1 /* Copyright 2016 Jack Humbert
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "action_tapping.h"
19 uint8_t get_oneshot_mods(void);
21 static uint16_t last_td;
22 static int8_t highest_td = -1;
24 void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
25 qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
27 if (state->count == 1) {
28 register_code16 (pair->kc1);
29 } else if (state->count == 2) {
30 register_code16 (pair->kc2);
34 void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
35 qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
37 if (state->count == 1) {
38 unregister_code16 (pair->kc1);
39 } else if (state->count == 2) {
40 unregister_code16 (pair->kc2);
44 void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
45 qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
47 if (state->count == 1) {
48 register_code16 (pair->kc);
49 } else if (state->count == 2) {
50 layer_invert (pair->layer);
54 void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
55 qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
57 if (state->count == 1) {
58 unregister_code16 (pair->kc);
62 static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
64 qk_tap_dance_user_fn_t fn)
71 static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
73 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
76 static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
78 if (action->state.finished)
80 action->state.finished = true;
81 add_mods(action->state.oneshot_mods);
82 send_keyboard_report();
83 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
86 static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
88 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
89 del_mods(action->state.oneshot_mods);
90 send_keyboard_report();
93 bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
94 uint16_t idx = keycode - QK_TAP_DANCE;
95 qk_tap_dance_action_t *action;
97 if (last_td && last_td != keycode) {
98 (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
102 case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
103 if ((int16_t)idx > highest_td)
105 action = &tap_dance_actions[idx];
107 action->state.pressed = record->event.pressed;
108 if (record->event.pressed) {
109 action->state.keycode = keycode;
110 action->state.count++;
111 action->state.timer = timer_read();
112 action->state.oneshot_mods = get_oneshot_mods();
113 process_tap_dance_action_on_each_tap (action);
115 if (last_td && last_td != keycode) {
116 qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
117 paction->state.interrupted = true;
118 process_tap_dance_action_on_dance_finished (paction);
119 reset_tap_dance (&paction->state);
128 if (!record->event.pressed)
131 if (highest_td == -1)
134 for (int i = 0; i <= highest_td; i++) {
135 action = &tap_dance_actions[i];
136 if (action->state.count == 0)
138 action->state.interrupted = true;
139 process_tap_dance_action_on_dance_finished (action);
140 reset_tap_dance (&action->state);
150 void matrix_scan_tap_dance () {
151 if (highest_td == -1)
153 uint16_t tap_user_defined;
155 for (uint8_t i = 0; i <= highest_td; i++) {
156 qk_tap_dance_action_t *action = &tap_dance_actions[i];
157 if(action->custom_tapping_term > 0 ) {
158 tap_user_defined = action->custom_tapping_term;
161 tap_user_defined = TAPPING_TERM;
163 if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
164 process_tap_dance_action_on_dance_finished (action);
165 reset_tap_dance (&action->state);
170 void reset_tap_dance (qk_tap_dance_state_t *state) {
171 qk_tap_dance_action_t *action;
176 action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
178 process_tap_dance_action_on_reset (action);
181 state->interrupted = false;
182 state->finished = false;