1 /* Copyright 2017 Fred Sundvik
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "lcd_keyframes.h"
19 #include "action_util.h"
21 #include "resources/resources.h"
23 bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
26 gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
30 static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
31 for (int i = 0; i < 16; i++) {
32 uint32_t mask = (1u << i);
33 if (default_layer & mask) {
39 } else if (layer & mask) {
46 if (i == 3 || i == 7 || i == 11) {
54 bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
56 const char* layer_help = "1=On D=Default B=Both";
57 char layer_buffer[16 + 4]; // 3 spaces and one null terminator
59 gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
60 format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
61 gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
62 format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
63 gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
67 static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
71 for (int i = 0; i < 8; i++) {
72 uint32_t mask = (1u << i);
88 bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
91 const char* title = "Modifier states";
92 const char* mods_header = " CSAG CSAG ";
93 char status_buffer[12];
96 gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
97 gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
98 format_mods_bitmap_string(state->status.mods, status_buffer);
99 gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
104 #define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
106 static void get_led_state_string(char* output, visualizer_state_t* state) {
109 if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
110 memcpy(output + pos, "NUM ", 4);
113 if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
114 memcpy(output + pos, "CAPS ", 5);
117 if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
118 memcpy(output + pos, "SCRL ", 5);
121 if (state->status.leds & (1u << USB_LED_COMPOSE)) {
122 memcpy(output + pos, "COMP ", 5);
125 if (state->status.leds & (1u << USB_LED_KANA)) {
126 memcpy(output + pos, "KANA", 4);
132 bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
134 char output[LED_STATE_STRING_SIZE];
135 get_led_state_string(output, state);
137 gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
141 bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
145 if (state->status.leds) {
146 char output[LED_STATE_STRING_SIZE];
147 get_led_state_string(output, state);
148 gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
151 gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
155 bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
158 // Read the uGFX documentation for information how to use the displays
159 // http://wiki.ugfx.org/index.php/Main_Page
162 // You can use static variables for things that can't be found in the animation
163 // or state structs, here we use the image
165 // gdispGBlitArea is a tricky function to use since it supports blitting part of the image
166 // if you have full screen image, then just use LCD_WIDTH and LCD_HEIGHT for both source and target dimensions
167 gdispGBlitArea(GDISP, 0, 0, LCD_WIDTH, LCD_HEIGHT, 0, 0, LCD_WIDTH, (pixel_t*)resource_lcd_logo);
172 bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
175 gdispSetPowerMode(powerOff);
179 bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
182 gdispSetPowerMode(powerOn);