2 Copyright 2012-2017 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "action_layer.h"
23 #include <util/delay.h>
27 #include "action_macro.h"
29 #include "backlight.h"
33 #include "split_flags.h"
37 #include "process_midi.h"
40 extern keymap_config_t keymap_config;
44 /* converts key to action */
45 action_t action_for_key(uint8_t layer, keypos_t key)
47 // 16bit keycodes - important
48 uint16_t keycode = keymap_key_to_keycode(layer, key);
51 keycode = keycode_config(keycode);
54 uint8_t action_layer, when, mod;
57 case KC_FN0 ... KC_FN31:
58 action.code = keymap_function_id_to_action(FN_INDEX(keycode));
60 case KC_A ... KC_EXSEL:
61 case KC_LCTRL ... KC_RGUI:
62 action.code = ACTION_KEY(keycode);
64 case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
65 action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
67 case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
68 action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
70 case KC_MS_UP ... KC_MS_ACCEL2:
71 action.code = ACTION_MOUSEKEY(keycode);
74 action.code = ACTION_TRANSPARENT;
76 case QK_MODS ... QK_MODS_MAX: ;
79 action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
81 case QK_FUNCTION ... QK_FUNCTION_MAX: ;
82 // Is a shortcut for function action_layer, pull last 12bits
83 // This means we have 4,096 FN macros at our disposal
84 action.code = keymap_function_id_to_action( (int)keycode & 0xFFF );
86 case QK_MACRO ... QK_MACRO_MAX:
87 if (keycode & 0x800) // tap macros have upper bit set
88 action.code = ACTION_MACRO_TAP(keycode & 0xFF);
90 action.code = ACTION_MACRO(keycode & 0xFF);
92 case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
93 action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
95 case QK_TO ... QK_TO_MAX: ;
97 when = (keycode >> 0x4) & 0x3;
98 action_layer = keycode & 0xF;
99 action.code = ACTION_LAYER_SET(action_layer, when);
101 case QK_MOMENTARY ... QK_MOMENTARY_MAX: ;
102 // Momentary action_layer
103 action_layer = keycode & 0xFF;
104 action.code = ACTION_LAYER_MOMENTARY(action_layer);
106 case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ;
107 // Set default action_layer
108 action_layer = keycode & 0xFF;
109 action.code = ACTION_DEFAULT_LAYER_SET(action_layer);
111 case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ;
113 action_layer = keycode & 0xFF;
114 action.code = ACTION_LAYER_TOGGLE(action_layer);
116 case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ;
117 // OSL(action_layer) - One-shot action_layer
118 action_layer = keycode & 0xFF;
119 action.code = ACTION_LAYER_ONESHOT(action_layer);
121 case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ;
122 // OSM(mod) - One-shot mod
123 mod = keycode & 0xFF;
124 action.code = ACTION_MODS_ONESHOT(mod);
126 case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
127 action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
129 case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
131 action_layer = (keycode >> 4) & 0xF;
132 action.code = ACTION_LAYER_MODS(action_layer, mod);
134 case QK_MOD_TAP ... QK_MOD_TAP_MAX:
135 mod = mod_config((keycode >> 0x8) & 0x1F);
136 action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF);
138 #ifdef BACKLIGHT_ENABLE
140 action.code = ACTION_BACKLIGHT_ON();
141 #ifdef SPLIT_KEYBOARD
142 BACKLIT_DIRTY = true;
146 action.code = ACTION_BACKLIGHT_OFF();
147 #ifdef SPLIT_KEYBOARD
148 BACKLIT_DIRTY = true;
152 action.code = ACTION_BACKLIGHT_DECREASE();
153 #ifdef SPLIT_KEYBOARD
154 BACKLIT_DIRTY = true;
158 action.code = ACTION_BACKLIGHT_INCREASE();
159 #ifdef SPLIT_KEYBOARD
160 BACKLIT_DIRTY = true;
164 action.code = ACTION_BACKLIGHT_TOGGLE();
165 #ifdef SPLIT_KEYBOARD
166 BACKLIT_DIRTY = true;
170 action.code = ACTION_BACKLIGHT_STEP();
171 #ifdef SPLIT_KEYBOARD
172 BACKLIT_DIRTY = true;
176 #ifdef SWAP_HANDS_ENABLE
177 case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
178 action.code = ACTION(ACT_SWAP_HANDS, keycode & 0xff);
183 action.code = ACTION_NO;
189 __attribute__ ((weak))
190 const uint16_t PROGMEM fn_actions[] = {
195 __attribute__ ((weak))
196 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
202 __attribute__ ((weak))
203 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
207 // translates key to keycode
208 __attribute__ ((weak))
209 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
211 // Read entire word (16bits)
212 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
215 // translates function id to action
216 __attribute__ ((weak))
217 uint16_t keymap_function_id_to_action( uint16_t function_id )
219 // The compiler sees the empty (weak) fn_actions and generates a warning
220 // This function should not be called in that case, so the warning is too strict
221 // If this function is called however, the keymap should have overridden fn_actions, and then the compile
222 // is comparing against the wrong array
223 #pragma GCC diagnostic push
224 #pragma GCC diagnostic ignored "-Warray-bounds"
225 return pgm_read_word(&fn_actions[function_id]);
226 #pragma GCC diagnostic pop