1 #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
2 RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
3 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5 static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) {
6 hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time);
10 bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) {
11 return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math);
14 #endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
15 #endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON