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[qmk_firmware.git] / quantum / process_keycode / process_tap_dance.c
1 #include "quantum.h"
2 #include "action_tapping.h"
3
4 static uint16_t last_td;
5 static int8_t highest_td = -1;
6
7 void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
8   qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
9
10   if (state->count == 1) {
11     register_code16 (pair->kc1);
12   } else if (state->count == 2) {
13     register_code16 (pair->kc2);
14   }
15 }
16
17 void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
18   qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
19
20   if (state->count == 1) {
21     unregister_code16 (pair->kc1);
22   } else if (state->count == 2) {
23     unregister_code16 (pair->kc2);
24   }
25 }
26
27 static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
28                                                  void *user_data,
29                                                  qk_tap_dance_user_fn_t fn)
30 {
31   if (fn) {
32     fn(state, user_data);
33   }
34 }
35
36 static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
37 {
38   _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
39 }
40
41 static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
42 {
43   if (action->state.finished)
44     return;
45   action->state.finished = true;
46   _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
47 }
48
49 static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
50 {
51   _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
52 }
53
54 bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
55   uint16_t idx = keycode - QK_TAP_DANCE;
56   qk_tap_dance_action_t *action;
57
58   if (last_td && last_td != keycode) {
59     (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
60   }
61
62   switch(keycode) {
63   case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
64     if ((int16_t)idx > highest_td)
65       highest_td = idx;
66     action = &tap_dance_actions[idx];
67
68     action->state.keycode = keycode;
69     action->state.pressed = record->event.pressed;
70     if (record->event.pressed) {
71       action->state.count++;
72       action->state.timer = timer_read();
73
74       if (last_td && last_td != keycode) {
75         qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
76         paction->state.interrupted = true;
77         process_tap_dance_action_on_dance_finished (paction);
78         reset_tap_dance (&paction->state);
79       }
80     }
81     last_td = keycode;
82
83     break;
84
85   default:
86     if (!record->event.pressed)
87       return true;
88
89     if (highest_td == -1)
90       return true;
91
92     for (int i = 0; i <= highest_td; i++) {
93       action = &tap_dance_actions[i];
94       if (action->state.count == 0)
95         continue;
96       action->state.interrupted = true;
97       process_tap_dance_action_on_dance_finished (action);
98       reset_tap_dance (&action->state);
99     }
100     break;
101   }
102
103   return true;
104 }
105
106 void matrix_scan_tap_dance () {
107   if (highest_td == -1)
108     return;
109
110   for (int i = 0; i <= highest_td; i++) {
111     qk_tap_dance_action_t *action = &tap_dance_actions[i];
112
113     if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
114       process_tap_dance_action_on_dance_finished (action);
115       reset_tap_dance (&action->state);
116     }
117   }
118 }
119
120 void reset_tap_dance (qk_tap_dance_state_t *state) {
121   qk_tap_dance_action_t *action;
122
123   if (state->pressed)
124     return;
125
126   action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
127
128   process_tap_dance_action_on_reset (action);
129
130   state->count = 0;
131   state->interrupted = false;
132   state->finished = false;
133   last_td = 0;
134 }