decision
+ // Incorrect key
+ if ( guide->scanCode != key->scanCode )
+ {
+ switch ( key->state )
+ {
+ // Wrong key, pressed, fail
+ case 0x01:
+ return TriggerMacroVote_Fail;
+
+ // Wrong key, held, do not pass (no effect)
+ case 0x02:
+ return TriggerMacroVote_DoNothing;
+
+ // Wrong key released, fail out if pos == 0
+ case 0x03:
+ return TriggerMacroVote_DoNothing | TriggerMacroVote_DoNothingRelease;
+ }
+ }
+
+ // Correct key
+ else
+ {
+ switch ( key->state )
+ {
+ // Correct key, pressed, possible passing
+ case 0x01:
+ return TriggerMacroVote_Pass;
+
+ // Correct key, held, possible passing or release
+ case 0x02:
+ return TriggerMacroVote_PassRelease;
+
+ // Correct key, released, possible release
+ case 0x03:
+ return TriggerMacroVote_Release;
+ }
+ }
+
+ break;
+
+ // LED State Type
+ case 0x01:
+ erro_print("LED State Type - Not implemented...");
+ break;
+
+ // Analog State Type
+ case 0x02:
+ erro_print("Analog State Type - Not implemented...");
+ break;
+
+ // Invalid State Type
+ default:
+ erro_print("Invalid State Type. This is a bug.");
+ break;
+ }
+
+ // XXX Shouldn't reach here
+ return TriggerMacroVote_Invalid;
+}
+
+
+// Evaluate/Update TriggerMacro
+TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
+{
+ // Lookup TriggerMacro
+ const TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
+ TriggerMacroRecord *record = &TriggerMacroRecordList[ triggerMacroIndex ];
+
+ // Check if macro has finished and should be incremented sequence elements
+ if ( record->state == TriggerMacro_Release )
+ {
+ record->state = TriggerMacro_Waiting;
+ record->pos = record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1;
+ }
+
+ // Current Macro position
+ var_uint_t pos = record->pos;
+
+ // Length of the combo being processed
+ uint8_t comboLength = macro->guide[ pos ] * TriggerGuideSize;
+
+ // If no combo items are left, remove the TriggerMacro from the pending list
+ if ( comboLength == 0 )
+ {
+ return TriggerMacroEval_Remove;
+ }
+
+ // Check if this is a long Trigger Macro
+ uint8_t longMacro = Macro_isLongTriggerMacro( macro );
+
+ // Iterate through the items in the combo, voting the on the key state
+ // If any of the pressed keys do not match, fail the macro
+ //
+ // The macro is waiting for input when in the TriggerMacro_Waiting state
+ // Once all keys have been pressed/held (only those keys), entered TriggerMacro_Press state (passing)
+ // Transition to the next combo (if it exists) when a single key is released (TriggerMacro_Release state)
+ // On scan after position increment, change to TriggerMacro_Waiting state
+ // TODO Add support for system LED states (NumLock, CapsLock, etc.)
+ // TODO Add support for analog key states
+ // TODO Add support for 0x00 Key state (not pressing a key, not all that useful in general)
+ // TODO Add support for Press/Hold/Release differentiation when evaluating (not sure if useful)
+ TriggerMacroVote overallVote = TriggerMacroVote_Invalid;
+ for ( uint8_t comboItem = pos + 1; comboItem < pos + comboLength + 1; comboItem += TriggerGuideSize )
+ {
+ // Assign TriggerGuide element (key type, state and scancode)
+ TriggerGuide *guide = (TriggerGuide*)(¯o->guide[ comboItem ]);
+
+ TriggerMacroVote vote = TriggerMacroVote_Invalid;
+ // Iterate through the key buffer, comparing to each key in the combo
+ for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
+ {
+ // Lookup key information
+ TriggerGuide *keyInfo = ¯oTriggerListBuffer[ key ];
+
+ // If vote is a pass (>= 0x08, no more keys in the combo need to be looked at)
+ // Also mask all of the non-passing votes
+ vote |= longMacro
+ ? Macro_evalLongTriggerMacroVote( keyInfo, guide )
+ : Macro_evalShortTriggerMacroVote( keyInfo, guide );
+ if ( vote >= TriggerMacroVote_Pass )
+ {
+ vote &= TriggerMacroVote_Release | TriggerMacroVote_PassRelease | TriggerMacroVote_Pass;
+ break;
+ }
+ }
+
+ // If no pass vote was found after scanning all of the keys
+ // Fail the combo, if this is a short macro (long macros already will have a fail vote)
+ if ( !longMacro && vote < TriggerMacroVote_Pass )
+ vote |= TriggerMacroVote_Fail;
+
+ // After voting, append to overall vote
+ overallVote |= vote;
+ }
+
+ // If no pass vote was found after scanning the entire combo
+ // And this is the first position in the combo, just remove it (nothing important happened)
+ if ( longMacro && overallVote & TriggerMacroVote_DoNothingRelease && pos == 0 )
+ overallVote |= TriggerMacroVote_Fail;
+
+ // Decide new state of macro after voting
+ // Fail macro, remove from pending list
+ if ( overallVote & TriggerMacroVote_Fail )
+ {
+ return TriggerMacroEval_Remove;
+ }
+ // Do nothing, incorrect key is being held or released
+ else if ( overallVote & TriggerMacroVote_DoNothing && longMacro )
+ {
+ // Just doing nothing :)
+ }
+ // If ready for transition and in Press state, set to Waiting and increment combo position
+ // Position is incremented (and possibly remove the macro from the pending list) on the next iteration
+ else if ( overallVote & TriggerMacroVote_Release && record->state == TriggerMacro_Press )
+ {
+ record->state = TriggerMacro_Release;
+
+ // If this is the last combo in the sequence, remove from the pending list
+ if ( macro->guide[ record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1 ] == 0 )
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+ // If passing and in Waiting state, set macro state to Press
+ else if ( overallVote & TriggerMacroVote_Pass
+ && ( record->state == TriggerMacro_Waiting || record->state == TriggerMacro_Press ) )
+ {
+ record->state = TriggerMacro_Press;
+
+ // If in press state, and this is the final combo, send request for ResultMacro
+ // Check to see if the result macro only has a single element
+ // If this result macro has more than 1 key, only send once
+ // TODO Add option to have long macro repeat rate
+ if ( macro->guide[ pos + comboLength + 1 ] == 0 )
+ {
+ // Long result macro (more than 1 combo)
+ if ( Macro_isLongResultMacro( &ResultMacroList[ macro->result ] ) )
+ {
+ // Only ever trigger result once, on press
+ if ( overallVote == TriggerMacroVote_Pass )
+ {
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+ }
+ // Short result macro
+ else
+ {
+ // Only trigger result once, on press, if long trigger (more than 1 combo)
+ if ( Macro_isLongTriggerMacro( macro ) )
+ {
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+ // Otherwise, trigger result continuously
+ else
+ {
+ return TriggerMacroEval_DoResult;
+ }
+ }
+ }
+ }
+ // Otherwise, just remove the macro on key release
+ // One more result has to be called to indicate to the ResultMacro that the key transitioned to the release state
+ else if ( overallVote & TriggerMacroVote_Release )
+ {
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+
+ // If this is a short macro, just remove it
+ // The state can be rebuilt on the next iteration
+ if ( !longMacro )
+ return TriggerMacroEval_Remove;
+
+ return TriggerMacroEval_DoNothing;
+}
+
+
+// Evaluate/Update ResultMacro
+inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
+{
+ // Lookup ResultMacro
+ const ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
+ ResultMacroRecord *record = &ResultMacroRecordList[ resultMacroIndex ];
+
+ // Current Macro position
+ var_uint_t pos = record->pos;
+
+ // Length of combo being processed
+ uint8_t comboLength = macro->guide[ pos ];
+
+ // Function Counter, used to keep track of the combo items processed
+ var_uint_t funcCount = 0;
+
+ // Combo Item Position within the guide
+ var_uint_t comboItem = pos + 1;
+
+ // Iterate through the Result Combo
+ while ( funcCount < comboLength )
+ {
+ // Assign TriggerGuide element (key type, state and scancode)
+ ResultGuide *guide = (ResultGuide*)(¯o->guide[ comboItem ]);
+
+ // Do lookup on capability function
+ void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
+
+ // Call capability
+ capability( record->state, record->stateType, &guide->args );
+
+ // Increment counters
+ funcCount++;
+ comboItem += ResultGuideSize( (ResultGuide*)(¯o->guide[ comboItem ]) );
+ }
+
+ // Move to next item in the sequence
+ record->pos = comboItem;
+
+ // If the ResultMacro is finished, remove
+ if ( macro->guide[ comboItem ] == 0 )
+ {
+ record->pos = 0;
+ return ResultMacroEval_Remove;
+ }
+
+ // Otherwise leave the macro in the list
+ return ResultMacroEval_DoNothing;
+}
+
+
+// Update pending trigger list
+inline void Macro_updateTriggerMacroPendingList()
+{
+ // Iterate over the macroTriggerListBuffer to add any new Trigger Macros to the pending list
+ for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
+ {
+ // TODO LED States
+ // TODO Analog Switches
+ // Only add TriggerMacro to pending list if key was pressed (not held, released or off)
+ if ( macroTriggerListBuffer[ key ].state == 0x00 && macroTriggerListBuffer[ key ].state != 0x01 )
+ continue;
+
+ // TODO Analog
+ // If this is a release case, indicate to layer lookup for possible latch expiry
+ uint8_t latch_expire = macroTriggerListBuffer[ key ].state == 0x03;
+
+ // Lookup Trigger List
+ nat_ptr_t *triggerList = Macro_layerLookup( ¯oTriggerListBuffer[ key ], latch_expire );
+
+ // If there was an error during lookup, skip
+ if ( triggerList == 0 )
+ continue;
+
+ // Number of Triggers in list
+ nat_ptr_t triggerListSize = triggerList[0];
+
+ // Iterate over triggerList to see if any TriggerMacros need to be added
+ // First item is the number of items in the TriggerList
+ for ( var_uint_t macro = 1; macro < triggerListSize + 1; macro++ )
+ {
+ // Lookup trigger macro index
+ var_uint_t triggerMacroIndex = triggerList[ macro ];
+
+ // Iterate over macroTriggerMacroPendingList to see if any macro in the scancode's
+ // triggerList needs to be added
+ var_uint_t pending = 0;
+ for ( ; pending < macroTriggerMacroPendingListSize; pending++ )
+ {
+ // Stop scanning if the trigger macro index is found in the pending list
+ if ( macroTriggerMacroPendingList[ pending ] == triggerMacroIndex )
+ break;
+ }
+
+ // If the triggerMacroIndex (macro) was not found in the macroTriggerMacroPendingList
+ // Add it to the list
+ if ( pending == macroTriggerMacroPendingListSize )
+ {
+ macroTriggerMacroPendingList[ macroTriggerMacroPendingListSize++ ] = triggerMacroIndex;
+
+ // Reset macro position
+ TriggerMacroRecordList[ triggerMacroIndex ].pos = 0;
+ TriggerMacroRecordList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
+ }
+ }
+ }
+}
+
+
+// Macro Procesing Loop
+// Called once per USB buffer send
+inline void Macro_process()
+{
+#if defined(ConnectEnabled_define)
+ // Only compile in if a Connect node module is available
+ // If this is a interconnect slave node, send all scancodes to master node
+ if ( !Connect_master )
+ {
+ if ( macroTriggerListBufferSize > 0 )
+ {
+ Connect_send_ScanCode( Connect_id, macroTriggerListBuffer, macroTriggerListBufferSize );
+ macroTriggerListBufferSize = 0;
+ }
+ return;
+ }
+#endif
+
+ // Only do one round of macro processing between Output Module timer sends
+ if ( USBKeys_Sent != 0 )
+ return;
+
+#if defined(ConnectEnabled_define)
+ // Check if there are any ScanCodes in the interconnect cache to process
+ if ( Connect_master && macroInterconnectCacheSize > 0 )
+ {
+ // Iterate over all the cache ScanCodes
+ uint8_t currentInterconnectCacheSize = macroInterconnectCacheSize;
+ macroInterconnectCacheSize = 0;
+ for ( uint8_t c = 0; c < currentInterconnectCacheSize; c++ )
+ {
+ // Add to the trigger list
+ macroTriggerListBuffer[ macroTriggerListBufferSize++ ] = macroInterconnectCache[ c ];
+
+ // TODO Handle other TriggerGuide types (e.g. analog)
+ switch ( macroInterconnectCache[ c ].type )
+ {
+ // Normal (Press/Hold/Release)
+ case 0x00:
+ // Decide what to do based on the current state
+ switch ( macroInterconnectCache[ c ].state )
+ {
+ // Re-add to interconnect cache in hold state
+ case 0x01: // Press
+ //case 0x02: // Hold // XXX Why does this not work? -HaaTa
+ macroInterconnectCache[ c ].state = 0x02;
+ macroInterconnectCache[ macroInterconnectCacheSize++ ] = macroInterconnectCache[ c ];
+ break;
+ case 0x03: // Remove
+ break;
+ // Otherwise, do not re-add
+ }
+ }
+ }
+ }
+#endif
+
+ // If the pause flag is set, only process if the step counter is non-zero
+ if ( macroPauseMode )
+ {
+ if ( macroStepCounter == 0 )
+ return;
+
+ // Proceed, decrementing the step counter
+ macroStepCounter--;
+ dbug_print("Macro Step");
+ }
+
+ // Update pending trigger list, before processing TriggerMacros
+ Macro_updateTriggerMacroPendingList();
+
+ // Tail pointer for macroTriggerMacroPendingList
+ // Macros must be explicitly re-added
+ var_uint_t macroTriggerMacroPendingListTail = 0;
+
+ // Iterate through the pending TriggerMacros, processing each of them
+ for ( var_uint_t macro = 0; macro < macroTriggerMacroPendingListSize; macro++ )
+ {
+ switch ( Macro_evalTriggerMacro( macroTriggerMacroPendingList[ macro ] ) )
+ {
+ // Trigger Result Macro (purposely falling through)
+ case TriggerMacroEval_DoResult:
+ // Append ResultMacro to PendingList
+ Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
+
+ default:
+ macroTriggerMacroPendingList[ macroTriggerMacroPendingListTail++ ] = macroTriggerMacroPendingList[ macro ];
+ break;
+
+ // Trigger Result Macro and Remove (purposely falling through)
+ case TriggerMacroEval_DoResultAndRemove:
+ // Append ResultMacro to PendingList
+ Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
+
+ // Remove Macro from Pending List, nothing to do, removing by default
+ case TriggerMacroEval_Remove:
+ break;
+ }
+ }
+
+ // Update the macroTriggerMacroPendingListSize with the tail pointer
+ macroTriggerMacroPendingListSize = macroTriggerMacroPendingListTail;
+
+
+ // Tail pointer for macroResultMacroPendingList
+ // Macros must be explicitly re-added
+ var_uint_t macroResultMacroPendingListTail = 0;
+
+ // Iterate through the pending ResultMacros, processing each of them
+ for ( var_uint_t macro = 0; macro < macroResultMacroPendingListSize; macro++ )
+ {
+ switch ( Macro_evalResultMacro( macroResultMacroPendingList[ macro ] ) )
+ {
+ // Re-add macros to pending list
+ case ResultMacroEval_DoNothing:
+ default:
+ macroResultMacroPendingList[ macroResultMacroPendingListTail++ ] = macroResultMacroPendingList[ macro ];
+ break;
+
+ // Remove Macro from Pending List, nothing to do, removing by default
+ case ResultMacroEval_Remove:
+ break;
+ }
+ }
+
+ // Update the macroResultMacroPendingListSize with the tail pointer
+ macroResultMacroPendingListSize = macroResultMacroPendingListTail;
+
+ // Signal buffer that we've used it
+ Scan_finishedWithMacro( macroTriggerListBufferSize );
+
+ // Reset TriggerList buffer
+ macroTriggerListBufferSize = 0;
+
+ // If Macro debug mode is set, clear the USB Buffer
+ if ( macroDebugMode )
+ {
+ USBKeys_Modifiers = 0;
+ USBKeys_Sent = 0;
+ }
+}
+
+
+inline void Macro_setup()
+{
+ // Register Macro CLI dictionary
+ CLI_registerDictionary( macroCLIDict, macroCLIDictName );
+
+ // Disable Macro debug mode
+ macroDebugMode = 0;
+
+ // Disable Macro pause flag
+ macroPauseMode = 0;
+
+ // Set Macro step counter to zero
+ macroStepCounter = 0;
+
+ // Make sure macro trigger buffer is empty
+ macroTriggerListBufferSize = 0;
+
+ // Initialize TriggerMacro states
+ for ( var_uint_t macro = 0; macro < TriggerMacroNum; macro++ )
+ {
+ TriggerMacroRecordList[ macro ].pos = 0;
+ TriggerMacroRecordList[ macro ].state = TriggerMacro_Waiting;
+ }
+
+ // Initialize ResultMacro states
+ for ( var_uint_t macro = 0; macro < ResultMacroNum; macro++ )
+ {
+ ResultMacroRecordList[ macro ].pos = 0;
+ ResultMacroRecordList[ macro ].state = 0;
+ ResultMacroRecordList[ macro ].stateType = 0;
+ }
+}
+
+
+// ----- CLI Command Functions -----
+
+void cliFunc_capList( char* args )
+{
+ print( NL );
+ info_msg("Capabilities List ");
+ printHex( CapabilitiesNum );
+
+ // Iterate through all of the capabilities and display them
+ for ( var_uint_t cap = 0; cap < CapabilitiesNum; cap++ )
+ {
+ print( NL "\t" );
+ printHex( cap );
+ print(" - ");
+
+ // Display/Lookup Capability Name (utilize debug mode of capability)
+ void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ cap ].func);
+ capability( 0xFF, 0xFF, 0 );
+ }
+}
+
+void cliFunc_capSelect( char* args )
+{
+ // Parse code from argument
+ char* curArgs;
+ char* arg1Ptr;
+ char* arg2Ptr = args;
+
+ // Total number of args to scan (must do a lookup if a keyboard capability is selected)
+ var_uint_t totalArgs = 2; // Always at least two args
+ var_uint_t cap = 0;
+
+ // Arguments used for keyboard capability function
+ var_uint_t argSetCount = 0;
+ uint8_t *argSet = (uint8_t*)args;
+
+ // Process all args
+ for ( var_uint_t c = 0; argSetCount < totalArgs; c++ )
+ {
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ // Extra arguments are ignored
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // For the first argument, choose the capability
+ if ( c == 0 ) switch ( arg1Ptr[0] )
+ {
+ // Keyboard Capability
+ case 'K':
+ // Determine capability index
+ cap = numToInt( &arg1Ptr[1] );
+
+ // Lookup the number of args
+ totalArgs += CapabilitiesList[ cap ].argCount;
+ continue;
+ }
+
+ // Because allocating memory isn't doable, and the argument count is arbitrary
+ // The argument pointer is repurposed as the argument list (much smaller anyways)
+ argSet[ argSetCount++ ] = (uint8_t)numToInt( arg1Ptr );
+
+ // Once all the arguments are prepared, call the keyboard capability function
+ if ( argSetCount == totalArgs )
+ {
+ // Indicate that the capability was called
+ print( NL );
+ info_msg("K");
+ printInt8( cap );
+ print(" - ");
+ printHex( argSet[0] );
+ print(" - ");
+ printHex( argSet[1] );
+ print(" - ");
+ printHex( argSet[2] );
+ print( "..." NL );
+
+ void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ cap ].func);
+ capability( argSet[0], argSet[1], &argSet[2] );
+ }
+ }
+}
+
+void cliFunc_keyHold( char* args )
+{
+ // Parse codes from arguments
+ char* curArgs;
+ char* arg1Ptr;
+ char* arg2Ptr = args;
+
+ // Process all args
+ for ( ;; )
+ {
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // Ignore non-Scancode numbers
+ switch ( arg1Ptr[0] )
+ {
+ // Scancode
+ case 'S':
+ Macro_keyState( (uint8_t)numToInt( &arg1Ptr[1] ), 0x02 ); // Hold scancode
+ break;
+ }
+ }
+}
+
+void cliFunc_keyPress( char* args )
+{
+ // Parse codes from arguments
+ char* curArgs;
+ char* arg1Ptr;
+ char* arg2Ptr = args;
+
+ // Process all args
+ for ( ;; )
+ {
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // Ignore non-Scancode numbers
+ switch ( arg1Ptr[0] )
+ {
+ // Scancode
+ case 'S':
+ Macro_keyState( (uint8_t)numToInt( &arg1Ptr[1] ), 0x01 ); // Press scancode
+ break;
+ }
+ }
+}
+
+void cliFunc_keyRelease( char* args )
+{
+ // Parse codes from arguments
+ char* curArgs;
+ char* arg1Ptr;
+ char* arg2Ptr = args;
+
+ // Process all args
+ for ( ;; )
+ {
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // Ignore non-Scancode numbers
+ switch ( arg1Ptr[0] )
+ {
+ // Scancode
+ case 'S':
+ Macro_keyState( (uint8_t)numToInt( &arg1Ptr[1] ), 0x03 ); // Release scancode
+ break;
+ }
+ }
+}
+
+void cliFunc_layerDebug( char *args )
+{
+ // Toggle layer debug mode
+ layerDebugMode = layerDebugMode ? 0 : 1;
+
+ print( NL );
+ info_msg("Layer Debug Mode: ");
+ printInt8( layerDebugMode );
+}
+
+void cliFunc_layerList( char* args )
+{
+ print( NL );
+ info_msg("Layer List");
+
+ // Iterate through all of the layers and display them
+ for ( uint16_t layer = 0; layer < LayerNum; layer++ )
+ {
+ print( NL "\t" );
+ printHex( layer );
+ print(" - ");
+
+ // Display layer name
+ dPrint( (char*)LayerIndex[ layer ].name );
+
+ // Default map
+ if ( layer == 0 )
+ print(" \033[1m(default)\033[0m");
+
+ // Layer State
+ print( NL "\t\t Layer State: " );
+ printHex( LayerState[ layer ] );
+
+ // First -> Last Indices
+ print(" First -> Last Indices: ");
+ printHex( LayerIndex[ layer ].first );
+ print(" -> ");
+ printHex( LayerIndex[ layer ].last );
+ }
+}
+
+void cliFunc_layerState( char* args )
+{
+ // Parse codes from arguments
+ char* curArgs;
+ char* arg1Ptr;
+ char* arg2Ptr = args;
+
+ uint8_t arg1 = 0;
+ uint8_t arg2 = 0;
+
+ // Process first two args
+ for ( uint8_t c = 0; c < 2; c++ )
+ {
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ switch ( c )
+ {
+ // First argument (e.g. L1)
+ case 0:
+ if ( arg1Ptr[0] != 'L' )
+ return;
+
+ arg1 = (uint8_t)numToInt( &arg1Ptr[1] );
+ break;
+ // Second argument (e.g. 4)
+ case 1:
+ arg2 = (uint8_t)numToInt( arg1Ptr );
+
+ // Display operation (to indicate that it worked)
+ print( NL );
+ info_msg("Setting Layer L");
+ printInt8( arg1 );
+ print(" to - ");
+ printHex( arg2 );
+
+ // Set the layer state
+ LayerState[ arg1 ] = arg2;
+ break;
+ }
+ }
+}
+
+void cliFunc_macroDebug( char* args )
+{
+ // Toggle macro debug mode
+ macroDebugMode = macroDebugMode ? 0 : 1;
+
+ print( NL );