1 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2 #if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
4 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
5 RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
8 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
9 RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
12 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14 static bool rgb_matrix_solid_reactive_multicross_range(uint8_t start, effect_params_t* params) {
15 RGB_MATRIX_USE_LIMITS(led_min, led_max);
17 HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
18 uint8_t count = g_last_hit_tracker.count;
19 for (uint8_t i = led_min; i < led_max; i++) {
21 for (uint8_t j = start; j < count; j++) {
22 RGB_MATRIX_TEST_LED_FLAGS();
23 int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
24 int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
25 uint8_t dist = sqrt16(dx * dx + dy * dy);
28 uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) + dist;
29 dx = dx < 0 ? dx * -1 : dx;
30 dy = dy < 0 ? dy * -1 : dy;
31 dx = dx * dist2 > 255 ? 255 : dx * dist2;
32 dy = dy * dist2 > 255 ? 255 : dy * dist2;
33 dist3 = dx > dy ? dy : dx;
37 hsv.v = qadd8(hsv.v, 255 - effect);
39 hsv.v = scale8(hsv.v, rgb_matrix_config.val);
40 RGB rgb = hsv_to_rgb(hsv);
41 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
43 return led_max < DRIVER_LED_TOTAL;
46 bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
47 return rgb_matrix_solid_reactive_multicross_range(0, params);
50 bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
51 return rgb_matrix_solid_reactive_multicross_range(qsub8(g_last_hit_tracker.count, 1), params);
54 #endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
55 #endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
56 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED