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Clarify the quantum license (#1042)
[qmk_firmware.git] / quantum / process_keycode / process_tap_dance.c
1 /* Copyright 2016 Jack Humbert
2  *
3  * This program is free software: you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation, either version 2 of the License, or
6  * (at your option) any later version.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
15  */
16 #include "quantum.h"
17 #include "action_tapping.h"
18
19 static uint16_t last_td;
20 static int8_t highest_td = -1;
21
22 void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
23   qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
24
25   if (state->count == 1) {
26     register_code16 (pair->kc1);
27   } else if (state->count == 2) {
28     register_code16 (pair->kc2);
29   }
30 }
31
32 void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
33   qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
34
35   if (state->count == 1) {
36     unregister_code16 (pair->kc1);
37   } else if (state->count == 2) {
38     unregister_code16 (pair->kc2);
39   }
40 }
41
42 static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
43                                                  void *user_data,
44                                                  qk_tap_dance_user_fn_t fn)
45 {
46   if (fn) {
47     fn(state, user_data);
48   }
49 }
50
51 static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
52 {
53   _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
54 }
55
56 static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
57 {
58   if (action->state.finished)
59     return;
60   action->state.finished = true;
61   add_mods(action->state.oneshot_mods);
62   send_keyboard_report();
63   _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
64 }
65
66 static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
67 {
68   _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
69   del_mods(action->state.oneshot_mods);
70   send_keyboard_report();
71 }
72
73 bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
74   uint16_t idx = keycode - QK_TAP_DANCE;
75   qk_tap_dance_action_t *action;
76
77   if (last_td && last_td != keycode) {
78     (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
79   }
80
81   switch(keycode) {
82   case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
83     if ((int16_t)idx > highest_td)
84       highest_td = idx;
85     action = &tap_dance_actions[idx];
86
87     action->state.pressed = record->event.pressed;
88     if (record->event.pressed) {
89       action->state.keycode = keycode;
90       action->state.count++;
91       action->state.timer = timer_read();
92       action->state.oneshot_mods = get_oneshot_mods();
93       process_tap_dance_action_on_each_tap (action);
94
95       if (last_td && last_td != keycode) {
96         qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
97         paction->state.interrupted = true;
98         process_tap_dance_action_on_dance_finished (paction);
99         reset_tap_dance (&paction->state);
100       }
101
102       last_td = keycode;
103     }
104
105     break;
106
107   default:
108     if (!record->event.pressed)
109       return true;
110
111     if (highest_td == -1)
112       return true;
113
114     for (int i = 0; i <= highest_td; i++) {
115       action = &tap_dance_actions[i];
116       if (action->state.count == 0)
117         continue;
118       action->state.interrupted = true;
119       process_tap_dance_action_on_dance_finished (action);
120       reset_tap_dance (&action->state);
121     }
122     break;
123   }
124
125   return true;
126 }
127
128 void matrix_scan_tap_dance () {
129   if (highest_td == -1)
130     return;
131
132 for (int i = 0; i <= highest_td; i++) {
133     qk_tap_dance_action_t *action = &tap_dance_actions[i];
134
135     if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
136       process_tap_dance_action_on_dance_finished (action);
137       reset_tap_dance (&action->state);
138     }
139   }
140 }
141
142 void reset_tap_dance (qk_tap_dance_state_t *state) {
143   qk_tap_dance_action_t *action;
144
145   if (state->pressed)
146     return;
147
148   action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
149
150   process_tap_dance_action_on_reset (action);
151
152   state->count = 0;
153   state->interrupted = false;
154   state->finished = false;
155   last_td = 0;
156 }