1 #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
2 RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
3 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5 static void CYCLE_UP_DOWN_math(HSV* hsv, uint8_t i, uint8_t time) {
6 hsv->h = g_led_config.point[i].y - time;
9 bool CYCLE_UP_DOWN(effect_params_t* params) {
10 return effect_runner_i(params, &CYCLE_UP_DOWN_math);
13 #endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14 #endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN