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[qmk_firmware.git] / users / drashna / rgb_stuff.c
1 #include "drashna.h"
2 #include "rgb_stuff.h"
3 #include "eeprom.h"
4
5 #if defined(RGBLIGHT_ENABLE)
6 extern rgblight_config_t rgblight_config;
7 bool                     has_initialized;
8 #endif
9
10 #ifdef RGBLIGHT_ENABLE
11 void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
12 #endif  // RGBLIGHT_ENABLE
13
14 #ifdef INDICATOR_LIGHTS
15 void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
16     if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
17         if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
18 #    ifdef SHFT_LED1
19             rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
20 #    endif  // SHFT_LED1
21 #    ifdef SHFT_LED2
22             rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
23 #    endif  // SHFT_LED2
24         } else {
25 #    ifdef SHFT_LED1
26             rgblight_sethsv_default_helper(SHFT_LED1);
27 #    endif  // SHFT_LED1
28 #    ifdef SHFT_LED2
29             rgblight_sethsv_default_helper(SHFT_LED2);
30 #    endif  // SHFT_LED2
31         }
32         if ((this_mod | this_osm) & MOD_MASK_CTRL) {
33 #    ifdef CTRL_LED1
34             rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
35 #    endif  // CTRL_LED1
36 #    ifdef CTRL_LED2
37             rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
38 #    endif  // CTRL_LED2
39         } else {
40 #    ifdef CTRL_LED1
41             rgblight_sethsv_default_helper(CTRL_LED1);
42 #    endif  // CTRL_LED1
43 #    ifdef CTRL_LED2
44             rgblight_sethsv_default_helper(CTRL_LED2);
45 #    endif  // CTRL_LED2
46         }
47         if ((this_mod | this_osm) & MOD_MASK_GUI) {
48 #    ifdef GUI_LED1
49             rgblight_sethsv_at(51, 255, 255, GUI_LED1);
50 #    endif  // GUI_LED1
51 #    ifdef GUI_LED2
52             rgblight_sethsv_at(51, 255, 255, GUI_LED2);
53 #    endif  // GUI_LED2
54         } else {
55 #    ifdef GUI_LED1
56             rgblight_sethsv_default_helper(GUI_LED1);
57 #    endif  // GUI_LED1
58 #    ifdef GUI_LED2
59             rgblight_sethsv_default_helper(GUI_LED2);
60 #    endif  // GUI_LED2
61         }
62         if ((this_mod | this_osm) & MOD_MASK_ALT) {
63 #    ifdef ALT_LED1
64             rgblight_sethsv_at(240, 255, 255, ALT_LED1);
65 #    endif  // ALT_LED1
66 #    ifdef GUI_LED2
67             rgblight_sethsv_at(240, 255, 255, ALT_LED2);
68 #    endif  // GUI_LED2
69         } else {
70 #    ifdef GUI_LED1
71             rgblight_sethsv_default_helper(ALT_LED1);
72 #    endif  // GUI_LED1
73 #    ifdef GUI_LED2
74             rgblight_sethsv_default_helper(ALT_LED2);
75 #    endif  // GUI_LED2
76         }
77     }
78 }
79
80 void matrix_scan_indicator(void) {
81     if (has_initialized) {
82         set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
83     }
84 }
85 #endif  // INDICATOR_LIGHTS
86
87 #ifdef RGBLIGHT_TWINKLE
88 static rgblight_fadeout lights[RGBLED_NUM];
89
90 __attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
91
92 bool rgblight_twinkle_is_led_used(uint8_t index) {
93     switch (index) {
94 #    ifdef INDICATOR_LIGHTS
95 #        ifdef SHFT_LED1
96         case SHFT_LED1:
97             return true;
98 #        endif  // SHFT_LED1
99 #        ifdef SHFT_LED2
100         case SHFT_LED2:
101             return true;
102 #        endif  // SHFT_LED2
103 #        ifdef CTRL_LED1
104         case CTRL_LED1:
105             return true;
106 #        endif  // CTRL_LED1
107 #        ifdef CTRL_LED2
108         case CTRL_LED2:
109             return true;
110 #        endif  // CTRL_LED2
111 #        ifdef GUI_LED1
112         case GUI_LED1:
113             return true;
114 #        endif  // GUI_LED1
115 #        ifdef GUI_LED2
116         case GUI_LED2:
117             return true;
118 #        endif  // GUI_LED2
119 #        ifdef ALT_LED1
120         case ALT_LED1:
121             return true;
122 #        endif  // ALT_LED1
123 #        ifdef ALT_LED2
124         case ALT_LED2:
125             return true;
126 #        endif  // ALT_LED2
127 #    endif      // INDICATOR_LIGHTS
128         default:
129             return rgblight_twinkle_is_led_used_keymap(index);
130     }
131 }
132
133 void scan_rgblight_fadeout(void) {  // Don't effing change this function .... rgblight_sethsv is supppppper intensive
134     bool litup = false;
135     for (uint8_t light_index = 0; light_index < RGBLED_NUM; ++light_index) {
136         if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
137             rgblight_fadeout *light = &lights[light_index];
138             litup                   = true;
139
140             if (light->life) {
141                 light->life -= 1;
142                 if (biton32(layer_state) == 0) {
143                     sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
144                 }
145                 light->timer = timer_read();
146             } else {
147                 if (light->enabled && biton32(layer_state) == 0) {
148                     rgblight_sethsv_default_helper(light_index);
149                 }
150                 litup = light->enabled = false;
151             }
152         }
153     }
154     if (litup && biton32(layer_state) == 0) {
155         rgblight_set();
156     }
157 }
158
159 void start_rgb_light(void) {
160     uint8_t indices[RGBLED_NUM];
161     uint8_t indices_count  = 0;
162     uint8_t min_life       = 0xFF;
163     uint8_t min_life_index = -1;
164     for (uint8_t index = 0; index < RGBLED_NUM; ++index) {
165         if (rgblight_twinkle_is_led_used(index)) {
166             continue;
167         }
168         if (lights[index].enabled) {
169             if (min_life_index == -1 || lights[index].life < min_life) {
170                 min_life       = lights[index].life;
171                 min_life_index = index;
172             }
173             continue;
174         }
175
176         indices[indices_count] = index;
177         ++indices_count;
178     }
179
180     uint8_t light_index;
181     if (!indices_count) {
182         light_index = min_life_index;
183     } else {
184         light_index = indices[rand() % indices_count];
185     }
186
187     rgblight_fadeout *light = &lights[light_index];
188     light->enabled          = true;
189     light->timer            = timer_read();
190     light->life             = 0xC0 + rand() % 0x40;
191
192     light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
193
194     rgblight_sethsv_at(light->hue, 255, light->life, light_index);
195 }
196 #endif
197
198 bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
199     if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
200         keycode = keycode & 0xFF;
201     }
202     switch (keycode) {
203 #ifdef RGBLIGHT_TWINKLE
204         case KC_A ... KC_SLASH:
205         case KC_F1 ... KC_F12:
206         case KC_INSERT ... KC_UP:
207         case KC_KP_SLASH ... KC_KP_DOT:
208         case KC_F13 ... KC_F24:
209         case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
210             if (record->event.pressed) {
211                 start_rgb_light();
212             }
213             return true;
214             break;
215 #endif                  // RGBLIGHT_TWINKLE
216         case KC_RGB_T:  // This allows me to use underglow as layer indication, or as normal
217 #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
218             if (record->event.pressed) {
219                 userspace_config.rgb_layer_change ^= 1;
220                 xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
221                 eeconfig_update_user(userspace_config.raw);
222                 if (userspace_config.rgb_layer_change) {
223                     layer_state_set(layer_state);  // This is needed to immediately set the layer color (looks better)
224                 }
225             }
226 #endif  // RGBLIGHT_ENABLE
227             return false;
228             break;
229 #ifdef RGBLIGHT_ENABLE
230         case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT:  // quantum_keycodes.h L400 for definitions
231             if (record->event.pressed) {              // This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
232                 if (userspace_config.rgb_layer_change) {
233                     userspace_config.rgb_layer_change = false;
234                     xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
235                     eeconfig_update_user(userspace_config.raw);
236                 }
237             }
238             return true;
239             break;
240 #endif  // RGBLIGHT_ENABLE
241     }
242     return true;
243 }
244
245 void keyboard_post_init_rgb(void) {
246 #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
247     bool is_enabled = rgblight_config.enable;
248     if (userspace_config.rgb_layer_change) {
249         rgblight_enable_noeeprom();
250     }
251     if (rgblight_config.enable) {
252         layer_state_set_user(layer_state);
253         uint16_t old_hue = rgblight_config.hue;
254         rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
255         for (uint16_t i = 255; i > 0; i--) {
256             rgblight_sethsv_noeeprom((i + old_hue) % 255, 255, 255);
257             matrix_scan();
258             wait_ms(10);
259         }
260     }
261     if (!is_enabled) {
262         rgblight_disable_noeeprom();
263     }
264
265 #endif
266     layer_state_set_user(layer_state);
267 }
268
269 void matrix_scan_rgb(void) {
270 #ifdef RGBLIGHT_TWINKLE
271     scan_rgblight_fadeout();
272 #endif  // RGBLIGHT_ENABLE
273
274 #ifdef INDICATOR_LIGHTS
275     matrix_scan_indicator();
276 #endif
277 }
278
279 layer_state_t layer_state_set_rgb(layer_state_t state) {
280 #ifdef RGBLIGHT_ENABLE
281     if (userspace_config.rgb_layer_change) {
282         switch (biton32(state)) {
283             case _MACROS:
284                 rgblight_sethsv_noeeprom_orange();
285                 userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3);
286                 break;
287             case _MEDIA:
288                 rgblight_sethsv_noeeprom_chartreuse();
289                 rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
290                 break;
291             case _GAMEPAD:
292                 rgblight_sethsv_noeeprom_orange();
293                 rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
294                 break;
295             case _DIABLO:
296                 rgblight_sethsv_noeeprom_red();
297                 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
298                 break;
299             case _RAISE:
300                 rgblight_sethsv_noeeprom_yellow();
301                 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
302                 break;
303             case _LOWER:
304                 rgblight_sethsv_noeeprom_green();
305                 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
306                 break;
307             case _ADJUST:
308                 rgblight_sethsv_noeeprom_red();
309                 rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
310                 break;
311             default:  //  for any other layers, or the default layer
312                 switch (biton32(default_layer_state)) {
313                     case _COLEMAK:
314                         rgblight_sethsv_noeeprom_magenta();
315                         break;
316                     case _DVORAK:
317                         rgblight_sethsv_noeeprom_springgreen();
318                         break;
319                     case _WORKMAN:
320                         rgblight_sethsv_noeeprom_goldenrod();
321                         break;
322                     case _NORMAN:
323                         rgblight_sethsv_noeeprom_coral();
324                         break;
325                     case _MALTRON:
326                         rgblight_sethsv_noeeprom_yellow();
327                         break;
328                     case _EUCALYN:
329                         rgblight_sethsv_noeeprom_pink();
330                         break;
331                     case _CARPLAX:
332                         rgblight_sethsv_noeeprom_blue();
333                         break;
334                     default:
335                         rgblight_sethsv_noeeprom_cyan();
336                         break;
337                 }
338                 biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);  // if _MODS layer is on, then breath to denote it
339                 break;
340         }
341     }
342 #endif  // RGBLIGHT_ENABLE
343
344     return state;
345 }
346
347 #ifdef RGB_MATRIX_ENABLE
348 #    include "lib/lib8tion/lib8tion.h"
349 extern led_config_t g_led_config;
350 void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
351     HSV hsv = {hue, sat, val};
352     if (hsv.v > rgb_matrix_config.hsv.v) {
353         hsv.v = rgb_matrix_config.hsv.v;
354     }
355
356     switch (mode) {
357         case 1:  // breathing
358         {
359             uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
360             hsv.v         = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
361             RGB rgb       = hsv_to_rgb(hsv);
362             for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
363                 if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
364                     rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
365                 }
366             }
367             break;
368         }
369         default:  // Solid Color
370         {
371             RGB rgb = hsv_to_rgb(hsv);
372             for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
373                 if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
374                     rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
375                 }
376             }
377             break;
378         }
379     }
380 }
381 #endif