5 #include "keymap_common.h"
6 #ifdef BACKLIGHT_ENABLE
16 // #include <keymap_midi.h>
19 #include "action_layer.h"
24 extern uint32_t default_layer_state;
26 #ifndef NO_ACTION_LAYER
27 extern uint32_t layer_state;
32 void matrix_init_kb(void);
33 void matrix_scan_kb(void);
34 bool process_action_kb(keyrecord_t *record);
36 void leader_start(void);
37 void leader_end(void);
39 #ifndef LEADER_TIMEOUT
40 #define LEADER_TIMEOUT 200
42 #define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
43 #define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
44 #define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
46 #define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
47 #define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)