4 //audio settings for one of the tap dances below
6 float lyrup_song[][2] = SONG(MUSIC_ON_SOUND);
7 float lyrdown_song[][2] = SONG(MUSIC_OFF_SOUND);
10 ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION START /////
11 ///// (no need to edit this section) /////
12 //Enums used to clearly convey the state of the tap dance
18 DOUBLE_SINGLE_TAP = 5, //send SINGLE_TAP twice - NOT DOUBLE_TAP
22 // Add more enums here if you want for triple, quadruple, etc.
30 int cur_dance (qk_tap_dance_state_t *state) {
31 if (state->count == 1) {
32 //If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
33 if (state->interrupted || !state->pressed) return SINGLE_TAP;
34 if (state->interrupted) return SINGLE_TAP;
35 else return SINGLE_HOLD;
37 //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
39 else if (state->count == 2) {
40 if (state->interrupted) return DOUBLE_SINGLE_TAP;
41 else if (state->pressed) return DOUBLE_HOLD;
42 else return DOUBLE_TAP;
45 //If count = 3, and it has been interrupted - assume that user is trying to type the letter associated
47 else if (state->count == 3) {
48 if (state->interrupted) return TRIPLE_SINGLE_TAP;
49 else if (state->pressed) return TRIPLE_HOLD;
50 else return TRIPLE_TAP;
52 else return 9; //magic number. At some point this method will expand to work for more presses
54 ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION END /////
55 ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION START /////
56 //instantiate 'tap' for the 'CAD' tap dance.
57 static tap CADtap_state = {
58 .is_press_action = true,
62 void CAD_finished (qk_tap_dance_state_t *state, void *user_data) {
63 CADtap_state.state = cur_dance(state);
64 switch (CADtap_state.state) {
66 //register_code(KC_SPC);
67 SEND_STRING(SS_LGUI("l"));
68 #ifdef BACKLIGHT_ENABLE
73 //register_code(KC_NO);
74 //take a screenshot of a single window, open Paint and paste
75 SEND_STRING(SS_LALT(SS_TAP(X_PSCREEN)) SS_LGUI("r"));
77 SEND_STRING("mspaint" SS_TAP(X_ENTER));
79 SEND_STRING(SS_LCTRL("v"));
80 break; //register this keycode when button is held
82 //register_code(KC_ENT);
83 SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE))));
84 #ifdef BACKLIGHT_ENABLE
88 //case DOUBLE_HOLD: register_code(KC_NO); break; //register this keycode when button is tapped and then held
91 break; //register this keycode when button is tapped and then held
93 SEND_STRING("wanleg@github.com");
96 set_single_persistent_default_layer(1);
99 PLAY_SONG(lyrup_song);
105 void CAD_reset (qk_tap_dance_state_t *state, void *user_data) {
106 switch (CADtap_state.state) {
109 CADtap_state.state = 0;
112 //instantiate 'tap' for the 'RST' tap dance.
113 static tap RSTtap_state = {
114 .is_press_action = true,
118 void RST_finished (qk_tap_dance_state_t *state, void *user_data) {
119 RSTtap_state.state = cur_dance(state);
120 switch (RSTtap_state.state) {
121 case SINGLE_TAP: register_code(KC_LCTL); break;
122 case SINGLE_HOLD: register_code(KC_LCTL); break;
123 case DOUBLE_TAP: reset_keyboard(); break;
124 case DOUBLE_SINGLE_TAP: register_code(KC_LCTL); unregister_code(KC_LCTL); register_code(KC_LCTL); break;
128 void RST_reset (qk_tap_dance_state_t *state, void *user_data) {
129 switch (RSTtap_state.state) {
130 case SINGLE_TAP: unregister_code(KC_LCTL); break;
131 case SINGLE_HOLD: unregister_code(KC_LCTL); break;
132 case DOUBLE_SINGLE_TAP: unregister_code(KC_LCTL); break;
134 RSTtap_state.state = 0;
137 //instantiate 'tap' for the 'LYR' tap dance.
138 static tap LYRtap_state = {
139 .is_press_action = true,
143 void LYR_finished (qk_tap_dance_state_t *state, void *user_data) {
144 LYRtap_state.state = cur_dance(state);
145 switch (LYRtap_state.state) {
146 case SINGLE_TAP: register_code(KC_PSLS); break;
147 case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break;
148 case DOUBLE_SINGLE_TAP: register_code(KC_PSLS); unregister_code(KC_PSLS); register_code(KC_PSLS);
152 void LYR_reset (qk_tap_dance_state_t *state, void *user_data) {
153 switch (LYRtap_state.state) {
154 case SINGLE_TAP: unregister_code(KC_PSLS); break;
155 case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break;
156 case DOUBLE_SINGLE_TAP: unregister_code(KC_PSLS);
158 LYRtap_state.state = 0;
161 //instantiate 'tap' for the 'LYR75' tap dance.
162 static tap LYR75tap_state = {
163 .is_press_action = true,
167 void LYR75_finished (qk_tap_dance_state_t *state, void *user_data) {
168 LYR75tap_state.state = cur_dance(state);
169 switch (LYR75tap_state.state) {
170 case SINGLE_TAP: register_code(KC_PSLS); break;
171 case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break;
172 case DOUBLE_SINGLE_TAP: register_code(KC_PSLS); unregister_code(KC_PSLS); register_code(KC_PSLS);
176 void LYR75_reset (qk_tap_dance_state_t *state, void *user_data) {
177 switch (LYR75tap_state.state) {
178 case SINGLE_TAP: unregister_code(KC_PSLS); break;
179 case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break;
180 case DOUBLE_SINGLE_TAP: unregister_code(KC_PSLS);
182 LYR75tap_state.state = 0;
185 //instantiate 'tap' for the 'LYR50' tap dance.
186 static tap LYR50tap_state = {
187 .is_press_action = true,
191 void LYR50_finished (qk_tap_dance_state_t *state, void *user_data) {
192 LYR50tap_state.state = cur_dance(state);
193 switch (LYR75tap_state.state) {
194 case SINGLE_TAP: register_code(KC_PSLS); break;
195 case DOUBLE_TAP: set_single_persistent_default_layer(GK50); break;
196 case DOUBLE_SINGLE_TAP: register_code(KC_PSLS); unregister_code(KC_PSLS); register_code(KC_PSLS);
200 void LYR50_reset (qk_tap_dance_state_t *state, void *user_data) {
201 switch (LYR50tap_state.state) {
202 case SINGLE_TAP: unregister_code(KC_PSLS); break;
203 case DOUBLE_TAP: set_single_persistent_default_layer(GK50); break;
204 case DOUBLE_SINGLE_TAP: unregister_code(KC_PSLS);
206 LYR50tap_state.state = 0;
209 //instantiate 'tap' for the 'BSW' tap dance.
210 static tap BSWtap_state = {
211 .is_press_action = true,
215 void BSW_finished (qk_tap_dance_state_t *state, void *user_data) {
216 BSWtap_state.state = cur_dance(state);
217 switch (BSWtap_state.state) {
218 case SINGLE_TAP: register_code(KC_ENTER); break;
220 set_single_persistent_default_layer(0);
223 PLAY_SONG(lyrdown_song);
227 register_code(KC_LCTRL);
232 break; //register this keycode when button is tapped and then held
236 void BSW_reset (qk_tap_dance_state_t *state, void *user_data) {
237 switch (BSWtap_state.state) {
238 case SINGLE_TAP: unregister_code(KC_ENTER); break;
240 unregister_code(KC_LCTRL);
241 unregister_code(KC_C);
244 BSWtap_state.state = 0;
247 ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END /////
249 //Tap Dance Definitions
250 //THIS SECTION HAS TO BE AT THE END OF THE TAP DANCE SECTION
251 qk_tap_dance_action_t tap_dance_actions[] = {
252 [TD_SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
253 // Other declarations would go here, separated by commas, if you have them
254 ,[TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
255 ,[RST_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, RST_finished, RST_reset)
256 ,[CAD_TD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, CAD_finished, CAD_reset)
257 ,[LYR_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, LYR_finished, LYR_reset)
258 ,[LYR75_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, LYR75_finished, LYR75_reset)
259 ,[LYR50_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, LYR50_finished, LYR50_reset)
260 ,[BSW_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, BSW_finished, BSW_reset)
263 //In Layer declaration, add tap dance item in place of a key code