1 #ifndef PROCESS_TAP_DANCE_H
2 #define PROCESS_TAP_DANCE_H
4 #ifdef TAP_DANCE_ENABLE
17 } qk_tap_dance_state_t;
19 #define TD(n) (QK_TAP_DANCE + n)
21 typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state, void *user_data);
26 qk_tap_dance_user_fn_t on_each_tap;
27 qk_tap_dance_user_fn_t on_dance_finished;
28 qk_tap_dance_user_fn_t on_reset;
30 qk_tap_dance_state_t state;
32 } qk_tap_dance_action_t;
38 } qk_tap_dance_pair_t;
40 #define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
41 .fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
42 .user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \
45 #define ACTION_TAP_DANCE_FN(user_fn) { \
46 .fn = { NULL, user_fn, NULL } \
49 #define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset) { \
50 .fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \
53 extern qk_tap_dance_action_t tap_dance_actions[];
55 /* To be used internally */
57 bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
58 void matrix_scan_tap_dance (void);
59 void reset_tap_dance (qk_tap_dance_state_t *state);
61 void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
62 void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);