2 Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
23 enum userspace_layers {
40 #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
41 #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
42 #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
43 #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
46 // RGB color codes are no longer located here anymore. Instead, you will want to
47 // head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
49 extern bool clicky_enable;
51 #ifdef RGBLIGHT_ENABLE
52 void rgblight_sethsv_default_helper(uint8_t index);
53 #endif // RGBLIGHT_ENABLE
55 void tap(uint16_t keycode);
56 bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
59 #define EECONFIG_USERSPACE (uint8_t *)19
64 bool clicky_enable :1;
65 bool rgb_layer_change :1;
71 enum userspace_custom_keycodes {
72 EPRM = SAFE_RANGE, // can always be here
102 #ifdef UNICODE_ENABLE
104 #endif //UNICODE_ENABLE
105 NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
108 #define LOWER MO(_LOWER)
109 #define RAISE MO(_RAISE)
110 #define ADJUST MO(_ADJUST)
113 #define KC_SEC1 KC_SECRET_1
114 #define KC_SEC2 KC_SECRET_2
115 #define KC_SEC3 KC_SECRET_3
116 #define KC_SEC4 KC_SECRET_4
117 #define KC_SEC5 KC_SECRET_5
119 #define QWERTY KC_QWERTY
120 #define DVORAK KC_DVORAK
121 #define COLEMAK KC_COLEMAK
122 #define WORKMAN KC_WORKMAN
124 #define KC_RST KC_RESET
126 #ifdef SWAP_HANDS_ENABLE
127 #define KC_C1R3 SH_TT
128 #else // SWAP_HANDS_ENABLE
129 #define KC_C1R3 KC_BSPC
130 #endif // SWAP_HANDS_ENABLE
132 // OSM keycodes, to keep things clean and easy to change
133 #define KC_MLSF OSM(MOD_LSFT)
134 #define KC_MRSF OSM(MOD_RSFT)
136 #define OS_LGUI OSM(MOD_LGUI)
137 #define OS_RGUI OSM(MOD_RGUI)
138 #define OS_LSFT OSM(MOD_LSFT)
139 #define OS_RSFT OSM(MOD_RSFT)
140 #define OS_LCTL OSM(MOD_LCTL)
141 #define OS_RCTL OSM(MOD_RCTL)
142 #define OS_LALT OSM(MOD_LALT)
143 #define OS_RALT OSM(MOD_RALT)
144 #define ALT_APP ALT_T(KC_APP)
146 #define MG_NKRO MAGIC_TOGGLE_NKRO
149 #ifdef TAP_DANCE_ENABLE
156 #endif // TAP_DANCE_ENABLE
159 // Custom Keycodes for Diablo 3 layer
160 // But since TD() doesn't work when tap dance is disabled
161 // We use custom codes here, so we can substitute the right stuff
162 #ifdef TAP_DANCE_ENABLE
163 #define KC_D3_1 TD(TD_D3_1)
164 #define KC_D3_2 TD(TD_D3_2)
165 #define KC_D3_3 TD(TD_D3_3)
166 #define KC_D3_4 TD(TD_D3_4)
167 #else // TAP_DANCE_ENABLE
172 #endif // TAP_DANCE_ENABLE
176 // Since our quirky block definitions are basically a list of comma separated
177 // arguments, we need a wrapper in order for these definitions to be
178 // expanded before being used as arguments to the LAYOUT_xxx macro.
179 #if (!defined(LAYOUT) && defined(KEYMAP))
180 #define LAYOUT KEYMAP
183 #define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
184 #define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
185 #define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
186 #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
189 // Blocks for each of the four major keyboard layouts
190 // Organized so we can quickly adapt and modify all of them
191 // at once, rather than for each keyboard, one at a time.
192 // And this allows for much cleaner blocks in the keymaps.
193 // For instance Tap/Hold for Control on all of the layouts
195 // NOTE: These are all the same length. If you do a search/replace
196 // then you need to add/remove underscores to keep the
197 // lengths consistent.
199 #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
200 #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
201 #define _________________QWERTY_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
203 #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
204 #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
205 #define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
208 #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
209 #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
210 #define _________________COLEMAK_L3________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
212 #define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
213 #define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
214 #define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
216 #define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B
217 #define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G
218 #define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z), KC_X, KC_C, KC_D, KC_V
220 #define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
221 #define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
222 #define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
225 #define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
226 #define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I
227 #define _________________DVORAK_L3_________________ CTL_T(KC_SCLN),KC_Q, KC_J, KC_K, KC_X
229 #define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L
230 #define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S
231 #define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z)
234 #define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
235 #define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
236 #define _________________WORKMAN_L3________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V
238 #define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
239 #define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
240 #define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
243 #define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K
244 #define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G
245 #define _________________NORMAN_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
247 #define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
248 #define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
249 #define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
251 #define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
252 #define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
253 #define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
254 #define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
256 // Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN),
257 // this allows us to quickly modify the bottom row for all of the layouts
258 // so we don't have to alter it 4 times and hope that we haven't missed
260 #define ___________ERGODOX_BOTTOM_LEFT_____________ OSM(MOD_MEH), OSM(MOD_LGUI), KC_LBRC, KC_RBRC
261 #define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
264 #define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
266 LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER)