5 #if defined(RGBLIGHT_ENABLE)
6 extern rgblight_config_t rgblight_config;
10 #ifdef RGBLIGHT_ENABLE
11 void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
12 #endif // RGBLIGHT_ENABLE
14 #ifdef INDICATOR_LIGHTS
15 void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
16 if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
17 if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
19 rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
22 rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
26 rgblight_sethsv_default_helper(SHFT_LED1);
29 rgblight_sethsv_default_helper(SHFT_LED2);
32 if ((this_mod | this_osm) & MOD_MASK_CTRL) {
34 rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
37 rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
41 rgblight_sethsv_default_helper(CTRL_LED1);
44 rgblight_sethsv_default_helper(CTRL_LED2);
47 if ((this_mod | this_osm) & MOD_MASK_GUI) {
49 rgblight_sethsv_at(51, 255, 255, GUI_LED1);
52 rgblight_sethsv_at(51, 255, 255, GUI_LED2);
56 rgblight_sethsv_default_helper(GUI_LED1);
59 rgblight_sethsv_default_helper(GUI_LED2);
62 if ((this_mod | this_osm) & MOD_MASK_ALT) {
64 rgblight_sethsv_at(240, 255, 255, ALT_LED1);
67 rgblight_sethsv_at(240, 255, 255, ALT_LED2);
71 rgblight_sethsv_default_helper(ALT_LED1);
74 rgblight_sethsv_default_helper(ALT_LED2);
80 void matrix_scan_indicator(void) {
81 if (has_initialized) {
82 set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
85 #endif // INDICATOR_LIGHTS
87 #ifdef RGBLIGHT_TWINKLE
88 static rgblight_fadeout lights[RGBLED_NUM];
90 __attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
92 bool rgblight_twinkle_is_led_used(uint8_t index) {
94 # ifdef INDICATOR_LIGHTS
127 # endif // INDICATOR_LIGHTS
129 return rgblight_twinkle_is_led_used_keymap(index);
133 void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
135 for (uint8_t light_index = 0; light_index < RGBLED_NUM; ++light_index) {
136 if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
137 rgblight_fadeout *light = &lights[light_index];
142 if (biton32(layer_state) == 0) {
143 sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
145 light->timer = timer_read();
147 if (light->enabled && biton32(layer_state) == 0) {
148 rgblight_sethsv_default_helper(light_index);
150 litup = light->enabled = false;
154 if (litup && biton32(layer_state) == 0) {
159 void start_rgb_light(void) {
160 uint8_t indices[RGBLED_NUM];
161 uint8_t indices_count = 0;
162 uint8_t min_life = 0xFF;
163 uint8_t min_life_index = -1;
164 for (uint8_t index = 0; index < RGBLED_NUM; ++index) {
165 if (rgblight_twinkle_is_led_used(index)) {
168 if (lights[index].enabled) {
169 if (min_life_index == -1 || lights[index].life < min_life) {
170 min_life = lights[index].life;
171 min_life_index = index;
176 indices[indices_count] = index;
181 if (!indices_count) {
182 light_index = min_life_index;
184 light_index = indices[rand() % indices_count];
187 rgblight_fadeout *light = &lights[light_index];
188 light->enabled = true;
189 light->timer = timer_read();
190 light->life = 0xC0 + rand() % 0x40;
192 light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
194 rgblight_sethsv_at(light->hue, 255, light->life, light_index);
198 bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
199 if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
200 keycode = keycode & 0xFF;
203 #ifdef RGBLIGHT_TWINKLE
204 case KC_A ... KC_SLASH:
205 case KC_F1 ... KC_F12:
206 case KC_INSERT ... KC_UP:
207 case KC_KP_SLASH ... KC_KP_DOT:
208 case KC_F13 ... KC_F24:
209 case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
210 if (record->event.pressed) {
215 #endif // RGBLIGHT_TWINKLE
216 case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
217 #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
218 if (record->event.pressed) {
219 userspace_config.rgb_layer_change ^= 1;
220 xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
221 eeconfig_update_user(userspace_config.raw);
222 if (userspace_config.rgb_layer_change) {
223 layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
226 #endif // RGBLIGHT_ENABLE
229 #ifdef RGBLIGHT_ENABLE
230 case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
231 if (record->event.pressed) { // This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
232 if (userspace_config.rgb_layer_change) {
233 userspace_config.rgb_layer_change = false;
234 xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
235 eeconfig_update_user(userspace_config.raw);
240 #endif // RGBLIGHT_ENABLE
245 void keyboard_post_init_rgb(void) {
246 #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
247 bool is_enabled = rgblight_config.enable;
248 if (userspace_config.rgb_layer_change) {
249 rgblight_enable_noeeprom();
251 if (rgblight_config.enable) {
252 layer_state_set_user(layer_state);
253 uint16_t old_hue = rgblight_config.hue;
254 rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
255 for (uint16_t i = 255; i > 0; i--) {
256 rgblight_sethsv_noeeprom((i + old_hue) % 255, 255, 255);
262 rgblight_disable_noeeprom();
266 layer_state_set_user(layer_state);
269 void matrix_scan_rgb(void) {
270 #ifdef RGBLIGHT_TWINKLE
271 scan_rgblight_fadeout();
272 #endif // RGBLIGHT_ENABLE
274 #ifdef INDICATOR_LIGHTS
275 matrix_scan_indicator();
279 layer_state_t layer_state_set_rgb(layer_state_t state) {
280 #ifdef RGBLIGHT_ENABLE
281 if (userspace_config.rgb_layer_change) {
282 switch (biton32(state)) {
284 rgblight_sethsv_noeeprom_orange();
285 userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3);
288 rgblight_sethsv_noeeprom_chartreuse();
289 rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
292 rgblight_sethsv_noeeprom_orange();
293 rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
296 rgblight_sethsv_noeeprom_red();
297 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
300 rgblight_sethsv_noeeprom_yellow();
301 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
304 rgblight_sethsv_noeeprom_green();
305 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
308 rgblight_sethsv_noeeprom_red();
309 rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
311 default: // for any other layers, or the default layer
312 switch (biton32(default_layer_state)) {
314 rgblight_sethsv_noeeprom_magenta();
317 rgblight_sethsv_noeeprom_springgreen();
320 rgblight_sethsv_noeeprom_goldenrod();
323 rgblight_sethsv_noeeprom_coral();
326 rgblight_sethsv_noeeprom_yellow();
329 rgblight_sethsv_noeeprom_pink();
332 rgblight_sethsv_noeeprom_blue();
335 rgblight_sethsv_noeeprom_cyan();
338 biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
342 #endif // RGBLIGHT_ENABLE
347 #ifdef RGB_MATRIX_ENABLE
348 # include "lib/lib8tion/lib8tion.h"
349 extern led_config_t g_led_config;
350 void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
351 HSV hsv = {hue, sat, val};
352 if (hsv.v > rgb_matrix_config.hsv.v) {
353 hsv.v = rgb_matrix_config.hsv.v;
359 uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
360 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
361 RGB rgb = hsv_to_rgb(hsv);
362 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
363 if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
364 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
369 default: // Solid Color
371 RGB rgb = hsv_to_rgb(hsv);
372 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
373 if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
374 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);