3 #ifdef RGB_MATRIX_ENABLE
4 #include "rgb_matrix.h"
14 bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
15 void scan_rgblight_fadeout(void);
16 void keyboard_post_init_rgb(void);
17 void matrix_scan_rgb(void);
18 layer_state_t layer_state_set_rgb(layer_state_t state);
19 layer_state_t default_layer_state_set_rgb(layer_state_t state);
20 void rgblight_sethsv_default_helper(uint8_t index);
21 void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
23 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, uint8_t led_type);