2 Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
32 #include "backlight.h"
33 #include "action_layer.h"
34 #ifdef BOOTMAGIC_ENABLE
35 # include "bootmagic.h"
39 #ifdef MOUSEKEY_ENABLE
40 # include "mousekey.h"
42 #ifdef PS2_MOUSE_ENABLE
43 # include "ps2_mouse.h"
45 #ifdef SERIAL_MOUSE_ENABLE
46 # include "serial_mouse.h"
48 #ifdef ADB_MOUSE_ENABLE
51 #ifdef RGBLIGHT_ENABLE
52 # include "rgblight.h"
54 #ifdef FAUXCLICKY_ENABLE
55 # include "fauxclicky.h"
57 #ifdef SERIAL_LINK_ENABLE
58 # include "serial_link/system/serial_link.h"
60 #ifdef VISUALIZER_ENABLE
61 # include "visualizer/visualizer.h"
65 #ifdef MATRIX_HAS_GHOST
66 extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
67 static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata){
69 for (int col = 0; col < MATRIX_COLS; col++) {
70 if (pgm_read_byte(&keymaps[0][row][col]) && ((rowdata & (1<<col)))){
77 static inline bool countones(matrix_row_t row)
83 static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata)
85 rowdata = get_real_keys(row, rowdata);
86 if (((rowdata - 1) & rowdata) == 0){
89 /* No ghost exists when less than 2 keys are down on the row.
90 If there are "active" blanks in the matrix, the key can't be pressed by the user,
91 there is no doubt as to which keys are really being pressed.
92 The ghosts will be ignored, they are KC_NO. */
93 // Ghost occurs when the row shares column line with other row, blanks in the matrix don't matter
94 // If there are more than two real keys pressed and they match another row's real keys, the row will be ignored.
95 for (uint8_t i=0; i < MATRIX_ROWS; i++) {
96 if (i != row && countones(get_real_keys(i, matrix_get_row(i)) & rowdata)){
106 __attribute__ ((weak))
107 void matrix_setup(void) {
110 void keyboard_setup(void) {
114 void keyboard_init(void) {
117 #ifdef PS2_MOUSE_ENABLE
120 #ifdef SERIAL_MOUSE_ENABLE
123 #ifdef ADB_MOUSE_ENABLE
126 #ifdef BOOTMAGIC_ENABLE
131 #ifdef BACKLIGHT_ENABLE
134 #ifdef RGBLIGHT_ENABLE
137 #ifdef FAUXCLICKY_ENABLE
140 #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
141 keymap_config.nkro = 1;
146 * Do keyboard routine jobs: scan mantrix, light LEDs, ...
147 * This is repeatedly called as fast as possible.
149 void keyboard_task(void)
151 static matrix_row_t matrix_prev[MATRIX_ROWS];
152 #ifdef MATRIX_HAS_GHOST
153 // static matrix_row_t matrix_ghost[MATRIX_ROWS];
155 static uint8_t led_status = 0;
156 matrix_row_t matrix_row = 0;
157 matrix_row_t matrix_change = 0;
160 for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
161 matrix_row = matrix_get_row(r);
162 matrix_change = matrix_row ^ matrix_prev[r];
164 #ifdef MATRIX_HAS_GHOST
165 if (has_ghost_in_row(r, matrix_row)) {
166 /* Keep track of whether ghosted status has changed for
167 * debugging. But don't update matrix_prev until un-ghosted, or
168 * the last key would be lost.
170 //if (debug_matrix && matrix_ghost[r] != matrix_row) {
173 //matrix_ghost[r] = matrix_row;
176 //matrix_ghost[r] = matrix_row;
178 if (debug_matrix) matrix_print();
179 for (uint8_t c = 0; c < MATRIX_COLS; c++) {
180 if (matrix_change & ((matrix_row_t)1<<c)) {
181 action_exec((keyevent_t){
182 .key = (keypos_t){ .row = r, .col = c },
183 .pressed = (matrix_row & ((matrix_row_t)1<<c)),
184 .time = (timer_read() | 1) /* time should not be 0 */
186 // record a processed key
187 matrix_prev[r] ^= ((matrix_row_t)1<<c);
188 // process a key per task call
189 goto MATRIX_LOOP_END;
194 // call with pseudo tick event when no real key event.
199 #ifdef MOUSEKEY_ENABLE
200 // mousekey repeat & acceleration
204 #ifdef PS2_MOUSE_ENABLE
208 #ifdef SERIAL_MOUSE_ENABLE
212 #ifdef ADB_MOUSE_ENABLE
216 #ifdef SERIAL_LINK_ENABLE
217 serial_link_update();
220 #ifdef VISUALIZER_ENABLE
221 visualizer_update(default_layer_state, layer_state, visualizer_get_mods(), host_keyboard_leds());
225 if (led_status != host_keyboard_leds()) {
226 led_status = host_keyboard_leds();
227 keyboard_set_leds(led_status);
231 void keyboard_set_leds(uint8_t leds)
233 if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }