1 /* Copyright 2016 Jack Humbert
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "action_tapping.h"
19 #ifndef NO_ACTION_ONESHOT
20 uint8_t get_oneshot_mods(void);
23 static uint16_t last_td;
24 static int8_t highest_td = -1;
26 void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
27 qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
29 if (state->count == 2) {
30 register_code16 (pair->kc2);
31 state->finished = true;
35 void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
36 qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
38 if (state->count == 1) {
39 register_code16 (pair->kc1);
40 } else if (state->count == 2) {
41 register_code16 (pair->kc2);
45 void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
46 qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
48 if (state->count == 1) {
49 unregister_code16 (pair->kc1);
50 } else if (state->count == 2) {
51 unregister_code16 (pair->kc2);
55 void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
56 qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
58 if (state->count == 2) {
59 layer_move (pair->layer);
60 state->finished = true;
64 void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
65 qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
67 if (state->count == 1) {
68 register_code16 (pair->kc);
69 } else if (state->count == 2) {
70 layer_move (pair->layer);
74 void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
75 qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
77 if (state->count == 1) {
78 unregister_code16 (pair->kc);
82 static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
84 qk_tap_dance_user_fn_t fn)
91 static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
93 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
96 static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
98 if (action->state.finished)
100 action->state.finished = true;
101 add_mods(action->state.oneshot_mods);
102 add_weak_mods(action->state.weak_mods);
103 send_keyboard_report();
104 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
107 static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
109 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
110 del_mods(action->state.oneshot_mods);
111 del_weak_mods(action->state.weak_mods);
112 send_keyboard_report();
115 void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
116 qk_tap_dance_action_t *action;
118 if (!record->event.pressed)
121 if (highest_td == -1)
124 for (int i = 0; i <= highest_td; i++) {
125 action = &tap_dance_actions[i];
126 if (action->state.count) {
127 if (keycode == action->state.keycode && keycode == last_td)
129 action->state.interrupted = true;
130 process_tap_dance_action_on_dance_finished (action);
131 reset_tap_dance (&action->state);
136 bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
137 uint16_t idx = keycode - QK_TAP_DANCE;
138 qk_tap_dance_action_t *action;
141 case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
142 if ((int16_t)idx > highest_td)
144 action = &tap_dance_actions[idx];
146 action->state.pressed = record->event.pressed;
147 if (record->event.pressed) {
148 action->state.keycode = keycode;
149 action->state.count++;
150 action->state.timer = timer_read();
151 #ifndef NO_ACTION_ONESHOT
152 action->state.oneshot_mods = get_oneshot_mods();
154 action->state.oneshot_mods = 0;
156 action->state.weak_mods = get_mods();
157 action->state.weak_mods |= get_weak_mods();
158 process_tap_dance_action_on_each_tap (action);
162 if (action->state.count && action->state.finished) {
163 reset_tap_dance (&action->state);
175 void matrix_scan_tap_dance () {
176 if (highest_td == -1)
178 uint16_t tap_user_defined;
180 for (uint8_t i = 0; i <= highest_td; i++) {
181 qk_tap_dance_action_t *action = &tap_dance_actions[i];
182 if(action->custom_tapping_term > 0 ) {
183 tap_user_defined = action->custom_tapping_term;
186 tap_user_defined = TAPPING_TERM;
188 if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
189 process_tap_dance_action_on_dance_finished (action);
190 reset_tap_dance (&action->state);
195 void reset_tap_dance (qk_tap_dance_state_t *state) {
196 qk_tap_dance_action_t *action;
201 action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
203 process_tap_dance_action_on_reset (action);
206 state->interrupted = false;
207 state->finished = false;